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Tempest
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Dynamical, regional winter weather, meant to make your in-game skies as miserable as those outside
Set in cold, snowy environments, usually with survival elements centered around extreme weather conditions.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds or enhances weather and environmental effects.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Tempest
Dynamical, regional winter weather, meant to make your in-game skies as miserable as those outside! Tempest adds noise-based, datapack-controllable regional winter storms, which bring snow, sleet, and ice that melts when the storm is gone.
Weather:
High temperatures, low precipitation
The weather is quite pleasant, but don't be fooled - storms will surely roll in soon!
High temperature, high precipitation
Rain, rain, and more rain - perhaps a bit miserable but nothing too hazardous, though high wind might be annoying.
Low/medium temperature, low precipitation
While nothing is falling from the sky, water will begin to freeze - and will melt again if the weather warms up again.
Low/medium temperature, medium/high precipitation
When the weather is too cold for rain, but not quite at the conditions for snow, comes sleet. Sleet causes the ground to become icy, and can "freeze up" your machines - stopping them from functioning or you from interacting with them
(to modify which blocks are affected by this, modify the #tempest:freezes_up tag).
Medium temperature, high precipitation - especially when thundering
Hail can damage glass, crops, and flowers, and even cause some annoyance when walking in it. To configure which blocks can be damaged, modify the #tempest:breaks_with_hail tag.
Low temperature, high precipitation
A blizzard has arrived! Snow, snow, and more snow - snow banks will begin to build up, possibly creating hazardous powder snow underneath. While the snow will melt when the storm moves on, it could last a while...
Tempest
Dynamical, regional winter weather, meant to make your in-game skies as miserable as those outside! Tempest adds noise-based, datapack-controllable regional winter storms, which bring snow, sleet, and ice that melts when the storm is gone.
Weather:
High temperatures, low precipitation
The weather is quite pleasant, but don't be fooled - storms will surely roll in soon!
High temperature, high precipitation
Rain, rain, and more rain - perhaps a bit miserable but nothing too hazardous, though high wind might be annoying.
Low/medium temperature, low precipitation
While nothing is falling from the sky, water will begin to freeze - and will melt again if the weather warms up again.
Low/medium temperature, medium/high precipitation
When the weather is too cold for rain, but not quite at the conditions for snow, comes sleet. Sleet causes the ground to become icy, and can "freeze up" your machines - stopping them from functioning or you from interacting with them
(to modify which blocks are affected by this, modify the #tempest:freezes_up tag).
Medium temperature, high precipitation - especially when thundering
Hail can damage glass, crops, and flowers, and even cause some annoyance when walking in it. To configure which blocks can be damaged, modify the #tempest:breaks_with_hail tag.
Low temperature, high precipitation
A blizzard has arrived! Snow, snow, and more snow - snow banks will begin to build up, possibly creating hazardous powder snow underneath. While the snow will melt when the storm moves on, it could last a while...
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