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Star Fall — Curios Slot Progression
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Grow your Curios accessory slots over time: right-click Star Fall, then gain a configurable number of native slots every in-game day.
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Description
⭐ Star Fall · 星陨饰品栏
Grow your accessory slots over time — activate Star Fall, then earn new native Curios slots every in-game day.
What it does
Most trinket mods add items. Star Fall manages how many slots you have, and turns that into progression.
Craft Star Fall (4 nether stars + 1 dragon egg), right-click to activate, and from that day on your Curios slots grow on a schedule you control — +1 every day, +2 every 3 days, or "day 7 → +1 ring slot, day 30 → +2 necklace slots".
Players who never use Star Fall gain nothing, so returning players can't log in with dozens of free slots.
How it works
Craft — 4 nether stars around 1 dragon egg (cross shape, egg in the center)
Activate — right-click Star Fall. The item is consumed, the challenge advancement Crescendo unlocks, and the counter starts from that day
Grow — every in-game day the chat shows
渐强:饰品栏+1(累计1)and the matching Curios slot gains one more slotOptional — convert a native slot into a universal slot that accepts any item:
/dailyslot convert @s curio 1
Native slots, not custom ones
head · necklace · ring · belt · body · charm · hands · bracelet · curio
Because the granted slots are Curios' own slot types, GUI icons, tooltips, death drop rules, attribute calculation and client sync all follow Curios' logic. Nothing behaves differently from a vanilla Curios slot.
A separate universal slot (daily_curio, accepts any item) exists, but it is never granted automatically — convert to it only when you actually want it.
Configuration
config/curios-star-fall-common.toml
# one-shot milestones, empty by default
milestones = []
[general]
intervalDays = 1 # grant every N in-game days; 0 = disabled
slotsPerGrant = 1 # how many slots per grant
defaultSlot = "curio" # which native slot type
maxSlotsPerType = 32 # per-type cap; 0 = unlimited
announce = true # chat feedback
Milestones are one-shot rewards that also catch up while offline:
milestones = ["day=7;slot=ring;count=1", "day=30;slot=necklace;count=2"]
Commands
Requires permission level 2 (cheats in singleplayer / OP on servers).
| "><span_class="md-plain">command">Command | "><span_class="md-plain">description">Description |
|---|---|
/dailyslot status |
Show config, activation state and your slots |
/dailyslot set <days> <amount> [slot] |
Edit the daily rule (writes back to the config file) |
/dailyslot rule add\|remove\|list |
Manage milestones |
/dailyslot grant <targets> <slot> <amount> |
Grant slots immediately |
/dailyslot convert <targets> <from> <amount> |
Native slot → universal slot |
/dailyslot sync <targets> |
Re-apply modifiers (fix desync) |
/dailyslot reset <targets> |
Clear all granted slots (items inside are dropped) |
Compatibility
Minecraft 1.20.1 · Forge 47.x · Java 17
Curios API 5.7.0+ (tested on 5.12.1 and 5.14.1)
Coexists with other mods that add Curios slots: sizes merge with
Math.max, nothing is overwrittenOlder save data is migrated automatically
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