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REQUIRE GECKOLIB
imagine out there, an rare entity lurking in the darkness in your minecraft world
waiting at the exact perfect moment to attack, such an unpredictible enemy can be called:
THE LURKING DWELLER
the lurking dweller isnt one of those entities you would understand the behavior of after playing for the first time, even tho its a pretty simple entity. it can be a very big threat to your minecraft world if you dont take it seriously
behavior if you ask:
modes:
stroll - the variant that spawns naturally, its wandering around and all. until spotting the player spawning the:
stalking - get spawned by the stroll variant, its walking toward the nearest player and try to get to a distance, if it gets in the close distance. its spawning the:
hunting - would roar before attacking the player, if low on health spawns the:
fleeing - runs away, if out of a 25 block distance will despawn
removed:
lurking, was just too dumb and complex to make, but it will come back some day. the lurking dweller needs to be lurking right?
Spawning conditions (New):
spawns on 32-64 blocks from the players
if there is no other lurking dweller exist in the world next to ANY player it would spawn
also the light level needs to be under 5
ambient events (New):
happens when the strolling variant exist but isnt aggrevated, it rolls a chance out of 4800 every tick to do it. playing a quiet sound, but for now there is only 1 sound for the ambient events. probably would add more in the future
/doeslurkingdwellerexist
checks a 255 blocks radius for a spawned lurking dweller
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