Wilderness
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Wilderness enhances minecraft's forests by adding new, wilder variants of them
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Wilderness is a mod that aims to improve forests and other wild areas of the game. The goal of the mod is not to change vanilla forest biomes, but rather to add new ones to increase variety.
Features (implemented so far)
- Old growth forest - a rare forest variant with tall oak trees overgrown with moss
- Mixed forest - has both oak and spruce trees, usually generates between taigas and forests
- Fallen trees
Dependencies
- Architectury API
- Terrablender
- Fabric API (fabric only)

About
Wilderness is a mod that aims to improve forests and other wild areas of the game. The goal of the mod is not to change vanilla forest biomes, but rather to add new ones to increase variety.
Features (implemented so far)
- Old growth forest - a rare forest variant with tall oak trees overgrown with moss
- Mixed forest - has both oak and spruce trees, usually generates between taigas and forests
- Fallen trees
Dependencies
- Architectury API
- Terrablender
- Fabric API (fabric only)
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