Mod
TNTUtils
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More control over explosions
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
A small mod that provides some config options and tags to control how explosions behave.
TNTUtils can be installed on a server without the clients requiring it.
Note that explosions from other mods are not guaranteed be affected by TNTUtils, unless they use one of the Level.explode overloads.
Current features:
- Change the size of explosions or disable them entirely
- in 1.20+, the entity type tags
#tntutils:deny_explosionsand#tntutils:allow_explosionscan be used to disallow or allow certain entity types to create explosions - in 1.20+, the entity tags (they are applied with the
/tagcommand, not to be confused with entity type tags)tntutils.deny_explosionsandtntutils.allow_explosionscan be used to disallow or allow individual entities to create explosions
- in 1.20+, the entity type tags
- Disable TNT explosions
- Prevent TNT from chain-reacting
- A "/explode" command (called "/explosion" in 1.12.2 and earlier)
- Change blast resistances of individual blocks
- Modify the chance that a destroyed block will drop as an item
- in 1.20+, see also the game rules "mobExplosionDropDecay", "tntExplosionDropDecay" and "blockExplosionDropDecay"
- Prevent explosions from destroying blocks
- in 1.20+, individual blocks can be blacklisted or whitelisted with the block tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelist, respectively. The whitelist takes precedence over the blacklist and over any config option. - in 1.12.2 and earlier, individual blocks can be specified in the config file
- in 1.20+, individual blocks can be blacklisted or whitelisted with the block tags
- Prevent Creepers from destroying blocks ("environmentally friendly creepers")
- Prevent explosions from triggering blocks (e.g. Wind Charge explosion flipping levers)
- the block tags
#tntutils:trigger_blacklistand#tntutils:trigger_whitelistcan be used to blacklist or whitelist individual blocks
- the block tags
- Prevent explosions from damaging all or certain entities
- in 1.20+, the entity type tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelistcan be used to blacklist or whitelist individual entity types
- in 1.20+, the entity type tags
- Prevent explosions from damaging items laying on the ground
- in 1.20+, the item tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelistcan be used to blacklist or whitelist individual items
- in 1.20+, the item tags
All of these features can be toggled in the config file.
Licensing and Credits
You are free to add the mod to a modpack.
TNTUtils is licensed under the MIT license. The Fabric version also includes Fiber for the configuration system, which is licensed under the Apache-2.0 License.
A small mod that provides some config options and tags to control how explosions behave.
TNTUtils can be installed on a server without the clients requiring it.
Note that explosions from other mods are not guaranteed be affected by TNTUtils, unless they use one of the Level.explode overloads.
Current features:
- Change the size of explosions or disable them entirely
- in 1.20+, the entity type tags
#tntutils:deny_explosionsand#tntutils:allow_explosionscan be used to disallow or allow certain entity types to create explosions - in 1.20+, the entity tags (they are applied with the
/tagcommand, not to be confused with entity type tags)tntutils.deny_explosionsandtntutils.allow_explosionscan be used to disallow or allow individual entities to create explosions
- Disable TNT explosions
- Prevent TNT from chain-reacting
- A "/explode" command (called "/explosion" in 1.12.2 and earlier)
- Change blast resistances of individual blocks
- Modify the chance that a destroyed block will drop as an item
- in 1.20+, see also the game rules "mobExplosionDropDecay", "tntExplosionDropDecay" and "blockExplosionDropDecay"
- Prevent explosions from destroying blocks
- in 1.20+, individual blocks can be blacklisted or whitelisted with the block tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelist, respectively. The whitelist takes precedence over the blacklist and over any config option. - in 1.12.2 and earlier, individual blocks can be specified in the config file
- in 1.20+, individual blocks can be blacklisted or whitelisted with the block tags
- Prevent Creepers from destroying blocks ("environmentally friendly creepers")
- Prevent explosions from triggering blocks (e.g. Wind Charge explosion flipping levers)
- the block tags
#tntutils:trigger_blacklistand#tntutils:trigger_whitelistcan be used to blacklist or whitelist individual blocks
- the block tags
- Prevent explosions from damaging all or certain entities
- in 1.20+, the entity type tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelistcan be used to blacklist or whitelist individual entity types
- in 1.20+, the entity type tags
- Prevent explosions from damaging items laying on the ground
- in 1.20+, the item tags
#tntutils:explosion_blacklistand#tntutils:explosion_whitelistcan be used to blacklist or whitelist individual items
- in 1.20+, the item tags
- in 1.20+, the entity type tags
All of these features can be toggled in the config file.
Licensing and Credits
You are free to add the mod to a modpack.
TNTUtils is licensed under the MIT license. The Fabric version also includes Fiber for the configuration system, which is licensed under the Apache-2.0 License.
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