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Tensura Dungeon
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Tensura: Dungeon adds a 10-floor dungeon to Tensura Reincarnated with traps, bosses, shrine challenges, elite mobs, and custom gear. More content coming soon.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds extra features or content to an existing mod.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Support The Dungeon
Click here to support on Patreon

About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In
server.properties, set:max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder →
dimensions→ delete thetrbeyondfolder - Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon/createdungeon 100 0.75 0.6 – Generates a new dungeon/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
Boss stats– All boss stats are configurabletrapSpawnChance– Sets the overall chance for traps to generatemaxPlayersInDungeon– Limit how many players can be in the dungeon at oncedungeonReentryCooldown– Cooldown before a player can re-enter the dungeondisableSkillsInDungeon– List of skill IDs or categories to disable during dungeon runsnpcShopConfigs– Set which NPCs sell items in the dungeon shop/lobbycoinReplacement– Replace Bronze/Silver/Gold/Stellar Coins with custom items or valueschestRefreshTimers– Set timers for how often dungeon chests refreshspecialMobSpawnChances– Configure rare mob spawn chances (like Dungeon Dominators)disablechallenges– Turns off dungeon challenges
Trailer
New Update
Join the Community
Support The Dungeon
Click here to support on Patreon

About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In
server.properties, set:
max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder →
dimensions→ delete thetrbeyondfolder - Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon
/createdungeon 100 0.75 0.6 – Generates a new dungeon
/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
Boss stats– All boss stats are configurabletrapSpawnChance– Sets the overall chance for traps to generatemaxPlayersInDungeon– Limit how many players can be in the dungeon at oncedungeonReentryCooldown– Cooldown before a player can re-enter the dungeondisableSkillsInDungeon– List of skill IDs or categories to disable during dungeon runsnpcShopConfigs– Set which NPCs sell items in the dungeon shop/lobbycoinReplacement– Replace Bronze/Silver/Gold/Stellar Coins with custom items or valueschestRefreshTimers– Set timers for how often dungeon chests refreshspecialMobSpawnChances– Configure rare mob spawn chances (like Dungeon Dominators)disablechallenges– Turns off dungeon challenges
Trailer
New Update
Join the Community
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