The Flesh Underground

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The Flesh Underground

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A rare, vanilla-friendly cave biome inspired by The Mystery Flesh Pit

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Minecraft

About

Description

Deep in underground, venture into the belly of the beast. The Flesh Underground. I love flesh!

A vanilla-friendly biome inspired by The Mystery Flesh Pit National Park by Trevor Roberts, along with a similar biome in Biomes o' Plenty.
(be warned: this mod has a few bugs, literally and figuratively. There shouldn't be anything game-breaking)
(DarkBombThirtyThree made a data pack for compatability with Tectonic and Terralith: https://www.curseforge.com/minecraft/data-packs/the-flesh-underground-x-terralith-tectonic-compat
Otherwise the biome doesn't generate with these mods)

You can find this biome rarely underground. It's comprised primarily of flesh, which is mined with an axe.

There are many types of flesh. Flesh can also be used as a food source, making this a very useful biome to come across.



Flesh can be manipulated & recombined with Pus, a disgusting resource obtained by right-clicking Pustules.




While technically a hostile mob, pustules are harmless. But be warned, there are other creatures living in this giant lifeform's body.


List of lifeforms(More planned in the future):

Pustule - a small growth that expels pus
Abyssal Copepod - a hostile arthropod
Harvestman - a larger hostile arthropod
Amorphous Shame - an animal that wandered into the caves long ago
Fleshed - A humanoid assimilated by the flesh
Amalgam - Seemingly multiple humanoids fused into one entity

Cherub - A winged flesh construct
Beartrap - An shelled arthropodic construct
Kayako - a humanoid construct with hair

Are you going to venture underground in search of flesh?

In the future, more uses for flesh, structures, and more mobs and flesh constructs may be added.
Feel free to use this mod in any modpack, or mod showcase. And please tell me if you encounter any bugs! (This project doesn't have a github so just leave a comment).

The only current glitch is that sometimes the flesh terreign doesn't generate well, because I'm custom replacing stone with flesh blocks, and there will be weird patches of flesh near the biome, but it can probably be ignored.