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Description
topeatLib
A Forge utility library providing common infrastructure for my mods and 12Tae12 mods.
What's inside
- Math stuff geometry, interpolation, noise generation, and general number-crunching helpers.
- Collections specialized data structures for when vanilla's offerings don't quite cut it.
- Concurrency tools threading primitives for parallel workloads.
- Event infrastructure lightweight dispatching for custom event pipelines.
- Networking helpers packet serialization and channel management.
- And more reflection utilities, pooling, versioning, async execution, timing.
Why not just shadow it or remimplement it per mod?
If you've ever found yourself copy-pasting the same utility class across a bunch of mods, you'll understand, if not, try to make 3 different Minecraft mods, trust me, it's fun. topeatLib is the centralised middleman. Drop it in your mods folder as a dependency, and that's it! Oh, it's light too. As for shadowing it, I don't really know, I'd prefer it as external.
This only requires the modloader and it's dependencies! (Java 17+, Minecraft, etc.)
License
12Tae12 Protective License, see here.
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