Mod

Take a Seat

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Take a Seat

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20+ sitting animations for an immersive experience!

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NeoForge
Fabric
Minecraft
26.2

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Project Details

Type
Mod
License
MIT License
Latest Version
takeaseat-1.0.1.jar
Authors
CurseForge
Modrinth

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About

Description

Take a Seat

Sit, lounge, and relax. Press a key and Take a Seat plays a context-aware sitting animation on your player — it figures out what you're near or holding and picks a fitting pose, then keeps your model in frame with a smooth camera. Other players see you sitting too (when they also have the mod).

Take a Seat is a from-scratch rebuild of the discontinued Sitting Plus for Minecraft 26.1.2, running on the Player Animation Library backend.

These are cosmetic animations. You don't actually mount the block — your model poses in place, and moving stands you back up.


How to use

  • Press X (rebindable in Options → Controls → Take a Seat) to sit.
  • Press it again while seated to cycle to the next variation of the current pose.
  • Move (WASD / jump / sneak / sprint) to stand back up.
  • Right-click a stair with an empty hand to snap onto it and sit (can be disabled in the config).
  • Or use the /sit command: /sit (context detection), /sit <pose> to force a pose (e.g. /sit chair), or /sit <pose> <variant> (e.g. /sit bed 2).
  • You can't sit while airborne, swimming/underwater, or riding something.

How the pose is chosen

When you press the key, Take a Seat checks these in order and uses the first match:

Priority Trigger Pose (animation variants) Notes
1 Looking at a campfire (within ~2 blocks) campfiresit Looping idle
2 Looking at a furnace (furnace / blast furnace / smoker) furnacesit Looping idle
3 Holding a sword swordsit, swordsit2 2 variants
4 Holding an axe sittingaxe 1 variant
5 Holding a shovel sittingshovel 1 variant
6 Holding a fishing rod fishing Looping cast
7 Standing on stairs chairsitting 1–4 "Sit in a chair" — 4 variants
8 Standing on a fence fencesitting 1–2 Perched higher, 2 variants
9 Standing on a bed bedlyingdown 1–3 Lie down, 3 variants
10 Standing on a bottom slab chairsitting 1–4 Treated as a chair
11 Standing on a carpet Ground poses Treated as floor
12 Standing on a #takeaseat:sittable block chairsitting 1–4 Datapack-defined chairs (incl. modded)
13 Anywhere else (ground) kneesitting, buttsit, buttsit2, kneeleaning Default, 4 variants

Because the list is checked top-down, what you're looking at or holding wins over what you're standing on — e.g. holding a sword while standing on stairs gives you the sword pose, not the chair pose. Set your hand empty and look away from campfires/furnaces to get the stair/fence/bed/ground poses.

That's 20 hand-made animations in total, cycled per category by tapping the key again.


Camera

  • Auto third person — sitting flips you to third person so you can see the pose (toggle: enableThirdPersonOnSit). Standing restores your previous view.
  • Focus on the model — the camera eases downward while seated so the sitting body stays centered (toggle: enableSitCameraFocus, distance: cameraFocusOffset).
  • Your F5 is respected — once you're seated you can change view (e.g. front view) freely; cycling through poses will not snap the camera back.

Configuration

Edit config/TakeASeatConfig.json (created on first launch):

Option Default Description
enableClickToSit true Right-click stairs with an empty hand to sit on them.
enableThirdPersonOnSit true Switch to third person while sitting.
enableSitCameraFocus true Smoothly lower the camera to focus on the seated model.
cameraFocusOffset 0.55 How far (blocks) to lower the camera while sitting.
onlyLowerCameraInFirstPerson false Only apply the camera lowering effect in first person.
enableAfkSit false Auto-sit after being idle. (Off by default — was non-functional in the original Sitting Plus.)
afkSitDelaySeconds 60 Idle seconds before AFK auto-sit triggers.

Multiplayer

Take a Seat syncs poses to other players: when you sit, your client tells the server, which relays it so everyone running Take a Seat mirrors your animation. The mod should be installed on the server and on each client that wants to see the animations. Players who were already sitting when you join are synced to you automatically (no need for them to re-sit).


For datapack / modpack makers

Make any block sittable (it'll use the chair pose) by adding it to the #takeaseat:sittable block tag — create data/<your_pack>/tags/block/sittable.json:

{
  "replace": false,
  "values": [
    "mymod:fancy_chair",
    "minecraft:lectern"
  ]
}

Bottom slabs and carpets are recognized automatically, so you only need the tag for extra/modded blocks.


Original mod by SaltyWater

Original Sitting Plus page: https://www.curseforge.com/minecraft/mc-mods/sitting

Take a Seat

Sit, lounge, and relax. Press a key and Take a Seat plays a context-aware sitting animation on your player — it figures out what you're near or holding and picks a fitting pose, then keeps your model in frame with a smooth camera. Other players see you sitting too (when they also have the mod).

