Community listing page, reviews may not be monitored by the author.
Tensura Dungeon
No reviews yet
Tensura: Dungeon adds a 10-floor dungeon to Tensura Reincarnated with traps, bosses, shrine challenges, elite mobs, and custom gear. More content coming soon.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Support The Dungeon
Click here to support on Patreon

About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In
server.properties, set:max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder →
dimensions→ delete thetrbeyondfolder - Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon/createdungeon 100 0.75 0.6 – Generates a new dungeon/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
Boss stats– All boss stats are configurabletrapSpawnChance– Sets the overall chance for traps to generatemaxPlayersInDungeon– Limit how many players can be in the dungeon at oncedungeonReentryCooldown– Cooldown before a player can re-enter the dungeondisableSkillsInDungeon– List of skill IDs or categories to disable during dungeon runsnpcShopConfigs– Set which NPCs sell items in the dungeon shop/lobbycoinReplacement– Replace Bronze/Silver/Gold/Stellar Coins with custom items or valueschestRefreshTimers– Set timers for how often dungeon chests refreshspecialMobSpawnChances– Configure rare mob spawn chances (like Dungeon Dominators)disablechallenges– Turns off dungeon challenges
Trailer
New Update
Join the Community
Support The Dungeon
Click here to support on Patreon

About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In
server.properties, set:
max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder →
dimensions→ delete thetrbeyondfolder - Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon
/createdungeon 100 0.75 0.6 – Generates a new dungeon
/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
Boss stats– All boss stats are configurabletrapSpawnChance– Sets the overall chance for traps to generatemaxPlayersInDungeon– Limit how many players can be in the dungeon at oncedungeonReentryCooldown– Cooldown before a player can re-enter the dungeondisableSkillsInDungeon– List of skill IDs or categories to disable during dungeon runsnpcShopConfigs– Set which NPCs sell items in the dungeon shop/lobbycoinReplacement– Replace Bronze/Silver/Gold/Stellar Coins with custom items or valueschestRefreshTimers– Set timers for how often dungeon chests refreshspecialMobSpawnChances– Configure rare mob spawn chances (like Dungeon Dominators)disablechallenges– Turns off dungeon challenges
Trailer
New Update
Join the Community
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Tensura: Ascension
- Tensura: Not Enough Bosses
- Nightmare's Apothic Tensura
- Tensura: KumoDesu
- Ani's Tensura Add-on
- Timeless-Tensura
- Tensura:Angels
- Tensura Gear Evolution
- Tensura: Better Subordinates
- Tensura Compat: Iron's Spells 'n Spellbooks
- tensura skill books
- Tensura: Doom and Firearms [ Abandoned ]
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
