VoxelBridge

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VoxelBridge

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VoxelBridge is a client-side NeoForge mod that exports Minecraft blocks, fluids, block entities, and modded blocks to glTF.

QoL & Tweaks
API/Library
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
VoxelBridge-neoforge-1.21.8-1.0.4.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

VOXELBRIDGE

alt text

VoxelBridge

VoxelBridge is a client-side mod for NeoForge and Fabric that exports in-game blocks, fluids, entities/block entities, and modded blocks to the glTF 2.0 format while preserving biome tinting.

The exported files can be used in DCC software such as Blender or other rendering tools.

Features

  • Exports blocks, fluids, and entities/block entities.
  • Exports biome tinting (grass, foliage, water, and other vegetation).
  • Supports individual textures or UDIM packed atlases (up to 8192x8192 pixels per tile).
  • Adjustable atlas size and export thread count.
  • Supports most modded blocks, resource packs, and custom models (via resource packs).
  • Supports model and texture randomization (e.g., random offsets for grass, resource pack texture variants).
  • Supports material animation (exports frame sequences).

Wiki

VOXELBRIDGE

VoxelBridge

VoxelBridge is a client-side mod for NeoForge and Fabric that exports in-game blocks, fluids, entities/block entities, and modded blocks to the glTF 2.0 format while preserving biome tinting.

The exported files can be used in DCC software such as Blender or other rendering tools.

Features

  • Exports blocks, fluids, and entities/block entities.
  • Exports biome tinting (grass, foliage, water, and other vegetation).
  • Supports individual textures or UDIM packed atlases (up to 8192x8192 pixels per tile).
  • Adjustable atlas size and export thread count.
  • Supports most modded blocks, resource packs, and custom models (via resource packs).
  • Supports model and texture randomization (e.g., random offsets for grass, resource pack texture variants).
  • Supports material animation (exports frame sequences).

Screenshots

Gallery

  • 2026-06-10_19.17.21.jpg
    2026-06-10_19.17.21.jpg 2026-06-10_19.17.21.jpg
  • CTM & PBR
    CTM & PBR CTM & PBR
  • sample render in blender2
    sample render in blender2 sample render in blender2
  • sample render in blender1
    sample render in blender1 sample render in blender1
  • Example2
    Example2 Untitled.jpg
  • CTM
    CTM ctm.jpg
  • example1
    example1 3.jpg
  • nodes
    nodes nodes.png
  • Easy Render in Blender!
    Easy Render in Blender!
  • Now supports PBR&CTM
    Now supports PBR&CTM
  • CTM support
    CTM support supports CTM (Continuity only)
  • PBR+CTM Example
    PBR+CTM Example
  • Yuushya “Entity Block” support
    Yuushya “Entity Block” support
  • exporting
    exporting

Versions

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Statistics

~2,000
Total Downloads
CurseForge
<1,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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