Take a Seat is a from-scratch rebuild of the discontinued Sitting Plus for Minecraft 26.1.2, running on the Player Animation Library backend.

These are cosmetic animations. You don't actually mount the block — your model poses in place, and moving stands you back up.


How to use

  • Press X (rebindable in Options → Controls → Take a Seat) to sit.
  • Press it again while seated to cycle to the next variation of the current pose.
  • Move (WASD / jump / sneak / sprint) to stand back up.
  • Right-click a stair with an empty hand to snap onto it and sit (can be disabled in the config).
  • Or use the /sit command: /sit (context detection), /sit <pose> to force a pose (e.g. /sit chair), or /sit <pose> <variant> (e.g. /sit bed 2).
  • You can't sit while airborne, swimming/underwater, or riding something.

How the pose is chosen

When you press the key, Take a Seat checks these in order and uses the first match:

Priority Trigger Pose (animation variants) Notes
1 Looking at a campfire (within ~2 blocks) campfiresit Looping idle
2 Looking at a furnace (furnace / blast furnace / smoker) furnacesit Looping idle
3 Holding a sword swordsit, swordsit2 2 variants
4 Holding an axe sittingaxe 1 variant
5 Holding a shovel sittingshovel 1 variant
6 Holding a fishing rod fishing Looping cast
7 Standing on stairs chairsitting 1–4 "Sit in a chair" — 4 variants
8 Standing on a fence fencesitting 1–2 Perched higher, 2 variants
9 Standing on a bed bedlyingdown 1–3 Lie down, 3 variants
10 Standing on a bottom slab chairsitting 1–4 Treated as a chair
11 Standing on a carpet Ground poses Treated as floor
12 Standing on a #takeaseat:sittable block chairsitting 1–4 Datapack-defined chairs (incl. modded)
13 Anywhere else (ground) kneesitting, buttsit, buttsit2, kneeleaning Default, 4 variants

Because the list is checked top-down, what you're looking at or holding wins over what you're standing on — e.g. holding a sword while standing on stairs gives you the sword pose, not the chair pose. Set your hand empty and look away from campfires/furnaces to get the stair/fence/bed/ground poses.

That's 20 hand-made animations in total, cycled per category by tapping the key again.


Camera

  • Auto third person — sitting flips you to third person so you can see the pose (toggle: enableThirdPersonOnSit). Standing restores your previous view.
  • Focus on the model — the camera eases downward while seated so the sitting body stays centered (toggle: enableSitCameraFocus, distance: cameraFocusOffset).
  • Your F5 is respected — once you're seated you can change view (e.g. front view) freely; cycling through poses will not snap the camera back.

Configuration

Edit config/TakeASeatConfig.json (created on first launch):

Option Default Description
enableClickToSit true Right-click stairs with an empty hand to sit on them.
enableThirdPersonOnSit true Switch to third person while sitting.
enableSitCameraFocus true Smoothly lower the camera to focus on the seated model.
cameraFocusOffset 0.55 How far (blocks) to lower the camera while sitting.
onlyLowerCameraInFirstPerson false Only apply the camera lowering effect in first person.
enableAfkSit false Auto-sit after being idle. (Off by default — was non-functional in the original Sitting Plus.)
afkSitDelaySeconds 60 Idle seconds before AFK auto-sit triggers.

Multiplayer

Take a Seat syncs poses to other players: when you sit, your client tells the server, which relays it so everyone running Take a Seat mirrors your animation. The mod should be installed on the server and on each client that wants to see the animations. Players who were already sitting when you join are synced to you automatically (no need for them to re-sit).


For datapack / modpack makers

Make any block sittable (it'll use the chair pose) by adding it to the #takeaseat:sittable block tag — create data/<your_pack>/tags/block/sittable.json:

{
  "replace": false,
  "values": [
    "mymod:fancy_chair",
    "minecraft:lectern"
  ]
}

Bottom slabs and carpets are recognized automatically, so you only need the tag for extra/modded blocks.


Original mod by SaltyWater

Original Sitting Plus page: https://www.curseforge.com/minecraft/mc-mods/sitting

Screenshots

Gallery

  • Untitled design.png
    Untitled design.png Untitled design.png
  • 2026-06-17_02.07.30.png
    2026-06-17_02.07.30.png 2026-06-17_02.07.30.png
  • 2026-06-17_02.07.56.png
    2026-06-17_02.07.56.png 2026-06-17_02.07.56.png
  • 2026-06-17_02.06.41.png
    2026-06-17_02.06.41.png 2026-06-17_02.06.41.png
  • chair sit
    chair sit
  • sword sit
    sword sit
  • Sitting
    Sitting
  • fence sit
    fence sit
  • sitting on the cliff
    sitting on the cliff
  • sleeping 2
    sleeping 2

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