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Veil Lib
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Upgrade your modding potential with cutting-edge rendering and game-engine features. Built for modders, by modders.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
Provides a framework or library for other mods to use.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Veil is a sophisticated collection of tools and utilities designed to facilitate advanced rendering for Minecraft mod developers. Our goal is to enable more modern game-engine level content in Java Minecraft, pushing the boundaries of what is possible in modding.
About Veil:
- Colors: Manage colors and use them with Themes.
- Easings: Apply easing functions for more natural motion.
- Framebuffer: JSON-driven custom framebuffers.
- Post Processing: A custom post-processing pipeline with easy texture binding.
- Shaders: Full support for all OpenGL shader types, with HLSL and Spir-V support potentially coming in the future.
- Shader Modification: Inject and modify existing shaders to suit your needs.
- Necromancer: Bone-based animated models with support for independent entity skeletons and models.
Links:
Learn more at the Developer Wiki: Veil Wiki
Explore our Example Mod: Example Mod
Join our Discord here: Foundry Discord

Veil is a sophisticated collection of tools and utilities designed to facilitate advanced rendering for Minecraft mod developers. Our goal is to enable more modern game-engine level content in Java Minecraft, pushing the boundaries of what is possible in modding.
About Veil:
- Colors: Manage colors and use them with Themes.
- Easings: Apply easing functions for more natural motion.
- Framebuffer: JSON-driven custom framebuffers.
- Post Processing: A custom post-processing pipeline with easy texture binding.
- Shaders: Full support for all OpenGL shader types, with HLSL and Spir-V support potentially coming in the future.
- Shader Modification: Inject and modify existing shaders to suit your needs.
- Necromancer: Bone-based animated models with support for independent entity skeletons and models.
Links:
Learn more at the Developer Wiki: Veil Wiki
Explore our Example Mod: Example Mod
Join our Discord here: Foundry Discord
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