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TimeLoop+

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TimeLoop+

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The TimeLoop mod creates repeating time cycles where the world resets after a countdown, while your past actions replay as time echoes you can interact with

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NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
timeloop-fabric-1.21.11-1.8-alpha-1.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

  • The TimeLoop mod makes the world reset after a fixed countdown, creating a repeating cycle.

  • When the loop restarts, the world returns to its previous state, but your past actions replay as “time ghosts.”

  • Each loop lets you interact with your previous selves, stacking actions across cycles.

  • The challenge is to use these loops cleverly to solve puzzles, automate tasks, or survive harder situations.

  • It creates a strategic, time‑bending gameplay experience inspired by time‑loop movies and games.

  • 3 Usefuls Commands :

  • /timeloop start — Starts a time loop.

  • /timeloop stop — Stops the current time loop.

  • /timeloop settings loopType ticks — Sets the loop duration using a specific number of ticks.

Time Loop

Static Badge Static Badge

A mod that 'loops' time by using the Motion Capture Mod. Motion Capture mod by mt1006. Inspired by this Tombino video. Original datapack by Penguin Mafia.

Installation

Requires Motion Capture Mod 1.4-alpha-10

The mod works in singleplayer and multiplayer.

Usage

Simply use commands to configure the loop.

/loop

  • start - Start the loop.
  • skip - Skip the loop and advance to the next iteration.
  • stop - Stop the loop.
  • reset - Reset the loop and go back to the first recording. This doesn't delete the recordings as of yet but it's being worked on.
  • status - Shows the status of the loop in chat.
  • settings
    • maxLoops [disabled] - Sets the maximum amount of loops.
    • loopType [ticks] [6000] - Sets the type of loop.
    • modifyPlayer [target_player] [nickname] [skin_from_file|skin_from_name|skin_from_mineskin] [skin] - Changes a looped player's nickname and skin.
    • setRewindType [none] - Sets the rewind type.
    • toggles
      • trackTimeOfDay [false] - Toggles tracking the time of day during loops.
      • trackItems [true] - Toggles tracking dropped items during loops.
      • trackInventory [false] - Toggles tracking the player's inventory during loops.
      • showLoopInfo [true] - Toggles a bar at the top of the screen showing the amount of ticks/time left until the next loop.
      • displayTimeInTicks [false] - Displays the ticks instead of HH:MM:SS on the info bar.
      • trackChat [true] - Toggles tracking chat during loops.
      • hurtLoopedPlayers [false] - Toggles being able to hit looped players.

Loop Types

  • manual ➔ Only loops when you use the skip command
  • ticks x ➔ Loops every x ticks. Defaults to 6000 ticks (5 minutes)
  • time_of_day x ➔ Loops when the time reaches the set time of day, x. Defaults to 13000
  • sleep ➔ Loops when a player sleeps
  • death ➔ Loops when a player dies

Rewind Types

  • none ➔ Doesn't rewind
  • start_position ➔ Rewinds players to their position when the loop started
  • join_position ➔ Rewinds players to their position when they joined
  • spawn_position ➔ Rewinds players to the world's spawn position

Max Loops Types

  • disabled ➔ Disables the setting
  • stop_loop ➔ Stops the loop after x loops
  • keep_newest ➔ Keeps the newest x loops
  • keep_newest_delete ➔ Keeps the newest x loops and deletes their recording files

Skin Types

  • skin_from_name [x] ➔ Sets the skin from the given name, x. If no name is given, it defaults to the player's name.
  • skin_from_mineskin x ➔ Sets the skin from the given url, x
  • skin_from_file x ➔ Sets the skin from the file x. Skin location is: saves/<World name here>/mocap_files/skins/

Support

If you need help or encounter an issue, don't hesitate to ask someone in the discord: https://discord.gg/nzDETZhqur

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~17,000
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CurseForge
<1,000
Modrinth
~16,000
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CurseForge
Modrinth
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CurseForge
Modrinth
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