Unique Magic & Enchantments

Quick rating

Community listing page, reviews here may not be monitored by the author.

Unique Magic & Enchantments

No reviews yet

Unique Magic adds new enchantments to the game

Fantasy
Magic
Adventure/Exploration
Enchantments
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
Unique Magic 1.5.0 for MC 1.21.1

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Unique Magic is a mod that adds 30 new unique enchantments to the game.

Check out tutorials on mod features:

1.5.0 update overview

1.4.0 update overview

1.2.0 update overview

Combat enchantments

Omnivore enchantment

Mod review by EnderVerse

Mod is highly configurable via toml config file.

Weapon enchantments:

  • Kensei - Increases damage dealt based on the amount of XP gained. (New with 1.5.0!)
  • Disarm - Has a small chance to remove a weapon (or any item) from target's main hand.
  • LifeSteal - Has a small chance to heal the attacker for the percentage of the damage inflicted.
  • Stun - Has a small chance to stun the target - preventing it from moving or doing any damage.
  • Execute - Has a small chance to instantly kill the target and drop it's head as a loot.
  • Thundering - Has a small chance to trigger lightning at the position of target.
  • Illager's Bane - Increases damage against illagers.
  • Nether Slayer - Increases damage against mobs that originate from Nether.
  • Pillaging - Increases damage against village inhabitants (Villagers and Iron Golems)

Weapon enchantments that apply effect to the target that is hit:

  • Blind - Applies BLINDNESS effect.
  • Confuse - Applies NAUSEA effect.
  • Harm - Applies HARM effect.
  • Levitate - Applies LEVITATION effect.
  • Poison - Applies POISON effect.
  • Slow - Applies SLOWNESS effect.
  • Starve - Applies HUNGER effect.
  • Weaken - Applies WEAKNESS effect.
  • Withering - Applies WITHER effect.

Weapon enchantments that apply beneficial effect to attacker:

  • Rampage - Applies RAMPAGING effect (increased attack speed).

Weapon enchantments that apply beneficial effect to attacker and harmful effect to target:

  • Curse of Slowness - Reduces speed of attacker and increases speed of target.
  • Tempo Theft - Reduces speed of target and increases speed of attacker.

Bow enchantments:

  • Bone Breaker - Has a small chance to cause skeletons to dismantle into bones and skull. (New with 1.5.0!)
  • Trigger - Triggers explosion on creepers and TNT blocks.

Protection enchantments:

  • Freezing Protection - Reduces damage taken by freezing damage sources.
  • Lightning Protection - Reduces damage taken by lightning damage sources.
  • Magic Protection - Reduces damage taken by magic damage sources including poisons.
  • Sonic Protection - Reduces damage taken against sonic attacks (e.g. Sonic Boom).

Other non-combat enchantments:

  • Timber - Cuts down entire tree with it's leaves.
  • Omnivore - Allows player to eat dangerous food (pufferfish, poisonous potato, etc.) without taking harmful effect.
  • Exploration - Increases amount of experience gained.

 

Unique Magic is a mod that adds 30 new unique enchantments to the game.

Check out tutorials on mod features:

Check out mod reviews by other players: Mod review by EnderVerse

Mod is highly configurable via toml config file.

Weapon enchantments:

  • Kensei - Increases damage dealt based on the amount of XP gained. (New with 1.5.0!)
  • Disarm - Has a small chance to remove a weapon (or any item) from target's main hand.
  • LifeSteal - Has a small chance to heal the attacker for the percentage of the damage inflicted.
  • Stun - Has a small chance to stun the target - preventing it from moving or doing any damage.
  • Execute - Has a small chance to instantly kill the target and drop it's head as a loot.
  • Thundering - Has a small chance to trigger lightning at the position of target.
  • Illager's Bane - Increases damage against illagers.
  • Nether Slayer - Increases damage against mobs that originate from Nether.
  • Pillaging - Increases damage against village inhabitants (Villagers and Iron Golems)

Weapon enchantments that apply effect to the target that is hit:

  • Blind - Applies BLINDNESS effect.
  • Confuse - Applies NAUSEA effect.
  • Harm - Applies HARM effect.
  • Levitate - Applies LEVITATION effect.
  • Poison - Applies POISON effect.
  • Slow - Applies SLOWNESS effect.
  • Starve - Applies HUNGER effect.
  • Weaken - Applies WEAKNESS effect.
  • Withering - Applies WITHER effect.

Weapon enchantments that apply beneficial effect to attacker:

  • Rampage - Applies RAMPAGING effect (increased attack speed).

Weapon enchantments that apply beneficial effect to attacker and harmful effect to target:

  • Curse of Slowness - Reduces speed of attacker and increases speed of target.
  • Tempo Theft - Reduces speed of target and increases speed of attacker.

Bow enchantments:

  • Bone Breaker - Has a small chance to cause skeletons to dismantle into bones and skull. (New with 1.5.0!)
  • Trigger - Triggers explosion on creepers and TNT blocks.

Protection enchantments:

  • Freezing Protection - Reduces damage taken by freezing damage sources.
  • Lightning Protection - Reduces damage taken by lightning damage sources.
  • Magic Protection - Reduces damage taken by magic damage sources including poisons.
  • Sonic Protection - Reduces damage taken against sonic attacks (e.g. Sonic Boom).

Other non-combat enchantments:

  • Timber - Cuts down entire tree with it's leaves.
  • Omnivore - Allows player to eat dangerous food (pufferfish, poisonous potato, etc.) without taking harmful effect.
  • Exploration - Increases amount of experience gained.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~110,000
Total Downloads
CurseForge
~110,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works