[SRPCCC]Scape and Run Parasites: Calamity Catastrophe Cataclysm
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An Illusion mod for SRP. Futura, will become a base library.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Inspired by Quark, this mod aims to create a high‑quality “Parasites+” mod for Scape & Run: Parasites (SRP). Its core philosophy is to enrich the gameplay with countless small, thoughtful improvements — while fully respecting the original style and balance of SRP.
· Vanilla Fidelity – The features added by this mod feel like natural extensions of SRP itself. As the author paraphrases Vazkii’s famous words: “Things I would add if I were hired by the SRP Dev.” Nothing feels out of place or disrupts the vanilla SRP experience.
· Fully Modular (Work in Progress) – Every feature is an independent module. Players can enable or disable any feature freely through an in‑game configuration GUI. This visual config menu will also be extended to manage SRP’s own configuration options. Moreover, the mod plans to bring the configuration files of major SRP add‑ons (such as SRPE, SRPDSD, SRPCC) under the same modular management system.
· Systematic Design – The name “Calamity Catastrophe Cataclysm” symbolises disasters from different eras of history. All features of this mod fall into one of these three categories: a large number of genuinely useful items, additions to vanilla parasite content, more parasite‑themed weapons and equipment, a complete set of parasite‑themed furniture, and numerous small optimizations that blend seamlessly into the game.
· Extensibility – Just like the relationship between Quark and Quark Oddities, this mod separates highly interesting but less “vanilla‑SRP” content into independent add‑ons. Currently, there is an add‑on for the Twilight Forest (SRPT). More add‑ons are planned, covering topics such as industry, cuisine, ACG, and botany. · Democratic Development – The mod provides multiple channels for suggestions, including the mod’s comment section, official Discord server, rednote, and Gitee. Players can submit ideas for improvements or creative parasite‑related concepts. All suggestions will be collected and made public. The final decision on whether to include a suggestion lies in the hands of the player community. Any player is welcome to contribute their valuable opinions!
In short, this mod is ultimately meant to feel like it was always a part of SRP.
Issues Board: https://gitee.com/maple_7/parasite-idea/board
QQ Group: 964756776
Discord: https://discord.gg/pS6Ak8CPA7
Thanks for Dear Energon and Thomas Lovlin.
Assimilated Mobs Source
Sniffer From Cherry on 1.12.2 CurseForge Modrinth
Fox From Fox Friend CurseForge Modrinth
Happy Ghast From Happy Ghast on 1.12.2 CurseForge Modrinth
Breeze and Bogged From Deeper Depths CurseForge Modrinth
Piglin and Hoglin From Unseen's Nether Backport CurseForge Modrinth
Glow Squid and Turle From Ocean Expanse CurseForge Modrinth
Pillager and Fron Raids Backport CurseForge Modrinth
Wandering Trader and Trader Llama From Wandering Trader Backport CurseForge Modrinth
Phantom From Phantom Backport CurseForge
An Addon for Scape and Run: Parasites, adding more parasites, more useful Items, Blocks(Especially Furniture).
Useful & Joyful Things
- Assimilatender Pearl:
Transporting nearby Parasites to the landing site.
- Calling Fruit
Transporting you to nearby Parasites.
- Cocoon Catcher
Medium and Large.
Can seize some Small or Medium Parasites(such as Walking Head).
- Hijacked Iron
An Useful Material and Dropped by Hijacked Golem
- Vermin Ovary / Tozoon Limb
Special Parasite loot(like Summoner Core and Manducater Orb)
Furniture
Add 5 Types of Wood:
Infested Wood, Consumed Wood, Bruisewood, Veinwood, Darkwood
- Wood
- Stripped Wood/Log
- Plank
- Ladder
- Slab
- Stairs
- Door
- Trapdoor
- Wall
- Fence
- Fence Gate
- Pressure Plate
- Button
- Chest
- Trapped Chest
- Barrel
- Bookshelf
- Lantern
Compressed Block
- Rupter Viscera
- Diseased Heart
- Altered Lendons
- Toxic Lung
- Noxious Brain
- Essential Segment
- Strange Bone
- Hijacked Iron Block
- Assimilatender Pearl Block
- Quench Cube
- Block of Summoner Core
- Block of Manducater Orb
- Block of Yelloweye Bone
- Block of Reeker Fang
- Block of Longarm Armor
- Block of Bolster Husk
- Block of Arachnid Claw
- Block of Devourer Tentacle
- Block of Vermin Ovary
- Block of Tozoon Limb
tile.srpcalamity.csbk_beckon.name=§aBeckon Polymeric Membrane tile.srpcalamity.csbk_dispatcher.name=§cDispatcher Polymeric Membrane
New Parasites
Inborn
- Midge
- Gadfly
- Prentice
- Artisan
Crude
- Skatter
- Large Incompleted Form
- Folk
- Wick
- Weal
Assimilated
- Big Spider Head
- Feral Big Spider
- Walking Bear Head
- Assimilated Fox
- Walking Fox Head
- Feral Fox
- Assimilated Pillager
- Walking Pillager Head
- Feral Pillager
- Swimming Squid Head
- Feral Squid
- Assimilated Glow Squid
- Swimming Glow Squid Head
- Feral Glow Squid
Primitive-Adapted
- Harvester
- Ginger
- Phobia
Inspired by Quark, this mod aims to create a high‑quality “Parasites+” mod for Scape & Run: Parasites (SRP). Its core philosophy is to enrich the gameplay with countless small, thoughtful improvements — while fully respecting the original style and balance of SRP.
