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Twisted Mobs
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Add over 20 new mobs, ranging from alternative forms of existing ones to new creatures that will make your adventure a true challenge.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Contains enhancements to the Nether dimension, expanding on existing features or adding entirely new ones.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
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Twisted Mobs unleashes a vast legion of hostile creatures, ranging from warped versions of classic mobs to entirely unseen entities. These beings lurk in every corner of the three dimensions, transforming your adventure into a true odyssey of survival.

➤ Added mobs across all 3 dimensions (Overworld, Nether and End)
➤ Added new variants for vanilla mobs
➜ 3 new types of zombies
↪ Crawler
↪ Giant
↪ Titan
➜ 3 new types of skeletons
↪ Skeleton (melee)
↪ Blaster
↪ Warp
➜ 3 new types of creepers
↪ Infestor
↪ Watcher
↪ Xenoth
➜ 3 new types of spiders
↪ Goliath / update 1.7.0 or above
↪ Venom / update 1.8.0 or above
↪ Atrax (with its respective variant) / update 1.9.0 or above
➤ Added new mobs
➜ Glance (with its respective variants)
➜ Gazer (with its respective variants)
➜ Sentry (with its respective variants)
➜ Gritlock
➜ Ashclutch
➜ Dustcrag
➜ Mimic
➜ Skitter
➜ Smiling
➜ Rotting (with its respective variant)
➜ Harmful (with its respective variant)
➜ Stinger
➜ Vraal / update 1.1.0 or above
➜ Vassezel / update 1.2.0 or above
➜ Glarp / update 1.3.0 or above
➜ Fungit (with its respective variant) / update 1.4.0 or above
➜ Cragshroom (with its respective variant) / update 1.5.0 or above
➜ Vrox / update 1.6.0 or above
➤ Added new items (bones, gunpowder, membranes, flesh, and more)
➤ Added new blocks (traps, stone, fences, walls and more)

➤ Overworld
➜ Crawler

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 2
↪ Drop: rotten flesh
➜ Skeleton

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 2
↪ Drop: bone
➜ Infestor

↪ Spawn: regular (caves)
↪ Health points: 20 (








)
↪ Ability: spawns silverfish on death
↪ Drop: infested gunpowder
➜ Glance



↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 (








), small = 10 (



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: hunger on contact, spawn small glance on death (big only)
↪ Drop: glance membrane
➜ Gritlock

↪ Spawn: regular (caves)
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Ability: applies slowness III on attack
↪ Drop: cobblestone
➜ Mimic

↪ Spawn: regular (caves)
↪ Health points: 20 (








)
↪ Attack strength: 4
↪ Ability: blindness on contact
↪ Drop: emerald
➜ Skitter

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 2
↪ Ability: applies nausea II on attack
↪ Drop: string
➜ Vraal

↪ Spawn: regular (badlands)
↪ Health points: 20 (








)
↪ Attack strength: 3
↪ Ability: poison when hurt
↪ Drop: poisonous scale
➜ Fungit


↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 2
↪ Drop: fungit flesh
➜ Goliath

↪ Spawn: regular
↪ Health points: 32 (
x 16)
↪ Attack strength: 4
↪ Drop: sticky string
➤ Nether
➜ Giant

↪ Spawn: regular
↪ Health points: 50 (
x 25)
↪ Attack strength: 5
↪ Drop: slough mass
➜ Blaster

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 2
↪ Ability: explodes during combat
↪ Drop: blast bone and blasting powder
➜ Watcher

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Ability: explodes
↪ Drop: gunpowder
➜ Gazer



↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 (








), small = 10 (



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: fire on contact, spawn small gazer on death (big only)
↪ Drop: gazer membrane
➜ Ashclutch

↪ Spawn: regular (basalt deltas)
↪ Health points: 80 (
x 40)
↪ Attack strength: 8
↪ Ability: applies slowness III on attack
↪ Drop: basalt
➜ Smiling

↪ Spawn: regular
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Ability: applies mining fatigue on attack
↪ Drop: experience only
➜ Rotting


↪ Spawn: regular, when hurt (worm)
↪ Health points: 40 (
x 20)
↪ Attack strength: 4
↪ Ability: spawns rotting (worm) when hurt (normal only)
↪ Drop: slimeball
➜ Vassezel

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Attack strength: 4
↪ Ability: fire when hurt
↪ Drop: blaze powder
➜ Cragshroom


↪ Spawn: regular (warped forest or crimson forest)
↪ Health points: 60 (
x 30)
↪ Attack strength: 4
↪ Drop: cragshroom flesh
➜ Venom

↪ Spawn: regular
↪ Health points: 24 (
x 12)
↪ Ability: poison on contact
↪ Attack strength: 2
↪ Drop: poisonous string
➤ End
➜ Titan

↪ Spawn: regular
↪ Health points: 100 (
x 50)
↪ Attack strength: 10
↪ Drop: necrotic tissue
➜ Warp

↪ Spawn: regular
↪ Health points: 30 (
x 15)
↪ Attack strength: 5
↪ Ability: applies wither II on attack
↪ Drop: odd bone and warp eye
➜ Xenoth

↪ Spawn: regular
↪ Health points: 20 (








)
↪ Ability: explodes
↪ Drop: void gunpowder
➜ Sentry



↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 (








), small = 10 (



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: wither on contact, spawn small sentry on death (big only)
↪ Drop: sentry membrane
➜ Dustcrag

↪ Spawn: regular
↪ Health points: 60 (
x 30)
↪ Attack strength: 10
↪ Ability: applies slowness III on attack
↪ Drop: End stone
➜ Harmful


↪ Spawn: regular
↪ Health points: normal = 20 (








), baby = 10 (



)
↪ Attack strength: normal = 4, baby = 2
↪ Ability: spawn normal harmful on death (baby only)
↪ Drop: harmful scale
➜ Stinger

↪ Spawn: regular
↪ Health points: 30 (
x 15)
↪ Attack strength: 5
↪ Ability: applies poison II on attack
↪ Drop: poison bone
➜ Glarp

↪ Spawn: regular
↪ Health points: 10 (



)
↪ Attack strength: 2
↪ Drop: ender pearl
➜ Vrox

↪ Spawn: regular
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Drop: vrox flesh
➜ Atrax


↪ Spawn: regular
↪ Health points: normal = 64 (
x 32), baby = 16 (






)
↪ Ability: applies weakness on attack, spawn baby atrax when hurt (normal only)
↪ Attack strength: normal = 6, baby = 2
↪ Drop: weakening string

➤ I'll be gradually adding items, blocks and more mobs to the mod with every update.
➤ If you found a bug or have any questions or suggestions, feel free to leave a comment. I try to reply to everyone (though I might take a bit sometimes).
➤ Added mobs across all 3 dimensions (Overworld, Nether and End)
➤ Added new variants for vanilla mobs
➜ 3 new types of zombies
↪ Crawler
↪ Giant
↪ Titan
➜ 3 new types of skeletons
↪ Skeleton (melee)
↪ Blaster
↪ Warp
➜ 3 new types of creepers
↪ Infestor
↪ Watcher
↪ Xenoth
➜ 3 new types of spiders
↪ Goliath / update 1.7.0 or above
↪ Venom / update 1.8.0 or above
↪ Atrax (with its respective variant) / update 1.9.0 or above
➤ Added new mobs
➜ Glance (with its respective variants)
➜ Gazer (with its respective variants)
➜ Sentry (with its respective variants)
➜ Gritlock
➜ Ashclutch
➜ Dustcrag
➜ Mimic
➜ Skitter
➜ Smiling
➜ Rotting (with its respective variant)
➜ Harmful (with its respective variant)
➜ Stinger
➜ Vraal / update 1.1.0 or above
➜ Vassezel / update 1.2.0 or above
➜ Glarp / update 1.3.0 or above
➜ Fungit (with its respective variant) / update 1.4.0 or above
➜ Cragshroom (with its respective variant) / update 1.5.0 or above
➜ Vrox / update 1.6.0 or above
➤ Added new items (bones, gunpowder, membranes, flesh, and more)
➤ Added new blocks (traps, stone, fences, walls and more)
Spoiler
➤ Overworld
➜ Crawler

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 2
↪ Drop: rotten flesh
➜ Skeleton

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 2
↪ Drop: bone
➜ Infestor

↪ Spawn: regular (caves)
↪ Health points: 20 ( 








)
↪ Ability: spawns silverfish on death
↪ Drop: infested gunpowder
➜ Glance

↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 ( 








), small = 10 ( 



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: hunger on contact, spawn small glance on death (big only)
↪ Drop: glance membrane
➜ Gritlock

↪ Spawn: regular (caves)
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Ability: applies slowness III on attack
↪ Drop: cobblestone
➜ Mimic

↪ Spawn: regular (caves)
↪ Health points: 20 ( 








)
↪ Attack strength: 4
↪ Ability: blindness on contact
↪ Drop: emerald
➜ Skitter

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 2
↪ Ability: applies nausea II on attack
↪ Drop: string
➜ Vraal

↪ Spawn: regular (badlands)
↪ Health points: 20 ( 








)
↪ Attack strength: 3
↪ Ability: poison when hurt
↪ Drop: poisonous scale
➜ Fungit

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 2
↪ Drop: fungit flesh
➜ Goliath

↪ Spawn: regular
↪ Health points: 32 (
x 16)
↪ Attack strength: 4
↪ Drop: sticky string
➤ Nether
➜ Giant

↪ Spawn: regular
↪ Health points: 50 (
x 25)
↪ Attack strength: 5
↪ Drop: slough mass
➜ Blaster

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 2
↪ Ability: explodes during combat
↪ Drop: blast bone and blasting powder
➜ Watcher

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Ability: explodes
↪ Drop: gunpowder
➜ Gazer

↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 ( 








), small = 10 ( 



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: fire on contact, spawn small gazer on death (big only)
↪ Drop: gazer membrane
➜ Ashclutch

↪ Spawn: regular (basalt deltas)
↪ Health points: 80 (
x 40)
↪ Attack strength: 8
↪ Ability: applies slowness III on attack
↪ Drop: basalt
➜ Smiling

↪ Spawn: regular
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Ability: applies mining fatigue on attack
↪ Drop: experience only
➜ Rotting

↪ Spawn: regular, when hurt (worm)
↪ Health points: 40 (
x 20)
↪ Attack strength: 4
↪ Ability: spawns rotting (worm) when hurt (normal only)
↪ Drop: slimeball
➜ Vassezel

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Attack strength: 4
↪ Ability: fire when hurt
↪ Drop: blaze powder
➜ Cragshroom

↪ Spawn: regular (warped forest or crimson forest)
↪ Health points: 60 (
x 30)
↪ Attack strength: 4
↪ Drop: cragshroom flesh
➜ Venom

↪ Spawn: regular
↪ Health points: 24 (
x 12)
↪ Ability: poison on contact
↪ Attack strength: 2
↪ Drop: poisonous string
➤ End
➜ Titan

↪ Spawn: regular
↪ Health points: 100 (
x 50)
↪ Attack strength: 10
↪ Drop: necrotic tissue
➜ Warp

↪ Spawn: regular
↪ Health points: 30 (
x 15)
↪ Attack strength: 5
↪ Ability: applies wither II on attack
↪ Drop: odd bone and warp eye
➜ Xenoth

↪ Spawn: regular
↪ Health points: 20 ( 








)
↪ Ability: explodes
↪ Drop: void gunpowder
➜ Sentry

↪ Spawn: regular
↪ Health points: big = 40 (
x 20), medium = 20 ( 








), small = 10 ( 



)
↪ Attack strength: big = 4, medium = 2, small = 1
↪ Ability: wither on contact, spawn small sentry on death (big only)
↪ Drop: sentry membrane
➜ Dustcrag

↪ Spawn: regular
↪ Health points: 60 (
x 30)
↪ Attack strength: 10
↪ Ability: applies slowness III on attack
↪ Drop: End stone
➜ Harmful

↪ Spawn: regular
↪ Health points: normal = 20 ( 








), baby = 10 ( 



)
↪ Attack strength: normal = 4, baby = 2
↪ Ability: spawn normal harmful on death (baby only)
↪ Drop: harmful scale
➜ Stinger

↪ Spawn: regular
↪ Health points: 30 (
x 15)
↪ Attack strength: 5
↪ Ability: applies poison II on attack
↪ Drop: poison bone
➜ Glarp

↪ Spawn: regular
↪ Health points: 10 ( 



)
↪ Attack strength: 2
↪ Drop: ender pearl
➜ Vrox

↪ Spawn: regular
↪ Health points: 40 (
x 20)
↪ Attack strength: 6
↪ Drop: vrox flesh
➜ Atrax

↪ Spawn: regular
↪ Health points: normal = 64 (
x 32), baby = 16 ( 






)
↪ Ability: applies weakness on attack, spawn baby atrax when hurt (normal only)
↪ Attack strength: normal = 6, baby = 2
↪ Drop: weakening string
➤ I'll be gradually adding items, blocks and more mobs to the mod with every update.
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