JtC Totem Mobs
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Give Totems to Mobs! Save your Pets from Death!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes new pets and tameable creatures.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Must be installed on both the client and the server.
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Totem Mobs adds Totem Functionality to Mobs. Simply right click a mob with a Totem Of Undying in your main hand to activate the Totem on them. They will start to emit particles, showing that the Totem is enabled. Now when the Mob is about to die, the Totem will activate and cancel out their death and also briefly give them Regeneration 3, Resistance 3 and Fire Resistance. Very useful for your Dog for example, but it works on any Mob you want, including Monsters.
Technical Information: When you give a Totem of Undying to a Mob, it won't give them the actual Totem, but instead it toggles a Mob Attribute, so it doesn't conflict with mechanics mobs that have any functionality with items. It also shouldn't conflict with any mod that changes the code of mobs. It should work with modded mobs as well.
Version coverage Forge: 1.19.4 & 1.19.2 & 1.20.1 & 1.20.4
Version coverage Forge (Legacy): 1.16.5 & 1.17.1 & 1.18.2 *
Version coverage NeoForge: 1.21.1 & 1.21.4 & 1.21.5
*legacy versions are a seperate buildmade for the older versions, compatibility with newer versions is likely but not guaranteed.
Totem Mobs adds Totem Functionality to Mobs. Simply right click a mob with a Totem Of Undying in your main hand to activate the Totem on them. They will start to emit particles, showing that the Totem is enabled. Now when the Mob is about to die, the Totem will activate and cancel out their death and also briefly give them Regeneration 3, Resistance 3 and Fire Resistance. Very useful for your Dog for example, but it works on any Mob you want, including Monsters.
Technical Information: When you give a Totem of Undying to a Mob, it won't give them the actual Totem, but instead it toggles a Mob Attribute, so it doesn't conflict with mechanics mobs that have any functionality with items. It also shouldn't conflict with any mod that changes the code of mobs. It should work with modded mobs as well.
Version coverage Forge: 1.19.4 & 1.19.2 & 1.20.1 & 1.20.4
Version coverage Forge (Legacy): 1.16.5 & 1.17.1 & 1.18.2 *
Version coverage NeoForge: 1.21.1 & 1.21.4 & 1.21.5
*legacy versions are a seperate buildmade for the older versions, compatibility with newer versions is likely but not guaranteed.
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