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TaCZ Tweaks (Refabricated)
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Unofficial Fabric and NeoForge ports providing configurable gunplay, movement, balance, interactions, sound, and data-driven customization for TaCZ.
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Must be installed on both the client and the server.
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Description
Unofficial community port
TaCZ Tweaks (Refabricated) is an unofficial community port of TaCZ Tweaks by MUKSC. It supports Fabric and NeoForge. The project is not affiliated with, reviewed by, or endorsed by MUKSC, the TaCZ development team, or the maintainers of the underlying TaCZ ports.
Overview
The mod adds configurable gun handling, movement, global balance modifiers, projectile and melee interactions, sound and particle rules, server configuration synchronization, and quality-of-life controls to TaCZ.
It is intended for players who want more control over gun behavior and for server owners or pack authors who need data-driven interaction rules without modifying TaCZ itself.
Features
Gunplay and movement
- configurable unloading, chambering, manual cycling, and reload behavior;
- sprinting while shooting or reloading;
- shooting-sequence reload and fire-mode controls;
- underwater firing restrictions;
- gun tilt, sensitivity, prone movement, hit-marker, and hit-sound settings.
Balance and gameplay
- global damage, player-damage, headshot, and armor-penetration modifiers;
- projectile speed, gravity, friction, aim time, spread, fire-rate, and recoil modifiers;
- projectile-protection enchantment support;
- shield interaction with remaining damage, durability loss, and disable duration;
- endless ammunition, Enderman projectile evasion, attachment restrictions, and workbench filtering.
Data-driven systems
Data and resource packs can define:
- block, entity, and shield bullet interactions;
- destruction progress, replacement, penetration, and damage;
- impact, fly-by, constant, and environment-dependent sounds;
- block and entity particles with absolute, relative, or local coordinates;
- continuous particle emitters;
- gun melee and compatible melee-weapon interactions;
- selectors based on guns, categories, ammunition, predicates, damage, speed, silencer state, bursts, pellets, random chance, and logical combinations.
Configuration
The port provides JSON persistence, server-to-client configuration synchronization, and an in-game YACL configuration screen. Mod Menu integration is optional.
How this port differs from the original
This is not an unchanged copy of the original mod. The target environment requires substantial port-specific work, including:
- replacing loader-specific events, networking, permissions, tags, and reload APIs;
- adapting mixins to the methods exposed by the target TaCZ port;
- redesigning mutable sound-request state and cache lifecycles;
- integrating current shield, enchantment, prone-rendering, and block-break behavior;
- restoring data-driven managers and legacy-schema conversion;
- synchronizing server-controlled settings;
- adding static audits, behavior and codec tests, server-log checks, and asset-provenance gates.
Requirements
This project supports Fabric and NeoForge. Install a file that matches your environment. Exact game version, loader, Java, and dependency requirements are those of the file you download. Do not infer them from the project name or from an old screenshot.
Optional integration is available for Mod Menu, Sound Physics Remastered, First Aid New, and Pillager's Gun when a compatible release is installed. These integrations do not grant permission to redistribute third-party projects or their assets.
Support and issue reports
Please report only problems specific to this port. Before submitting:
- search open and closed issues;
- test with only this mod and its required dependencies;
- verify whether the problem still occurs after removing this port;
- collect the complete log or crash report;
- record exact versions, minimal reproduction steps, the affected side, configuration changes, and all third-party content involved.
Screenshots and isolated error lines cannot replace a complete log. Problems introduced by this port should not be reported to the original TaCZ Tweaks, TaCZ, or compatibility-mod authors.
Credits and license
Original TaCZ Tweaks was created by MUKSC. This derivative port is distributed under the GNU General Public License v3.0. The project icon and bundled third-party resources retain their documented authorship and licenses. See the source repository's third-party notices for details.
Project links
- Original project: https://github.com/MUKSC/TaCZTweaks
- Port source: https://github.com/q14433686-arch/TaCZTweaks_Unofficial
- Documentation: https://github.com/q14433686-arch/TaCZTweaks_Unofficial/tree/HEAD/docs
- Issue tracker: https://github.com/q14433686-arch/TaCZTweaks_Unofficial/issues
The links above provide source code, attribution, documentation, and support. Mod files should be downloaded from this CurseForge project page rather than from an external file link.
