Mod
voidwalker origins
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adds an origin to the game
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Themed around underwater exploration, marine life, and oceanic environments.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Adds extra features or content to an existing mod.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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this mod adds some origins done by me.
depends on mob origins, extra origins, and origins
so far added
VoidWalker:
has elytra and can launch into air
gains regen when dropped below 5 hearts (later on after 60 seconds of regen you get slowness and weakness)
(not yet implemented) Spawn in the end
you have extra hearts
you take 2x fire damage
you have more hunger
spawns at end city
Panda:
gain haste when full hunger
(later date for now is with the haste buff) use 4 hunger to get strength 2 for 30sec
you need to eat double a normal origin
(tbd)
Dragonborn:
dragon breath recharges every minute and 40 second lasting
slow falling and elytra for easy movement
spawns in end city
dragonscales more armor protection making you stronger
strong arms you can break stone with your bare fist you can also break things faster with the strong arms
Drowned:
like merling
throws trident
Turtle:
natural armor gives stronger armor like shulks
water breathing you can breath underwater
water vision you can see better underwater
aqua affinity more water breathing
swim speed makes you swim faster in water
like water you have creative flight in water
aquatic without water you can die
conduit power on land conduit works for you on land
Wonderful server host I personally have used and love (is partnered with my modpack "OriginsSMP")
this mod adds some origins done by me.
depends on mob origins, extra origins, and origins
so far added
VoidWalker:
has elytra and can launch into air
gains regen when dropped below 5 hearts (later on after 60 seconds of regen you get slowness and weakness)
(not yet implemented) Spawn in the end
you have extra hearts
you take 2x fire damage
you have more hunger
spawns at end city
Panda:
gain haste when full hunger
(later date for now is with the haste buff) use 4 hunger to get strength 2 for 30sec
you need to eat double a normal origin
(tbd)
Dragonborn:
dragon breath recharges every minute and 40 second lasting
slow falling and elytra for easy movement
spawns in end city
dragonscales more armor protection making you stronger
strong arms you can break stone with your bare fist you can also break things faster with the strong arms
Drowned:
like merling
throws trident
Turtle:
natural armor gives stronger armor like shulks
water breathing you can breath underwater
water vision you can see better underwater
aqua affinity more water breathing
swim speed makes you swim faster in water
like water you have creative flight in water
aquatic without water you can die
conduit power on land conduit works for you on land
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