Ultra Sprite Kaiju Battleground

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Ultra Sprite Kaiju Battleground

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Transform into Ultraman, capture and battle giant sprite kaiju, and explore cosmic dimensions in the ultimate monster combat experience.

Mod Loaders
Minecraft

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Description

# Ultra Sprite Kaiju Battleground

**Transform into Ultraman. Capture legendary kaiju. Wage epic monster battles across the universe.**

A comprehensive Minecraft mod featuring full Ultraman transformation, iconic skills, giant sprite-based monsters with unique mechanics, cosmic dimensions, and the ultimate monster battle system.

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## ✨ Features

### 🦸 Ultraman Transformation System
- Transform via Beta Capsule (right-click), V-key, or automatic survival transformation
- Cinematic transformation animation with light particles and sound effects
- Energy system with 3-tier red light warnings (normal / 1.4x / 2x speed)
- Unity Level system — reduces energy cost, increases max HP and energy, boosts skill damage
- Dual-form survival mechanism (lock HP at 1, auto-transform / auto-de-transform)
- Post-transformation buffs: Night Vision I, Speed I, Resistance III, 100+ HP
- Complete immunity to arrows, fire, lava, and knockback resistance

### ⚡ Skill System (5 Customizable Slots)
- **Spacium Beam** — 3-tier charge-up, aim with view, screen shake, recoil, particle beam
- **Ultra Slash** — saw-blade disc projectile
- **Ultra Bind Halo** — AOE stun with flying ring animation
- **Ultra Water Gun** — extinguish fire, turn lava to obsidian, irrigate farmland
- **Miracle Ultra Spray** — heal allied mobs with white spray particles
- Fully customizable skill loadout via in-game panel (press G)

### 🚀 Flight System
- Normal flight / High-speed flight (Ctrl, with FOV change + trail particles)
- **Red Ball Mode** (Alt) — ultra-high-speed flight, particle sphere, invisibility, dimension travel
- Red Ball ground impact damage
- Dynamic FOV adjustment during flight

### 🌌 Dimensions
- **Cosmic Dimension** — pure black starfield, particle planets (Earth/Moon/Sun), no void damage, auto-enter at Y400
- **Moon Dimension** — regolith/moonrock/deep moonrock blocks, crater terrain, particle Earth background, vacuum suffocation
- Particle Earth/Moon/Sun with rotation, glow effects, and teleport triggers
- Dimension travel with spectator-mode protection (10 seconds)

### 👾 Monster Battle System (Core Feature)
- **Battlenizer** — capture, summon, control, and recall kaiju (up to 3 monsters)
- **7 Playable Monsters:**
  - **King Joe** — separation mechanic, destruction ray, Pedanium pull, separation ray
  - **Zetton** — 1-trillion-degree fireball, hexagonal barrier, beam absorption & reflection, teleport
  - **Gomora** — super vibration wave, tail sweep, dash, EX form (100% loyalty unlock)
  - **Doghead Beast** — 3-stage evolution, puppy bark/big dog bark, dog bite, mad dog rush
  - **Mecha Seven** — Emerium ray, Wide Shot, eye slugger, Ultra barrier
  - **Mecha Ace** — Metallium ray, Vertical Guillotine, Ultra Slash
  - **Mecha Zoffy** — M87 ray, bind halo, intelligent healing spray
- 5 customizable skill slots per monster
- Manual / Auto control modes
- 3 behavior modes: Aggressive / Passive / Defensive
- Loyalty system (petting, combat, death affect loyalty)
- Monster renaming and skin/costume system
- ECG HUD (HP + status + skill cooldown, draggable via H key)
- Target designation (B key), remote recall (Y key)
- Group hate linkage (minions/split parts share aggro)

### 🤖 Brother Tactics System
- Summon all 3 Mecha Ultra Brothers simultaneously
- Stat buffs: Armor 20, Speed 0.5, Regeneration II, Speed I
- AI division: melee/ranged rotation, low-HP ranged mode, Zoffy intelligent healing
- **Stage 2 Combo** — refresh all cooldowns → bind halo (10s stun) → triple beam barrage (10s)
- **Alt-key to switch main control** (old → auto, new → manual)
- Golden border UI (main HUD + 2 mini-HUDs showing all 3 brothers)
- Text prompts: "[These are our Ultra Brothers]" / "[Stronger than the real thing!]"

