Spell Engine x Open Parties and Claims
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Adds OPAC Parties support for Spell Engine.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes magical spells, wands, and other casting tools.
Focuses on or is balanced for player versus player combat and competition.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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What does this mod do exactly?
By default Spell Engine's spells do not have PvP on, this is made to avoid accidentally hitting allies. But what if you want to enable PvP?
As a solution, Spell Engine integrates with the built-in vanilla Teams, but let's be honest, no one uses that in modded mc!
So because in my modpack the main party mod is OPAC, I decided to add support globally to all Spell Engine spells, so you don't have to do both OPAC and Vanilla Teams!
Vanilla Teams support is still functional with this mod! It does not get replaced.
What does this mod do exactly?
By default Spell Engine's spells do not have PvP on, this is made to avoid accidentally hitting allies. But what if you want to enable PvP?
As a solution, Spell Engine integrates with the built-in vanilla Teams, but let's be honest, no one uses that in modded mc!
So because in my modpack the main party mod is OPAC, I decided to add support globally to all Spell Engine spells, so you don't have to do both OPAC and Vanilla Teams!
Vanilla Teams support is still functional with this mod! It does not get replaced.
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