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TACZ: Simple Limb Damage
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Simple locational damage with separate head, body, arm, and leg hit zones for players and humanoid mobs.
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Description
Simple Limb Damage is a lightweight combat mod that adds location-based damage to players and humanoid mobs.
It separates attacks into four hit zones — head, body, arms, and legs — with configurable damage multipliers for each zone.
The mod supports vanilla melee and projectiles, with optional integrations for Timeless and Classics Zero (TACZ) and Accurate Hitboxes for more precise hit detection.
Features
- Four hit zones: Head, Body, Arms, and Legs
- Configurable damage multipliers
- Reduced arm and leg damage by default
- Supports melee and projectile damage
- Accounts for entity size, crouching, and scaling
- TACZ projectile hit detection support
- Accurate Hitboxes model and bone hit detection support
- Optional hit logging and kill announcements
- Non-location-based damage remains unchanged
Compatibility
- Minecraft: 1.20.1
- Forge: 47.x
- TACZ: Optional
- Accurate Hitboxes: Optional
- Side: Client + Server
Configuration
Configuration file:
config/limbdamage-common.toml
Available options include hit-zone multipliers, entity detection, hit-zone boundaries, whitelist/blacklist settings, hit logging, and kill announcements.
Authors
- Programmer:
Szo9K4,AS12
Credits
- Timeless and Classics Zero
- Accurate Hitboxes
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