### 🎨 UI & UX
- Ultraman energy bar UI (bottom-left, draggable & savable via H key)
- Ultraman HP bar UI (blue bar style)
- Timer light UI (independent & draggable)
- Monster ECG UI (bottom-left, draggable & savable)
- Skill configuration panel (Ultraman + Monsters)
- Beta Capsule & Battlenizer tooltips (hover + Shift for details)
- Creative mode item tab

### 🔊 Sound Effects
- Transformation sound
- Spacium Beam (3 stages + loop)
- Ultra Slash
- Red light warnings (3 speeds)
- Red Ball mode

### 🔧 Compatibility
- Epic Fight mod integration (combat mode switching, skill integration)
- First Person mod integration
- Not Enough Animations mod integration

---

## 🎮 Controls

| Key | Action |
|-----|--------|
| **R** | Skill Slot 1 (customizable) |
| **F** | Skill Slot 2 (customizable) |
| **Z** | Skill Slot 3 (customizable) |
| **X** | Skill Slot 4 (customizable) |
| **C** | Skill Slot 5 (customizable) |
| **V** | Transform / De-transform (long press) |
| **L** | Ascend de-transform |
| **Alt** | Red Ball Mode (Ultraman) / Switch main control (Brother Tactics) |
| **K** | Dimension selection (in Red Ball mode) |
| **Ctrl** | High-speed flight |
| **G** | Skill configuration panel (Ultraman / Monsters) |
| **H** | UI edit mode (drag & save positions) |
| **B** | Designate monster target |
| **Y** | Remote recall monster |

**Note:** R/F/Z/X/C correspond to skill slots, not fixed skills. Customize your loadout in the skill configuration panel (press G).

---

## 📋 Requirements

- Minecraft 1.20.1
- Forge 47.4.23+
- Java 17
- **No mandatory dependencies!** (GeckoLib removed)

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## 💡 Recommended Addons

For the best experience, we highly recommend:
- **Epic Fight** — combat mode switching, skill integration
- **First Person** — see Ultraman skin and animations in first-person
- **Not Enough Animations** — more player animations

奥特幻影怪兽大格斗

变身奥特曼,收服传说怪兽,在宇宙中展开史诗级怪兽大战。


✨ 功能特色

🦸 奥特曼变身系统

  • 贝塔魔棒右键变身 / V 键变身 / 保命自动变身
  • 电影级变身动画,光粒子特效 + 变身音效
  • 能量系统,三档红灯警告(普通 / 1.4 倍速 / 2 倍速)
  • 一心同体等级系统 —— 减少能耗、增加血量和能量上限、提升技能伤害
  • 双形态保命机制(锁血 1 点,自动变身 / 自动解除)
  • 变身后增益:夜视 I、速度 I、抗性 III、100 + 血量
  • 完全免疫箭矢、火焰、岩浆,击退抗性

⚡ 技能系统(5 个可自定义技能槽)

  • 斯派修姆光线 — 三档蓄力,随视角瞄准,屏幕震动,后坐力,粒子光束
  • 八分光轮 — 锯片圆盘投掷,50 点伤害
  • 奥特束缚光环 — AOE 范围定身,光圈飞行动画,5 秒禁锢
  • 奥特水枪 — 灭火、岩浆变黑曜石、灌溉耕地
  • 神奇的奥特喷雾 — 治疗友方生物,白色喷雾粒子
  • 游戏内技能配置面板自由装配(按 G 键)

🚀 飞行系统

  • 普通飞行 / 高速飞行(Ctrl 键,视场距变化 + 拖尾粒子)
  • 红球模式(Alt 键)—— 超高速飞行,粒子球体,隐身,维度穿越
  • 红球地面撞击伤害(周围生物 100 点伤害)
  • 飞行中视场距动态调整

