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Wing's Contracts
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A system to incentivize automation via randomly-generated contracts.
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Must be installed on both the client and the server.
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About
Wing's Contracts adds a highly configurable contract system to incentivize players to automate things. Contracts are:
- randomly generated using a pool of possible inputs and rewards provided via datapacks.
- can be for specific items, sets of items, tags of items, or even for items that match custom conditions.
- are fulfilled by placing the contract into a Contract Portal and dropping items in.
Additionally, Bound Contracts can be used to securely create contracts between players. The default configuration for Wing's Contracts is intended for casual singleplayer. For guidance on configuring the mod and suggested configurations for more technical servers, see the wiki. Wing's Contracts can also be configured to reward (optionally denominated) item currencies if provided by your server or modpack.
Mod Compatibility
Wing's Contracts has first-class support for Create and CC: Tweaked. If Create is installed, ponders are provided for all blocks added by this mod. Wing's Contracts additionally has support for the following mods via its default contract pool:
- Applied Energistics 2
- Botania
- Brewin' and Chewin'
- Create Big Cannons
- Create Crafts & Additions
- Create Deco
- Create: Enchantment Industry
- Create: Garnished
- Create: The Factory Must Grow
- Farmer's Delight
- Fruit's Delight
- Hexerei
- Immersive Engineering
- Mekanism
- Miner's Delight
- Neapolitan
- PneumaticCraft: Repressurized
- Supplementaries
- Vegan Delight
FAQ
How do I get started with Wing's Contracts?
See: Getting Started. Also check out the in-game ponders if you have Create installed.
How do I configure this mod?
See: How to Configure Wing's Contracts
This mod seems overpowered!
Try configuring it! The default configuration is not intended for advanced players. Check out Suggested Configurations to find something a little more your speed.
Why are there no contracts for animal products?
It feels wrong to me to incentivize players to replicate the intense and extensive suffering of real-world factory-farmed animals in Minecraft. If you want contracts for doing so, you'll have to add them yourself via datapacks. Alternatively, compatibility with Vegan Delight adds some contracts to the contract pool for animal products that have alternatives provided by that mod.
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