Survivality

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Survivality

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A mod updated as I play which adds small features I would like in my survival world.

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Survivality 1.3.0 for 1.20-1.20.1
Authors
CurseForge
Modrinth

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About

Description

This is a collection of small features that I find useful or fun when playing in my survival world.


 Shovelable Snow: Right-clicking with shovels can now reduce the level of snow layers.

Faster Minecarts: Increased Minecart maximum speed.

Zombie Horses: Striking Horses with Lightning turns them into Zombie Horses, which are now rideable and tamable.

Armor Swapping: Armor & Elytra can be swapped from the hotbar, like Bedrock Edition. (pre-1.19.4)

Feathery Falling Boots: Feather Falling Boots do not break Farmland.

Drop More Experience: Players drop much more experience on death, scalable to their level.

Snowy Leaves: Leaves turn white (grayish) when it snows.

Colorful Sheep: Sheep can rarely spawn with any colors.

Larger Slimes: Slimes & Magma Cubes can spawn one size larger than normal.

More Snacks: Glow Berries, Sweet Berries, and Cookies are eaten faster.

Random Times: Freshly generated worlds can begin at any time of day.

Random Biomes: Players can spawn in any biome when generating a fresh world.

Random Weather: Freshly generated worlds can begin during any weather event.

Safe Cactus: Cactus items are not destroyed by Cactus blocks.

Never Break Eyes: Eyes of Ender never break.

Rocket Boosting: Rockets boost when riding in vehicles or mounts.

Editable Signs: Signs can be re-edited.

Better Night Vision: Night Vision is affected by its amplifier.

True Multishot: Multishot supports more levels, and shoots more arrows.

More Tridents: Tridents have a higher drop rate from Drowned.

Never Too Expensive Repairs: Anvils will never say a repair is Too Expensive.

Variant Spawners: Dungeons in certain biomes replace their Spawner mob with more fitting ones. Zombies in Oceans > Drowned, Zombies in hot biomes > Husks, Skeletons in cold biomes > Strays.

Boats Ignore Waterlilies: Boats do not collide with Lily Pads, but they still break them.

Polar Bear Jockeys: Polar Bears have a low chance to spawn with a Stray riding them.

This is a collection of small features that I find useful or fun when playing in my survival world.


Shovelable Snow: Right-clicking with shovels can now reduce the level of snow layers.

Faster Minecarts: Increased Minecart maximum speed.

Zombie Horses: Striking Horses with Lightning turns them into Zombie Horses, which are now rideable and tamable.

Armor Swapping: Armor & Elytra can be swapped from the hotbar, like Bedrock Edition.

Feathery Falling Boots: Feather Falling Boots do not break Farmland.

Drop More Experience: Players drop much more experience on death, scalable to their level.

Snowy Leaves: Leaves turn white (grayish) when it snows.

Colorful Sheep: Sheep can rarely spawn with any colors.

Larger Slimes: Slimes & Magma Cubes can spawn one size larger than normal.

More Snacks: Glow Berries, Sweet Berries, and Cookies are eaten faster.

Random Times: Freshly generated worlds can begin at any time of day.

Random Biomes: Players can spawn in any biome when generating a fresh world.

Random Weather: Freshly generated worlds can begin during any weather event.

Safe Cactus: Cactus items are not destroyed by Cactus blocks.

Never Break Eyes: Eyes of Ender never break.

Rocket Boosting: Rockets boost when riding in vehicles or mounts.

Editable Signs: Signs can be re-edited.

Better Night Vision: Night Vision is affected by its amplifier.

True Multishot: Multishot supports more levels, and shoots more arrows.

More Tridents: Tridents have a higher drop rate from Drowned.

Never Too Expensive Repairs: Anvils will never say a repair is Too Expensive.

Variant Spawners: Dungeons in certain biomes replace their Spawner mob with more fitting ones. Zombies in Oceans > Drowned, Zombies in hot biomes > Husks, Skeletons in cold biomes > Strays.

Boats Ignore Waterlilies: Boats do not collide with Lily Pads, but they still break them.

Polar Bear Jockeys: Polar Bears have a low chance to spawn with a Stray riding them.

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~390,000
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CurseForge
~290,000
Modrinth
~92,000
Last Updated
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CurseForge
Modrinth
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