Mod

The Timekeeper Block

Quick rating

The Timekeeper Block

No reviews yet

A block where you can set a timer that only goes off once a day.

Redstone Improvements
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Timekeeper.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod only adds one thing: A block named "Timekeeper". With this block you can set the a time of day down to the exact tick number that you want it to go off. The block compares the current time of day to the tick number you selected, when they match it will activate. There are three different activation modes which output a redstone signal in three different ways. The first mode is "Precise". This is the default mode. When the time of day matches the time selected in the TImekeeper, it will output a redstone pulse for only the exact tick. The second mode is "Ranged". This mode will output the redstone signal for a total of 11 ticks when activated. The third and final mode it "Toggle". When the time of day matches the time you selected, a redstone pulse will start and won't shut off until the next day when that time comes again. There are two different modes for you to select what time you want the block to activate: "Complex Time" and "Simple Time". Complex Time is enabled by default, you select the time of day by using a slider and choosing the exact tick. Simple time removes the slider and gives you 8 options to choose from, those options are Sunrise, Morning, Noon, Sunset, Moonrise, Dark, Midnight, and Moonset. This block can be found in the redstone tab in the creative menu. I originally made this mod for my Maze Runner map so I could make the walls open and close at a specific time.

Made with CreativeMode

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync