Twitch Jäger

Quick rating

Community listing page, reviews here may not be monitored by the author.

Twitch Jäger

No reviews yet

Challenge mod: race to the Ender Dragon while scaling bosses relentlessly chase you.

Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
twitchjaeger-1.0.0.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Twitch Hunter – Challenge Mod

Goal: Defeat the Ender Dragon while special boss mobs relentlessly hunt you. Each boss persists, levels up to 40, and gets stronger over time.

Core Mechanics

  • Persistence & Pursuit: Bosses do not despawn and continuously track players. If they get too far away (>200 blocks), they teleport back to 150 blocks from the player.

  • Level System (1–40): Beating a boss of the same type increases its level (chat message). Stats and abilities scale with level.

  • Loot: Every boss drops 2× Enchanted Books (any type/level). There’s also a 1% chance for 5 random potions or 3 golden apples, plus 2,744 XP.

  • End Finale: When you enter the End fight, one of each boss additionally spawns at the center island.

  • World Spawns: Every 18,000–28,000 ticks (~15–23 min) one random boss spawns at least 150 blocks away around the player.

  • UI: Currently, special bosses like R4isaax do not use a raid bar.


Current Bosses

1) Salchichaaaaa – Ranged Suppressor

  • Every 10s a Blaze-shot burst (5 shots; +1 shot per 2 levels) with mild spread and double range.

  • Note: No rockets anymore.

  • Base stats: 200 HP, +20 HP/level. Uses a “skeleton-style” evasive movement.

2) Mondkind – Ghast Artillery & Fire Control

  • Standard Attack: Ghast fireballs (periodic single/series shots) with extended range.

  • At Lv 5 (adds):

    • Ghast Volley: ~5s charge, then multiple ghastballs in sequence (scales with level).

    • Blaze Nova: 5 radial waves × 20 fireballs (charges ~3s, periodic).

  • Base stats: 200 HP, +20 HP/level. Evasive movement.

3) R4isaax – Sonic-Boom Caster

  • Every 20s a triple sonic boom in a 45° fan, ~½ heart per beam, double range (slightly narrower radius).

  • At Lv 5: Multiple back-to-back salvos (more with level) plus a 360° sonic-boom burst (3 waves).

  • Base stats: 50 HP, +20 HP/level. Small (baby-zombie sized) and fast.

4) Lacklecker – Melee Tank

  • Melee with iron sword & shield.

  • At Lv 5: TNT rain (7s around the boss, ~4s wind-up), explosion-immune. Range +10 blocks and duration +1s per level.

  • Base stats: 200 HP, +20 HP/level.


Items & Blocks

Compressed Emerald

  • Crafted only in the Compressed Smelter: 64 × Emeralds → 1 × Compressed Emerald (not available as mob/structure loot).

Compressed Furnace & Compressed Smelter

  • Compressed Furnace recipe: 6× Iron Ingots, 1× Furnace, 1× Diamond, 1× Gold Ingot.

  • Function: The Compressed Smelter only works if you insert 64× Emeralds—the output is 1× Compressed Emerald. Requires an iron block as the “spark” and has 2× fuel efficiency vs. vanilla.

  • (Appearance intentionally minimal/omitted.)

Blue Golden Apple

  • Trade with Depro92 only (cost: 5× Compressed Emerald).

  • Effects like a golden apple plus Regeneration. All effects last 60s and you gain 10 golden hearts (instead of 2).

Boss Armor (Helmet, Chestplate, Leggings, Boots)

  • Extra hearts while worn: Helmet +2, Chest +4, Leggings +3, Boots +1.

  • Durability: ~2× Netherite.

  • Trading at Depro92: Helmet , Chest , Legs , Boots Compressed Emerald.

New Trader & Structure

  • Depro92 (mob trader): spawns in Cherry Village; sells Boss Armor & Blue Golden Apple.

  • Cherry Village: Overworld structure, similar frequency to vanilla villages. Villagers spawn on Redstone blocks, Depro92 on a Lapis block.


Roadmap / Planned

Jojo (GeckoLib Boss)

  • Acrobatic moveset with a high jump → short hover chain and two aerial follow-ups:

    • Air-Attack Thrust (forward dash with timed hit window),

    • Cast (mid-air spell with projectiles).

  • Precise animation control via GeckoLib; no interrupting between chained phases.

Life Fruits & Armor Infusion

  • New plant with multiple growth stages → harvest Life Fruit.

  • Smithing Upgrade (planned): Combine a Life Fruit with an armor piece to infuse it:

    • +2 extra hearts per infusion, up to 3× per piece (max +6 per item).

    • Works only while worn, and stacks with the Boss Armor’s built-in heart bonuses.

    • (Implementation via NBT/AttributeModifier; removal method TBD.)

+3 More Bosses

  • Additional roles/abilities tuned to the level & spawn system.


Compatibility

  • Minecraft 1.20.1, Forge 47.x (recommended: Forge 47.2.0) and GeckoLib 4.4.x.


Challenge warning: This mod is designed to keep the pressure on. Fight, loot, scale up—and face the End where all bosses spawn again as you take on the dragon. Good luck!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works