TaCZ: Presence
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Great, now we have guns in Minecraft. But doesn’t it feel like something is missing? Like… immersion? Basically, this mod exists to “fix” that part.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Fast paced gameplay that involves guns, with a focus on combat.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Introduces modern weaponry and combat mechanics.
Adds extra features or content to an existing mod.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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TaCZ: Presence
This mod is all about improving first-person immersion when using the Timeless and Classics Zero mod.
I highly recommend pairing this mod with Immersive Ballistics. They work perfectly together to bring the ultimate immersive experience to TACZ.Why did I create this mod?
One day I was playing with a group of friends on a zombie server and a small battle royale. As a player using the TACZ mod, it just didn’t feel exciting enough. I couldn’t really tell where I was being attacked from or even feel like I was actually getting shot at. Something still felt off. So, I decided to do something about it.
What does this mod add?
Combat & Immersion
- Suppression System: If bullets fly past you or hit nearby, your screen will blur and shake, accompanied by dark edge overlays to simulate combat stress. Fully configurable.
- Scope Glare: Inspired by games like CoD and Fortnite. You will see a glint when someone aims at you with a long-range optic. In version 1.4, this is now manually configurable for addon compatibility.
- Fire Blur: Adds a subtle, fast blur effect on the edges of the screen when firing, simulating the intensity of recoil.
- Muzzle Smoke: Features two types of smoke effects when shooting. This includes a sutil muzzle puff and an experimental "dense smoke" mode around the weapon.
Visual Feedback & Overlays
- Damage Indicators: Clear visual cues showing the direction of incoming fire. Now includes two new styles and improved compatibility with Shoulder Surfing.
- Impact Overlay: Depending on the surface hit (dirt, sand, concrete) and your distance to the impact, your screen will be splattered with debris particles.
- Focus Overlay: When aiming down sights (ADS), the edges of your screen darken to help you concentrate on your target.
- Damage Overlay: A visual effect that intensifies based on damage taken. Works great with Enhanced Visuals.
- Low Health (Experimental): When health is critical, the screen turns red and applies a "ghosting" effect that fades as you heal.
Audio & HUD
- (HUD) Ammo Alerts: On-screen notifications when you are low on ammo, empty, or need to reload.
- HUD Redesign: A complete redesign of the original TACZ HUD for a more modern, tactical look.
- Impact Sounds: Specific sound effects that trigger when you take damage, varying by the intensity of the hit.
Technical Improvements
- Curios API Integration: Optimized compatibility for "Curios For Ammo Box".
- Texture Optimization: Improved and optimized textures for overlays and sniper glare for better performance.
Feel free to use this mod in your modpacks ;)
TaCZ: Presence
This mod is all about improving first-person immersion when using the Timeless and Classics Zero mod.
I highly recommend pairing this mod with Immersive Ballistics. They work perfectly together to bring the ultimate immersive experience to TACZ.
Why did I create this mod?
One day I was playing with a group of friends on a zombie server and a small battle royale. As a player using the TACZ mod, it just didn’t feel exciting enough. I couldn’t really tell where I was being attacked from or even feel like I was actually getting shot at. Something still felt off. So, I decided to do something about it.
What does this mod add?
Combat & Immersion
- Suppression System: If bullets fly past you or hit nearby, your screen will blur and shake, accompanied by dark edge overlays to simulate combat stress. Fully configurable.
- Scope Glare: Inspired by games like CoD and Fortnite. You will see a glint when someone aims at you with a long-range optic. In version 1.4, this is now manually configurable for addon compatibility.
- Fire Blur: Adds a subtle, fast blur effect on the edges of the screen when firing, simulating the intensity of recoil.
- Muzzle Smoke: Features two types of smoke effects when shooting. This includes a sutil muzzle puff and an experimental "dense smoke" mode around the weapon.
Visual Feedback & Overlays
- Damage Indicators: Clear visual cues showing the direction of incoming fire. Now includes two new styles and improved compatibility with Shoulder Surfing.
- Impact Overlay: Depending on the surface hit (dirt, sand, concrete) and your distance to the impact, your screen will be splattered with debris particles.
- Focus Overlay: When aiming down sights (ADS), the edges of your screen darken to help you concentrate on your target.
- Damage Overlay: A visual effect that intensifies based on damage taken. Works great with Enhanced Visuals.
- Low Health (Experimental): When health is critical, the screen turns red and applies a "ghosting" effect that fades as you heal.
Audio & HUD
- (HUD) Ammo Alerts: On-screen notifications when you are low on ammo, empty, or need to reload.
- HUD Redesign: A complete redesign of the original TACZ HUD for a more modern, tactical look.
- Impact Sounds: Specific sound effects that trigger when you take damage, varying by the intensity of the hit.
Technical Improvements
- Curios API Integration: Optimized compatibility for "Curios For Ammo Box".
- Texture Optimization: Improved and optimized textures for overlays and sniper glare for better performance.
Feel free to use this mod in your modpacks ;)
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