SpellCraft - Magic World tweaks addon

Quick rating

SpellCraft - Magic World tweaks addon

No reviews yet

Tune SpellCraft - Magic World's hardcoded balance from a config file: per-node skill bonuses, per-wand power/cast-time multipliers and the cooldown formula, plus /arcanum commands to set skill nodes. Never edits the base mod's jar.

Magic
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
arcanum_tweaks-2.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Arcanum Tweaks re-exposes the balance values that SpellCraft - Magic World hardcodes, so a pack maker or server owner can tune them from a config file — without ever modifying the base mod's jar.

What you can configure (config/arcanum_tweaks.json)
Skill-node bonuses — the exact bonus each of the 7 nodes gives for Mana Capacity, Mana Regen and Power.
Per-wand multipliers — the power and cast-time multiplier of every wand (Arcanewood, Thunderbird, Phoenix, Troll, Elder).
Cooldown formulacooldownPerNode (reduction per cooldown node) and cooldownMin (the lowest the cooldown multiplier can reach). For example, 0.1 per node with a 0.0 floor lets 10 nodes reach 100% cooldown reduction.

Commands
Set a player's skill nodes directly (op level 2):
/arcanum mana_capacity <0-7>
/arcanum mana_regen <0-7>
/arcanum power <0-7>
/arcanum cooldown <0-10>

Live reload
Edit the config and run /arcanum reloadconfig — the new values (node bonuses, wand multipliers, cooldown) and the skill-menu tooltips update immediately, no restart needed.

How it works
Values are applied at load through reflection, and the cooldown formula and skill-menu UI are handled with lightweight mixins — the SpellCraft jar itself is left completely untouched, so it stays safe to update.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works