AI-assisted page disclosure
This project-page description was drafted with generative AI assistance and reviewed by the project maintainer. The licensed upstream project icon is not AI-generated or AI-modified.
Unofficial community port
This is an unofficial community port of TaCZ Tweaks. It is not affiliated with, reviewed by, or endorsed by MUKSC, the TaCZ development team, or the maintainers of TaCZ Refabricated Unofficial or TaCZ Renovated.
What this project does
TaCZ Tweaks (Refabricated) brings the configurable gameplay and data-driven systems of MUKSC's TaCZ Tweaks to Fabric and NeoForge. Use it with the matching unofficial TaCZ port for your loader.
It expands TaCZ with gun-handling options, movement controls, global balance modifiers, projectile and melee interactions, sound and particle rules, server configuration synchronization, and quality-of-life settings.
Why use it
The original project targets Forge 1.20.1. These ports let Fabric and NeoForge players and server owners use the same broad set of tweaks. Download the file that matches your environment; supported game versions and required dependencies are those listed on that file.
Highlights include:
- configurable unloading, chambering, cycling, reloading, sprinting, and underwater firing;
- gun tilt, sensitivity, prone movement, hit-marker, and hit-sound controls;
- global damage, headshot, armor penetration, projectile, spread, fire-rate, and recoil modifiers;
- projectile-protection enchantment and shield interaction support;
- gun melee and compatible melee-weapon block interactions;
- configurable impact, fly-by, constant, and environment-dependent sounds;
- data-driven bullet interactions, particles, sounds, and melee rules;
- JSON configuration persistence and server-to-client configuration synchronization;
- in-game configuration through YACL, with optional Mod Menu integration.
What changed from the original
This is a maintained derivative port, not an unchanged reupload. Port-specific work includes:
- replacing loader-specific events, networking, permissions, tags, and resource reload APIs;
- adapting mixins to the actual methods and descriptors exposed by the Fabric TaCZ port;
- redesigning sound conversion so mutable request state is not attached to shared resource identifiers;
- integrating current shield, projectile protection, prone-rendering, and block-break event paths;
- restoring data-driven managers and legacy-schema conversion;
- synchronizing server-controlled settings and cleaning lifecycle-sensitive caches;
- adding static audits, codec and behavior tests, dedicated-server log checks, and icon provenance checks.
Requirements and installation
This project supports Fabric and NeoForge. Install a file that matches your loader together with every dependency listed in that file's Dependencies section. Do not infer game versions or required mods from the project title or from this description.
Mod Menu is optional. Compatibility integrations are also optional and only activate when the corresponding project is installed.
For multiplayer, the server and relevant clients must use mutually compatible files and configuration.
Optional compatibility
The port contains optional integration for Sound Physics Remastered, First Aid New, and Pillager's Gun. Support is limited to releases explicitly identified by each uploaded file's metadata and project documentation. Compatibility with a third-party project does not imply ownership, endorsement, or permission to redistribute that project's assets.
Support and bug reports
Report port-specific problems through this project's issue templates:
A useful report includes exact versions, complete logs, minimal reproduction steps, the client/server side, relevant configuration, and every required third-party content pack. Please do not ask the original authors to support problems introduced by this port.
Credits, source, and license
- Original project and author: MUKSC/TaCZTweaks
- Fabric TaCZ dependency: TaCZ Refabricated Unofficial
- NeoForge TaCZ dependency: TaCZ Renovated
- Port source and branch map: TaCZTweaks Unofficial
- License: GNU General Public License v3.0
- Third-party notices: THIRD_PARTY_NOTICES.md
The icon and bundled third-party resources retain their documented authorship and licenses. Compatibility with external content does not relicense that content.
AI disclosure
This project-page description was drafted with generative AI assistance and reviewed by the project maintainer. The licensed upstream project icon is not AI-generated or AI-modified.
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