Way New Medicine
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Adds a lot of unique medicine for the Way New Health mod
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod is an addon for Way New Health that provides a new and unique medicine items.
Mechanics and Items
Mechanics:
Healing After Sleep - after the injured player sleeps, it'll recieve some healing by the following rules:
- If player doesn't have any of its limbs fully broken, then all of the injured parts will heal by 30% of the amount of damage they have.
- If player has at least one of its limbs fully broken, then this limbs will heal 50% of their health, but other injured limbs won't receive any healing.
- The player will heal 50% of its blood loss count, undepending of broken limbs.
Broken Limbs - when limb loses all of its HP it becomes broken. Broken limbs can't be healed using bandages or other simple healing items. If broken limb gets healed by at least 1 HP it stops being broken.
Natural regeneration removed - player can't be simply healed by eating food.
Bandaged Effect - after player applies any bandage-type item to a limb, instead of providing a simple passive regeneration, it applies bandaged effect on that limb for a specific period of time. While the limb is bandaged, for that specific limb natural regeneration is being enabled, which means that this limb will be healed from hunger like in vanilla minecraft.
Painkiller effect - when player has that effect it stops receiving negative effects from broken limbs.
Torch mechanic - player can use torch to remove bleeding, but it will deal 1 damage of fire type in exchange.
Poison removing - if player has poison effect and is bleeding, each time blood loss is increased there is a chance that the poison effect will be removed.
Items:

Healing Ball - mostly an ingredient to craft other items, but upon consuming it it heals 10% of the blood loss.

Patch items - cheap, but can't heal, and are used soley to remove bleeding from the limb. Different types are used to heal different damage types.

Bandage items - upon used, apply bandaged effect to a limb. Different types are used to heal different damage types.

Cloth items - mainly are ingredients to craft bandages, but can also be used to remove bleeding from the limb.

Painkiller - upon consuming applies painkiller effect.

Injection items - are used to apply potion effects directly to a particular limb. Currently there are Instant Health and Regeneration injections.

Pocket knife - upon using on a limb it damages it and applies bleeding effect.

Other items - more simple, doesn't need introduction.
Pssssst,
This mod is an addon for Way New Health that provides a new and unique medicine items.
This mod is in Alpha! Some parts of it are still WIP.
Mechanics and Items
Mechanics:
-
Healing After Sleep - after the injured player sleeps, it'll recieve some healing by the following rules:
- If player doesn't have any of its limbs fully broken, then all of the injured parts will heal by 30% of the amount of damage they have.
- If player has at least one of its limbs fully broken, then this limbs will heal 50% of their health, but other injured limbs won't receive any healing.
- The player will heal 50% of its blood loss count, undepending of broken limbs.
-
Broken Limbs - when limb loses all of its HP it becomes broken. Broken limbs can't be healed using bandages or other simple healing items. If broken limb gets healed by at least 1 HP it stops being broken.
-
Natural regeneration removed - player can't be simply healed by eating food.
-
Bandaged Effect - after player applies any bandage-type item to a limb, instead of providing a simple passive regeneration, it applies bandaged effect on that limb for a specific period of time. While the limb is bandaged, for that specific limb natural regeneration is being enabled, which means that this limb will be healed from hunger like in vanilla minecraft.
-
Painkiller effect - when player has that effect it stops receiving negative effects from broken limbs.
-
Torch mechanic - player can use torch to remove bleeding, but it will deal 1 damage of fire type in exchange.
-
Poison removing - if player has poison effect and is bleeding, each time blood loss is increased there is a chance that the poison effect will be removed.
Items:

Healing Ball - mostly an ingredient to craft other items, but upon consuming it it heals 10% of the blood loss.

Patch items - cheap, but can't heal, and are used soley to remove bleeding from the limb. Different types are used to heal different damage types.

Bandage items - upon used, apply bandaged effect to a limb. Different types are used to heal different damage types.

Cloth items - mainly are ingredients to craft bandages, but can also be used to remove bleeding from the limb.

Painkiller - upon consuming applies painkiller effect.

Injection items - are used to apply potion effects directly to a particular limb. Currently there are Instant Health and Regeneration injections.

Pocket knife - upon using on a limb it damages it and applies bleeding effect.

Other items - more simple, doesn't need introduction.
Pssssst,
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