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Unique Magic & Enchantments
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Unique Magic adds new enchantments to the game
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new enchantments and/or changes the vanilla enchantment system.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Unique Magic is a mod that adds 30 new unique enchantments to the game.
Check out tutorials on mod features:
Mod is highly configurable via toml config file.
Weapon enchantments:
- Kensei - Increases damage dealt based on the amount of XP gained. (New with 1.5.0!)
- Disarm - Has a small chance to remove a weapon (or any item) from target's main hand.
- LifeSteal - Has a small chance to heal the attacker for the percentage of the damage inflicted.
- Stun - Has a small chance to stun the target - preventing it from moving or doing any damage.
- Execute - Has a small chance to instantly kill the target and drop it's head as a loot.
- Thundering - Has a small chance to trigger lightning at the position of target.
- Illager's Bane - Increases damage against illagers.
- Nether Slayer - Increases damage against mobs that originate from Nether.
- Pillaging - Increases damage against village inhabitants (Villagers and Iron Golems)
Weapon enchantments that apply effect to the target that is hit:
- Blind - Applies BLINDNESS effect.
- Confuse - Applies NAUSEA effect.
- Harm - Applies HARM effect.
- Levitate - Applies LEVITATION effect.
- Poison - Applies POISON effect.
- Slow - Applies SLOWNESS effect.
- Starve - Applies HUNGER effect.
- Weaken - Applies WEAKNESS effect.
- Withering - Applies WITHER effect.
Weapon enchantments that apply beneficial effect to attacker:
- Rampage - Applies RAMPAGING effect (increased attack speed).
Weapon enchantments that apply beneficial effect to attacker and harmful effect to target:
- Curse of Slowness - Reduces speed of attacker and increases speed of target.
- Tempo Theft - Reduces speed of target and increases speed of attacker.
Bow enchantments:
- Bone Breaker - Has a small chance to cause skeletons to dismantle into bones and skull. (New with 1.5.0!)
- Trigger - Triggers explosion on creepers and TNT blocks.
Protection enchantments:
- Freezing Protection - Reduces damage taken by freezing damage sources.
- Lightning Protection - Reduces damage taken by lightning damage sources.
- Magic Protection - Reduces damage taken by magic damage sources including poisons.
- Sonic Protection - Reduces damage taken against sonic attacks (e.g. Sonic Boom).
Other non-combat enchantments:
- Timber - Cuts down entire tree with it's leaves.
- Omnivore - Allows player to eat dangerous food (pufferfish, poisonous potato, etc.) without taking harmful effect.
- Exploration - Increases amount of experience gained.
Unique Magic is a mod that adds 30 new unique enchantments to the game.
Check out tutorials on mod features:
- 1.5.0 update overview
- 1.4.0 update review
- 1.2.0 update review
- Combat enchantments
- Omnivore enchantment
Check out mod reviews by other players: Mod review by EnderVerse
Mod is highly configurable via toml config file.
Weapon enchantments:
- Kensei - Increases damage dealt based on the amount of XP gained. (New with 1.5.0!)
- Disarm - Has a small chance to remove a weapon (or any item) from target's main hand.
- LifeSteal - Has a small chance to heal the attacker for the percentage of the damage inflicted.
- Stun - Has a small chance to stun the target - preventing it from moving or doing any damage.
- Execute - Has a small chance to instantly kill the target and drop it's head as a loot.
- Thundering - Has a small chance to trigger lightning at the position of target.
- Illager's Bane - Increases damage against illagers.
- Nether Slayer - Increases damage against mobs that originate from Nether.
- Pillaging - Increases damage against village inhabitants (Villagers and Iron Golems)
Weapon enchantments that apply effect to the target that is hit:
- Blind - Applies BLINDNESS effect.
- Confuse - Applies NAUSEA effect.
- Harm - Applies HARM effect.
- Levitate - Applies LEVITATION effect.
- Poison - Applies POISON effect.
- Slow - Applies SLOWNESS effect.
- Starve - Applies HUNGER effect.
- Weaken - Applies WEAKNESS effect.
- Withering - Applies WITHER effect.
Weapon enchantments that apply beneficial effect to attacker:
- Rampage - Applies RAMPAGING effect (increased attack speed).
Weapon enchantments that apply beneficial effect to attacker and harmful effect to target:
- Curse of Slowness - Reduces speed of attacker and increases speed of target.
- Tempo Theft - Reduces speed of target and increases speed of attacker.
Bow enchantments:
- Bone Breaker - Has a small chance to cause skeletons to dismantle into bones and skull. (New with 1.5.0!)
- Trigger - Triggers explosion on creepers and TNT blocks.
Protection enchantments:
- Freezing Protection - Reduces damage taken by freezing damage sources.
- Lightning Protection - Reduces damage taken by lightning damage sources.
- Magic Protection - Reduces damage taken by magic damage sources including poisons.
- Sonic Protection - Reduces damage taken against sonic attacks (e.g. Sonic Boom).
Other non-combat enchantments:
- Timber - Cuts down entire tree with it's leaves.
- Omnivore - Allows player to eat dangerous food (pufferfish, poisonous potato, etc.) without taking harmful effect.
- Exploration - Increases amount of experience gained.
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