StructureOverlapless

Quick rating

Community listing page, reviews here may not be monitored by the author.

StructureOverlapless

By _nArUTo_

No reviews yet

Prevents structures from overlapping during world generation using a first-come-first-served system. Structures that would conflict with existing ones are simply not generated.

No Theme
No Genre
World Gen Improvements
QoL & Tweaks
Bug Fixes
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
overlapless-1.21.1-1.2.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Overlapless

A simple mod that prevents structure and feature overlap during world generation.

Works server-side (client installation optional).

How It Works

When a structure is about to be generated, the mod checks for existing structures in its bounding box. If overlap is detected, generation is skipped to prevent conflicts.

Features (v1.1.0+)

  • UnskippableStructures: Configure structures that always generate, even when overlapping (in overlapless-common.toml)
  • SkippableFeatures: Prevent specific configured features from overlapping with structures
  • Logging Options: Toggle structure/feature skip event logging

Version Support

  • 1.20.1+: Full support with latest features (v1.1.0)
  • 1.16.5 & 1.18.2: Limited support (v1.0.6 only) - these versions are semi-abandoned and may not receive v1.1.0 updates

Important Notes

⚠️ Reduced Structure Density: This mod prevents overlapping by skipping generation, not relocating structures. You may find fewer total structures in your world.

⚠️ New Chunks Only: Only affects newly generated chunks. Already generated terrain remains unchanged.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~780,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works