Mod
Tarot Cards
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Adds the 22 Major Arcana tarot cards with unique passive bonuses
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Themed around various myths and legends, featuring gods, mythical creatures, and ancient lore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Find each of the 22 cards throughout the world, and receive their bonus by just carrying them! This small mod just adds the cards and their abilities. You can't craft them but instead you find them all in loot chests, such as buried treasure, shipwrecks, dungeons, and more.
Cards and their abilities:
The abilities are all passive, and are applied while held or in the players inventory. Cards of the same type do not stack. Can be toggled on or off by using them.
- Death: Deal +20% more damage to non-undead mobs
- Judgement: 15% to deal double damage.
- Justice: 25% of Damage taken is also dealt to the attacker in full.
- Strength: Constant Strength 2.
- Temperance: 25% less hungry.
- The Chariot: +20% speed boost.
- The Devil: Attacks inflict weakness.
- The Emperor: Constant Hero Of The Village 3.
- The Empress: Nearby animals breed, babies grow faster.
- The Fool: Jump Boost 3.
- The Hanged Man: Receive 50% of damage taken as experience.
- The Hermit: +10 Armor when away from allies.
- The Hierophant: 150% Experience gain.
- The High Priestess: Upgrades held enchantment books with experience.
- The Lovers: Nearby allies are granted Regeneration 3.
- The Magician: Golden items won't break.
- The Moon: Constant Night Vision.
- The Star: +50% Base reach distance.
- The Sun: +25% Base health.
- The Tower: Immune to Fall Damage.
- The World: Slowness 3 to nearby mobs.
- The Wheel Of Fortune: +3 Luck.
Loot:
By default, cards have a 20% chance to spawn once in:
- Desert Pyramids
- Dungeons
- End Cities
- Nether Fortresses
- Mineshafts
- Shipwrecks
- Stronghold Libraries
- Temples in Villages
The Tarot Deck:
Holds one of each card for easy collection. Can be equipped as curio Applies their effect even while the cards are inside. Also fire immune!
There's currently an issue with the Tarot Deck being empty when switching to creative when on a server. Looking for a fix is taking longer than expected, its probably an issue with forge. I recommend not using the deck if you're planning to switch game modes.
Now on Modrinth! (my original curseforge page here)
Find each of the 22 cards throughout the world, and receive their bonus by just carrying them! This small mod just adds the cards and their abilities. You can't craft them but instead you find them all in loot chests, such as buried treasure, shipwrecks, dungeons, and more.
Cards and their abilities:
The abilities are all passive, and are applied while held or in the players inventory. Cards of the same type do not stack. Can be toggled on or off by using them.
- Death: Deal +20% more damage to non-undead mobs
- Judgement: 15% to deal double damage.
- Justice: 25% of Damage taken is also dealt to the attacker in full.
- Strength: Constant Strength 2.
- Temperance: 25% less hungry.
- The Chariot: +20% speed boost.
- The Devil: Attacks inflict weakness.
- The Emperor: Constant Hero Of The Village 3.
- The Empress: Nearby animals breed, babies grow faster.
- The Fool: Jump Boost 3.
- The Hanged Man: Receive 50% of damage taken as experience.
- The Hermit: +10 Armor when away from allies.
- The Hierophant: 150% Experience gain.
- The High Priestess: Upgrades held enchantment books with experience.
- The Lovers: Nearby allies are granted Regeneration 3.
- The Magician: Golden items won't break.
- The Moon: Constant Night Vision.
- The Star: +50% Base reach distance.
- The Sun: +25% Base health.
- The Tower: Immune to Fall Damage.
- The World: Slowness 3 to nearby mobs.
- The Wheel Of Fortune: +3 Luck.
Loot:
By default, cards have a 20% chance to spawn once in:
- Desert Pyramids
- Dungeons
- End Cities
- Nether Fortresses
- Mineshafts
- Shipwrecks
- Stronghold Libraries
- Temples in Villages
The Tarot Deck:
Holds one of each card for easy collection. Can be equipped as curio Applies their effect even while the cards are inside. Also fire immune!
There's currently an issue with the Tarot Deck being empty when switching to creative when on a server. Looking for a fix is taking longer than expected, its probably an issue with forge. I recommend not using the deck if you're planning to switch game modes.
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