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TaCZ Blueprints
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A TaCZ mod addon that dynamically makes every gun into a blueprint you must find and then research
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Requires Timeless and Classics Zero
No known incompatibilities
TaCZ Blueprints is an addon for TaCZ that focuses on making crafting guns harder and rewarding. You must find blueprints in structures to then unlock the recipe to craft them in the guntable.
- Config what tables have their blueprints erased/need to be researched (ammo&attachment blueprints WIP)
- Works with any gunpack/addon dynamically
- By default you can find a blueprint in any chest at a 5% chance
- By default you can find a max of 1 blueprint per chest
- Each gun type is organized in the creative menu
- Each gun type has different weights and is fully configurable. You'll find more pistol than rifle BPs
- Disable the need of a blueprint for any gun via config
- You can change any structure's blueprint weight chance,min,max: "minecraft:chests/jungle_temple=1.0,4,6"
- Blueprint types are color coded (rifle, smg, mg, pistol, sniper, etc)
Report bugs or join for fun in the Zarra Studios discord here: https://discord.gg/PVd6GNpvtW
Plans:
- Add Attachment and Ammo blueprints
- Add a blueprint recycler
- Add the ability to turn off duplicate blueprints depending on who opens the chest
- Add a research bench to put a crafted gun in to then use exp to turn it into a blueprint
- Add command to add specific blueprints to yourself
- Add command to unlock all blueprints, whether that be guns, attachments, or ammo
A mod developed by Zarra Studios
Please report bugs to the discord or github
Code is open-sourced
This code is licensed under ARR
If you use this mod please provide a link to our original page (Curseforge or Modrinth)
Requires Timeless and Classics Zero
No known incompatibilities
TaCZ Blueprints is an addon for TaCZ that focuses on making crafting guns harder and rewarding. You must find blueprints in structures to then unlock the recipe to craft them in the guntable. When you find a blueprint simply right click and you'll learn the recipe. It will then appear in the gunsmith table.
- Config what tables have their blueprints erased/need to be researched (ammo&attachment blueprints WIP)
- Works with any gunpack/addon dynamically
- By default you can find a blueprint in any chest at a 5% chance
- By default you can find a max of 1 blueprint per chest
- Each gun type is organized in the creative menu
- Each gun type has different weights and is fully configurable. You'll find more pistol than rifle BPs
- Disable the need of a blueprint for any gun via config
- You can change any structure's blueprint weight chance,min,max: "minecraft:chests/jungle_temple=1.0,4,6"
- Blueprint types are color coded (rifle, smg, mg, pistol, sniper, etc)
Report bugs or join for fun in the Zarra Studios discord here: https://discord.gg/PVd6GNpvtW
Plans:
- Add Attachment and Ammo blueprints
- Add a blueprint recycler
- Add the ability to turn off duplicate blueprints depending on who opens the chest
- Add a research bench to put a crafted gun in to then use exp to turn it into a blueprint
- Add command to add specific blueprints to yourself
- Add command to unlock all blueprints, whether that be guns, attachments, or ammo
A mod developed by Zarra Studios
Please report bugs to the discord or github
Code is open-sourced
This code is licensed under ARR
If you use this mod please provide a link to our original page (Curseforge or Modrinth)
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