· Vanilla Fidelity – The features added by this mod feel like natural extensions of SRP itself. As the author paraphrases Vazkii’s famous words: “Things I would add if I were hired by the SRP Dev.” Nothing feels out of place or disrupts the vanilla SRP experience.
· Fully Modular (Work in Progress) – Every feature is an independent module. Players can enable or disable any feature freely through an in‑game configuration GUI. This visual config menu will also be extended to manage SRP’s own configuration options. Moreover, the mod plans to bring the configuration files of major SRP add‑ons (such as SRPE, SRPDSD, SRPCC) under the same modular management system.
· Systematic Design – The name “Calamity Catastrophe Cataclysm” symbolises disasters from different eras of history. All features of this mod fall into one of these three categories: a large number of genuinely useful items, additions to vanilla parasite content, more parasite‑themed weapons and equipment, a complete set of parasite‑themed furniture, and numerous small optimizations that blend seamlessly into the game.
· Extensibility – Just like the relationship between Quark and Quark Oddities, this mod separates highly interesting but less “vanilla‑SRP” content into independent add‑ons. Currently, there is an add‑on for the Twilight Forest (SRPT). More add‑ons are planned, covering topics such as industry, cuisine, ACG, and botany. · Democratic Development – The mod provides multiple channels for suggestions, including the mod’s comment section, official Discord server, rednote, and Gitee. Players can submit ideas for improvements or creative parasite‑related concepts. All suggestions will be collected and made public. The final decision on whether to include a suggestion lies in the hands of the player community. Any player is welcome to contribute their valuable opinions!
In short, this mod is ultimately meant to feel like it was always a part of SRP.
Issues Board: https://gitee.com/maple_7/parasite-idea/board
QQ Group: 964756776
Discord: https://discord.gg/pS6Ak8CPA7
Thanks for Dear Energon and Thomas Lovlin.
Assimilated Mobs Source
Sniffer From Cherry on 1.12.2 CurseForge Modrinth
Fox From Fox Friend CurseForge Modrinth
Happy Ghast From Happy Ghast on 1.12.2 CurseForge Modrinth
Breeze and Bogged From Deeper Depths CurseForge Modrinth
Piglin and Hoglin From Unseen's Nether Backport CurseForge Modrinth
Glow Squid and Turle From Ocean Expanse CurseForge Modrinth
Pillager and Fron Raids Backport CurseForge Modrinth
Wandering Trader and Trader Llama From Wandering Trader Backport CurseForge Modrinth
Phantom From Phantom Backport CurseForge
An Addon for Scape and Run: Parasites, adding more parasites, more useful Items, Blocks(Especially Furniture).
Useful & Joyful Things
- Assimilatender Pearl:
Transporting nearby Parasites to the landing site.
- Calling Fruit
Transporting you to nearby Parasites.
- Cocoon Catcher
Medium and Large.
Can seize some Small or Medium Parasites(such as Walking Head).
- Hijacked Iron
An Useful Material and Dropped by Hijacked Golem
- Vermin Ovary / Tozoon Limb
Special Parasite loot(like Summoner Core and Manducater Orb)
Furniture
Add 5 Types of Wood:
Infested Wood, Consumed Wood, Bruisewood, Veinwood, Darkwood
- Wood
- Stripped Wood/Log
- Plank
- Ladder
- Slab
- Stairs
- Door
- Trapdoor
- Wall
- Fence
- Fence Gate
- Pressure Plate
- Button
- Chest
- Trapped Chest
- Barrel
- Bookshelf
- Lantern
Compressed Block
- Rupter Viscera
- Diseased Heart
- Altered Lendons
- Toxic Lung
- Noxious Brain
- Essential Segment
- Strange Bone
- Hijacked Iron Block
- Assimilatender Pearl Block
- Quench Cube
- Block of Summoner Core
- Block of Manducater Orb
- Block of Yelloweye Bone
- Block of Reeker Fang
- Block of Longarm Armor
- Block of Bolster Husk
- Block of Arachnid Claw
- Block of Devourer Tentacle
- Block of Vermin Ovary
- Block of Tozoon Limb
tile.srpcalamity.csbk_beckon.name=§aBeckon Polymeric Membrane tile.srpcalamity.csbk_dispatcher.name=§cDispatcher Polymeric Membrane
New Parasites
Inborn
- Midge
- Gadfly
- Prentice
- Artisan
Crude
- Skatter
- Large Incompleted Form
- Folk
- Wick
- Weal
Assimilated
- Big Spider Head
- Feral Big Spider
- Walking Bear Head
- Assimilated Fox
- Walking Fox Head
- Feral Fox
- Assimilated Pillager
- Walking Pillager Head
- Feral Pillager
- Swimming Squid Head
- Feral Squid
- Assimilated Glow Squid
- Swimming Glow Squid Head
- Feral Glow Squid
Primitive-Adapted
- Harvester
- Ginger
- Phobia
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