The Anomaly

Quick rating

The Anomaly

No reviews yet

Adds a creature that will stalk you and progressively become more aggressive. Not exactly a dweller.

Horror
Survival
Cave Improvements
Hostile Mobs
MCreator
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Anomaly (Release 2.0.0b30.1)
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

The Anomaly Title

Warning! You need GeckoLib for the mod to work properly!

Official Discord Server made by MangoTree30!

This mod was made after the Mimicer, it is not a copy tho, and sorry for the confusion

2.0 Currently on BETA

The Anomaly is the new entity added by the mod, this entity seems to reside mostly in the caves, tormenting anyone who delves deep into them. Stay awake or it might evolve over time. For those who have played this mod before, the anomaly might have changed slightly it's behaviour.

The mod is meant for long playthroughs, you will not encounter the entity during the first days, make sure to make the most of it.

The mod is meant to be played without much more knowledge about the entity. I won't respond to most questions about the entity's behavior.

I also recommend checking the versions changelogs. You might find some important info about the mod, not too much tho.

Sounds were made by Mazellmi and SCP Containment Breach (Sorry! I had totally forgotten!)

Don't forget to use the lastest mod's version!

Spoiler

This mod hasn't been fully tested in multiplayer, feedback is appreciated!

Commands (Mod release 2.0.0b24)

· "/start": Skips to phase 1 (mod starts in phase 0, when the anomaly still can't spawn).

· "/anomalydata (option)", it contains the following options:

  • "can_see_anomaly": Returns if the anomaly is being seen by someone.
  • "has_spawned": Returns if it has currently spawned.
  • "phase": Returns the phase you're currently in.
  • "set_phase <number>": Changes the phase to a number between 0-6.
  • "set_sleep_event_probability <number>": Changes the probability of having a sleep event.
  • "sleep_event_probability": Returns the probability of having a sleep event.
  • "start_time": Returns the time when the game can finally switch to phase 1.
  • "warn_spawn": Sends a info message to chat whenever the anomaly spawns.
  • "encounter_cooldown": Returns the cooldown time remaining before another encounter is possible.
  • There are more options, but they just return info, more useful for debugging than anything else.

There's also a config where you can modify the spawning of each entity.

Sparked Host

Title

Warning! This mod requires GeckoLib!

2.0 Beta has released

The Anomaly is the new entity added by the mod, this entity seems to reside mostly in the caves, tormenting anyone who delves deep into them. Stay awake or it might evolve over time. For those who have played this mod before, the anomaly might have changed slightly it's behaviour.

The mod is meant for long playthroughs, you will not encounter the entity during the first days, make sure to make the most of it. The mod is meant to be played without much more knowledge about the entity. I won't respond to most questions about the entity's behavior.

Sparked Host offers the best deals on servers with incredible hardware! If you want to get an amazing server and support me, click here!

Sparked Host

Sounds were made by Mazellmi and SCP Containment Breach.

Preview

Commands

· "/anomalyconfig (entityspawn/anxietyeffect/crashenabled)": For changing settings that may be annoying. "entityspawn" does not change spawnrate, you can try "/give @p the_anomaly:deathmode_switch" tho.

This mod was possible thanks to MCreator!

Screenshots

Gallery

  • Spoiler
    Spoiler The entity doesn't always look like this.
  • The Anomaly
    The Anomaly So this is the monster, I guess.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

7.2m
Total Downloads
CurseForge
6.7m
Modrinth
~460,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works