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Tinkers' Jewelry
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An addon for Tinkers' construct that lets you make your own curios trinkets
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Tinkers' Jewelry
A mod that allows you to create Curios trinkets using Tinkers' Construct. These trinkets have different effects based on which materials you use to create them! Mix and match to create the perfect accessories for your playthrough! More information can be found in the in-game book "Artificing for Dummies", so please have a look!
Jewelry
Currently it adds one piece of jewelry, the ring! Other jewelry planned are bracelets, necklaces and crowns (when I get the art done for them). These always are created from two different components: a metal fixtures and a cut gemstone. The fixture can be multiple different metal parts and will determine the durability and and effectiveness of the accessory, while the gemstone will determine the effect. These effects range from stat boosts like reach, armour and speed to status effects like fire damage and poison. The Apothic Attributes lib is also used to add more status and effects compatible with Apotheosis.

Gems
Besides adding effects to vanilla "gemstones", there also are (currently 8) new gems that can be crafted by using casting recipes.
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Suggestions
I'm open for suggestions in regards to modifiers/abilities/materials/mod compat. Simply make an issue on Github and I'll look into it!
Tinkers' Jewelry
A mod that allows you to create Curios trinkets using Tinkers' Construct. These trinkets have different effects based on which materials you use to create them! Mix and match to create the perfect accessories for your playthrough! More information can be found in the in-game book "Artificing for Dummies", so please have a look!
Jewelry
Currently it adds one piece of jewelry, the ring! Other jewelry planned are bracelets, necklaces and crowns (when I get the art done for them). These always are created from two different components: a metal fixtures and a cut gemstone. The fixture can be multiple different metal parts and will determine the durability and and effectiveness of the accessory, while the gemstone will determine the effect. These effects range from stat boosts like reach, armour and speed to status effects like fire damage and poison. The Apothic Attributes lib is also used to add more status and effects compatible with Apotheosis.

Gems
Besides adding effects to vanilla "gemstones", there also are (currently 8) new gems that can be crafted by using casting recipes.
![]()
Suggestions
I'm open for suggestions in regards to modifiers/abilities/materials/mod compat. Simply make an issue on Github and I'll look into it!
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