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Soulbound Armory
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Player-bound self-strengthening equipment inspired by old Better Dungeons' "Soul" Gear
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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A Project By BrassAmber Mods Organization:
For questions and information,
This mod is part of Muul: Entropy & Creation, a YogBox revival for 1.20.1
Join the discord here: https://discord.gg/PTeDmqUzq9
Presenting: Soulbound Armory
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Summon forth your armory through organic equipment

Press the default key-bind [R] while holding the summoning tool
Choose the form that suits your desired purpose
[choose wisely as you can only summon one of each type at a time]
[example: axe, helmet / sword, pick, chest plate]
Summoning a piece of gear will consume the summon tool
Once summoned, the cost to change form is free but with a cooldown
[bypass the cooldown by consuming another summon tool]

Soulbound Weapon Information
Sword: standard range, average attack speed, average damage, ideal for most situations
Ability: Block: Classic-Era blocking to reduce the impact of an attack
Bigsword: standard range, slower attack speed, higher damage, ideal for most situations
Ability: Charge: Launch yourself into battle or away from impending doom
Greatsword: long range, slow attack speed, high damage, advised for open areas
Ability: Leap: A vertical variant of the Charge ability of the Bigsword
Axe / Pickaxe / Shovel / Hoe: unbreakable variants of the vanilla tools, strengthened through destruction of their appropriate blocks
Helmet / Chestplate / Leggings / Boots: unbreakable variants of the vanilla armor, strengthened through non-fatal attacks
All Soulbound Gear levels through a custom experience meter tied to the piece of equipment

This "Soul Meter" gains 1 attribute per level up, and 1 enchant point every 10 levels
Additionally, the tool has skill points gained every 5 levels
[available in the [R] Soulbound Armory GUI]
Brass's Armory Integration! With Brass's Armory installed, the player can summon the dagger [moved to integration support from base mod] as well as the soulbound mace, battleaxe, flail, spear, halberd and boomerang, all with unique abilties! [coming soon]
Exercise caution when updating from or to an alpha test version for it may cause a total loss of progress.
Textures Pre-3.0.0 by Silentine_
Textures Added Since 3.0.0 by brass_mccrafty
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