🌌 维度系统

  • 宇宙维度 — 纯黑星空背景,粒子星球(地球 / 月球 / 太阳),无虚空伤害,Y400 自动进入
  • 月球维度 — 月壤 / 月岩 / 深层月岩方块,陨石坑地形,粒子地球背景,真空窒息
  • 粒子地球 / 月球 / 太阳,带自转、发光效果和传送判定
  • 维度穿越自动旁观者模式保护(10 秒)

👾 大怪兽格斗系统(核心玩法)

  • 格斗仪 — 捕捉、召唤、操控、收回怪兽(最多 3 只)
  • 7 只可操控怪兽:
    • 金古桥 — 分体机制、破坏射线、佩丹尼姆牵引、分离怪光线
    • 芝顿 — 一兆度火球、六边柱屏障、光线吸收反弹、瞬移
    • 哥莫拉 — 超震动波、扫尾、冲刺、EX 形态(忠诚度 100 解锁)
    • 狗头兽 — 三阶段进化、小狗叫 / 大狗叫、大狗撕咬、疯狗突进
    • 机械赛文 — 艾梅利姆光线、集束射线、头标、奥特屏障
    • 机械艾斯 — 梅塔利姆光线、垂直断头刀、八分光轮
    • 机械佐菲 — M87 光线、束缚光环、智能治疗喷雾
  • 每只怪兽 5 个可自定义技能槽
  • 手动 / 自动双操控模式
  • 三种行为模式:主动 / 被动 / 自保
  • 忠诚度系统(抚摸、战斗、死亡影响忠诚度)
  • 怪兽改名系统和皮肤 / 时装系统
  • 心电图 UI(血量 + 状态 + 技能冷却,H 键拖动保存)
  • 指定目标(B 键)、远程收回(Y 键)
  • 群体仇恨联动(小怪 / 分体共享仇恨)

🤖 兄弟战法系统

  • 同时召唤机械三兄弟
  • 属性加成:护甲 20、移速 0.5、生命恢复 II、速度 I
  • AI 分工:近战 / 迂回轮换,低血量迂回模式,佐菲智能治疗
  • 二段连招 — 刷新全部冷却→束缚光环(10 秒禁锢)→三光线齐射(10 秒)
  • Alt 键切换主控(原主控→自动,新主控→手动)
  • 金色边框 UI(主 UI+2 个小 UI 显示三兄弟状态)
  • 文字提示:「[这是我们的奥特兄弟]」/「[比真货更加强大!]」

🎨 UI 与体验

  • 奥特曼能量条 UI(左下角,H 键拖动保存)
  • 奥特曼血量条 UI(蓝条风格)
  • 计时器灯 UI(独立可拖动)
  • 怪兽心电图 UI(左下角,H 键拖动保存)
  • 技能配置面板(奥特曼 + 怪兽)
  • 贝塔魔棒信息显示(悬停 + Shift 查看详情)
  • 格斗仪信息显示(怪兽状态 + Shift 查看详情)
  • 创造模式物品栏分类

🔊 音效系统

  • 变身音效
  • 斯派修姆光线(三阶段 + 循环)
  • 八分光轮
  • 红灯警告(三档速度)
  • 红球模式

🔧 兼容性

  • 史诗战斗模组适配(战斗模式切换、技能联动)
  • 更真实的第一人称模组适配
  • 更多动画模组适配

🎮 按键说明

按键 功能
R 技能槽一(可自由装配技能)
F 技能槽二(可自由装配技能)
Z 技能槽三(可自由装配技能)
X 技能槽四(可自由装配技能)
C 技能槽五(可自由装配技能)
V 变身 / 解除变身(长按)
L 升天解除变身
Alt 红球模式(奥特曼状态)/ 切换主控机械奥特兄弟(兄弟战法状态)
K 维度选择(红球模式下)
Ctrl 高速飞行
G 技能配置面板(奥特曼 / 怪兽)
H UI 编辑模式(拖动并保存位置)
B 指定怪兽目标
Y 远程收回怪兽

📋 需求

  • Minecraft 1.20.1
  • Forge 47.4.23+
  • 无强制依赖!(已移除 GeckoLib)
  • 强烈建议加上更多动画、更真实的第一人称、史诗战斗。