XyCraft: World
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World Generation for XyCraft
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Improves the visual aspects of the game with better textures, models, etc.
Provides a framework or library for other mods to use.
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Description

World generation and ores are here! Through out the world are mysteries to uncover, one of which is the luminescent Xychorium!
Summary:
XyCraft World is a required component of most of the mods, and while this could have likely been packaged into Core there was some debate of providing external developers tools without requiring the world gen aspect. For that very reason this was separated out. Any and all world generation or exploration shall reside in this module.
Features:
- Provides the world gen for all XyCraft modules
- Materials such as Xychorium and Aluminum with proper tags
- Adds decorative blocks using the iconic XyCraft cloud and glow effect
Planned:
- Satisfactory like ore nodes in some concept.
- More exploration rewards for the player
- In game guidance for where to find materials and what to do with them.
- Food/plant items such as corn and tomatoes.
- Possibly a dimension, but that is not on the current roadmap if it does happen.
- Experience dropped from mining the ores.
- More block variations and options.
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