worldedit terrain

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worldedit terrain

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this addon to worldedit allows you to make easy terrain with one command just do //terrain <noise pattern> <height> <scale> <octaves> <roughness> <block> worldedit is required

Mod Loaders
Minecraft

About

Description

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Terrain Addon for WorldEdit

Adds a single powerful command to WorldEdit that lets you generate realistic noise-based terrain inside any WorldEdit selection. Usage //terrain Noise Types

  • perlin — Natural, smooth hills

  • simplex — Similar to perlin, slightly smoother
  • ridge — Sharp mountain ridges
  • cellular — Cracked/rocky voronoi look
  • flat — Flat fill with no variation

Parameters

  • height — Max height variation in blocks (1-256)
  • scale — Feature width, higher = smoother/wider (0.1-500)
  • octaves — Detail layers, higher = more complex (1-8)
  • roughness — How jagged each octave is (0.1-1.0)
  • block — Any WorldEdit block (e.g. grass_block, stone)

Example

//terrain perlin 40 30 4 0.5 grass_block Requirements

WorldEdit (required) Fabric API (required)