Tridot
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A Minecraft Mod API to simplify your dev needs!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new armor, which may add special properties.
Includes aesthetic items like decoration, clothing, and visual effects.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds new music or changing the game's music and sound effects.
Provides a framework or library for other mods to use.
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Must be installed on both the client and the server.
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About
Description
What do we offer?
Tridot offers utilities in almost every way needed for a developer;
- Simplifying your calculations and data storing with custom structures
- Providing useful rendering methods for "le beauty"
- Fixing Minecraft Forge's modding experience for more robust additions ...and more!
For developers
To install, add the following code to your build.gradle
repositories {
maven { url = "" rel="noopener nofollow" target="_blank">https://maven.komaru.ru/repository/maven-releases" }
}
dependencies {
runtimeOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}")
compileOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}:api")
}
Features
Screenshakes, even as an earthquake
Uses trigonometry to make it natural and nice-looking
Component Style replacement
DotStyleadds newDotStyleEffectclass which helps to modify text rendering
- Custom character effects, and has built-in ones.
SplashHandler for adding custom splashes
Add new customizable splashes to title screen using this class
- Language-specific splashes
- Translatable splashes
- Weight for controlling chance of a splash appear
Item and Armor skins system
Change Items' and Armor' models with a modifiable skin system
Music Modifiers
Changes music depending on some factors
- Biome-specific music
- Dungeon(structure)-specific music
Attribute names modifiers
Armor with percent-based protection
Adds a new defense property for armor, which reduces taken damage in percents
- Removes vanilla 80% cap so armor can provide up to 100% protection
Flexible, builder-based systems
Robust modding with new systems will be even easier
- Armor Builders
- Particle Builders
- Rendering Builders
- cubes, beams, vertices, etc.
What do we offer?
Tridot offers utilities in almost every way needed for a developer;
- Simplifying your calculations and data storing with custom structures
- Providing useful rendering methods for "le beauty"
- Fixing Minecraft Forge's modding experience for more robust additions ...and more!
For developers
To install, add the following code to your build.gradle
repositories {
maven { url = "https://maven.komaru.ru/repository/maven-releases" }
}
dependencies {
runtimeOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}")
compileOnly fg.deobf("pro.komaru:Tridot:${minecraft_version}-${tridot_version}:api")
}
Features
Screenshakes, even as an earthquake
Uses trigonometry to make it natural and nice-looking
Component Style replacement
DotStyleadds newDotStyleEffectclass which helps to modify text rendering
- Custom character effects, and has built-in ones.
SplashHandler for adding custom splashes
Add new customizable splashes to title screen using this class
- Language-specific splashes
- Translatable splashes
- Weight for controlling chance of a splash appear
Item and Armor skins system
Change Items' and Armor' models with a modifiable skin system
Music Modifiers
Changes music depending on some factors
- Biome-specific music
- Dungeon(structure)-specific music
Attribute names modifiers
Armor with percent-based protection
Adds a new defense property for armor, which reduces taken damage in percents
- Removes vanilla 80% cap so armor can provide up to 100% protection
Flexible, builder-based systems
Robust modding with new systems will be even easier
- Armor Builders
- Particle Builders
- Rendering Builders
-
- cubes, beams, vertices, etc.
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