Endgame Expansion!
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after killing the enderdragon, new mobs will spawn, and the old ones will be buffed, but also the overall survival and sandbox stuff will be enhanced!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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MOD NEED'S GECOLIB!!!! (<--- link)

Welcome to da endgame expensionee! :D
this mod focuses on adding more content post-ender dragons death
(kinda like endgame in terraria but idk i didn't play it)
but not just the "make game harder" stuff, the mod also tries to expend on the
sandbox aspect of the game
(aka adding something to everything so combat, redstone ext.)
becose of this i also suggest using JEI cus theres a LOT of crafting recepis
Before getting started, you should know how to activate the "Endgame mode"
(the mode after killing ender dragon that enables all these fetures)
there are 3 ways:
-acually killing the ender dragon

-using a custom item called "endgame checker", which you can right click to switch it on or off

-using a gamerule called "alwaysEndgameMode" or "Endgame mode always active"

here's everything you need to know about the mod
1- Vanilla mob change's post dragon death
simply put it- it gets harder. monster mobs (like zombies, skeletons ext.)
are stronger, faster and more resistant then before(except creepers and wardens).
sometimes they can even have some rere effects.
those are:
regeneration,
"stalking" (being invizible until taking damage)
"venomous" (giving poison to anything they attack)
"decay" (more abaut the effect later)
they also have new drops
unded mobs now have a chanse to drop "rotten souls"

they can be used in multiple ways:
-they can be used to create the potion of decay*
*Decay is a new effect that sets players saturation to 0, and everytime they try to eat, they lose half of there hunger bar
-you can make blocks from them
-you can use them to create new weapon called "Cragrot Sweeper", that can be made with rotten souls, sticks and cragshards (more on the last one later). when attacking something, it gives the decay effect to them

-you can use them to create the "Totem of unded". crafted with a LOT of lapis, rotten souls and limescraps (more on them later), you can right-click it to permanently stun every singulare unded mob in 50x50 block redius.

More features will be added in future
and silverfish now have a chanse to drop silverfish spikes

you can make blocks from them... and they'll usefull for a weapon thats gonna be shown later
More features will be added in future
2- new mobs
Note- new mobs are not effected by the buffs of vanilla mobs
currently there are 3 new mobs:
cragflame,
frostbite
and Tallwood.
cragflame
hp.- 25
dmg.- 6
arm.- 0.6
Those... thingys, are fast and can spawn underground.
they drop "Cragshards"

those can be used for:
- Cragrot sweeper
-cragbomb. there crafted with cragshards, gumpowder and chert (more on it later)
those are troweble bombs that can he stacked up to 16 and have a cooldown after trowing one (fun fact- the bomb explodes right as the cooldown wears off)

More features will be added in future
Also they hate lamas

Frostbite
hp.- 35
Dmg.- 3
Arm.- 3
those slow walking humanoids can be found in snowy places.
altho they deal not too much damage, they can trow into the air so watch out for them!
they drop "frostfur"

Which can be used to make leather, brown dye, ore these new blocks!

also they attack illagers
Tallwood
hp.- 45
dmg.- 8
arm.-0,5
This Tree is FAST, it will attack you only if your 3 block away from it, but its attack reach is 6 blocks, so try to not get near it, and if you do, well, you better have a shield!
they spawn in tipical places like forests, plains, flower forests ext.
they drop "Limecraps"

it can be used for:
-making experience bottles
-a new redstone block called Limescrap Conducter
it's a uniqe block that when powered acts difrently, depending on whats a block on it.
the list of blocks that do something with it:
Amethyst- Makes "amethyst wave" that push away mobs
Oak Log- Makes "limewaves" what pass trow blocks and give poison to entitys that it passes trow
Soul sand- Creates a turret called "Limesoul" that cannot be damaged, and attacks every monster entity in 30x30 block reduis
Sand- Converts blocks below Limescrap Conducter into falling blocks
Chert block (more on it later)- If there is a block below it, it will give redstone signal to nearby blocks (just make sure that it doesn't endup in a infinite loop were it poweres something and that something powers it)

-A new weapon called "Blowgun", made with 1 limescrap, 1 leather, 1 string and bamboo.
a ranged weapon that uses silverfish spikes as amunition, gives poison to entitys that it hits, without making them target you (unless they already target you).

-the totem of unded
More features will be added in future
also it hates valina mobs with axes
3- new ore
it's called "chert", can be only obtained after ender dragons death.

it can be used to create new blocks:
block of chert (on left) and cut block of chert (on right)

you can also use it for making "Copper And Chert"

a new version of flint and steal, thats not sopost to replace it, but to be used with it
Copper and chert have to modes that you can switch by shift right clicking
"normal"- works like flint and steal
"entity"- put nearby entity's on fire
but it has only half of durability of flint and steal
More features for it will be added in future
and well, for now thats it from the mod!
but don't warry, there will more stuff coming to it in future.
if you find a bug, or you want to give me an idea for a future for the mod,
please comment it, thank you!
Credits:
Mod Developher:
BadPlay3r / Da Jacob
Help with mod ideas and playtesting:
lamantinogamer,
francis_vca
Created using MCreator (Yes, i use it, but it doesn't affect the quality of the mod)
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