YDM's Scorpions

Quick rating

Community listing page, reviews here may not be monitored by the author.

YDM's Scorpions

No reviews yet

This mod adds scorpions to the game.

Desert/Hot
Alchemy & Potions
Hostile Mobs
Pets & Tameables
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Neoforge 1.21.7 - 1.3.2

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

 
YDM's Scorpions for FORGE/FABRIC/NEOFORGE


This mod adds scorpions to the game!

Brown and Emperor Scorpion spawns in the desert, while the Nether Scorpion Spawns in the Soul Sand Valley.

They will burrow themself in to the ground on daylight.

They drop Scorpion stingers that can be brewed into Venom Coat Potion.

After consuming this potion you will get a venom "armor" that will poison attackers!

If you have a spider eye in your hand then they won't attack you and are tempted by it.

So like that you can make them follow you.


Other mod biome compatibility!
Spawn config options:
- Biome name(s) where it should spawn
- Spawn rate (The higher, the more chance for spawning a group)
- Minimum and maximum number of a Group
- Poison Duration (20 means -> 20 seconds)
- Health Point

- Damage Value

If you want the scorpions to spawn in another mods biome.
You have to change the biome_name line:
For example to:
biome_name = "modid:name_of_the_biome"

To let it spawn in more biomes you have to put a comma (,) between the biome names like this:
biome_name = "modid:name_of_the_biome,minecraft:desert"

The 1.19 version doesn't have a spawn config.
The biome world generation changed a bit and now the spawn settings will be editable in json files.
To select the desired biomes for the mob you have to edit the biome tags.

(/data/scorpions/tags/worldgen/biome/...)

To edit the spawn settings you have to edit the biome_modifier
(/data/scorpions/forge/biome_modifier/...)

 
Suggested by: gohkenytp
Thanks for downloading this mod!

dailymodder.png

 

YDM's Scorpions for FORGE/FABRIC/NEOFORGE

This mod adds scorpions to the game!

Brown and Emperor Scorpion spawns in the desert, while the Nether Scorpion Spawns in the Soul Sand Valley.

They will burrow themself in to the ground on daylight.

They drop Scorpion stingers that can be brewed into Venom Coat Potion.

After consuming this potion you will get a venom "armor" that will poison attackers!

If you have a spider eye in your hand then they won't attack you and are tempted by it.

So like that you can make them follow you.

Other mod biome compatibility!

Spawn config options:

  • Biome name(s) where it should spawn
  • Spawn rate (The higher, the more chance for spawning a group)
  • Minimum and maximum number of a Group
  • Poison Duration (20 means -> 20 seconds)
  • Health Point
  • Damage Value

If you want the scorpions to spawn in another mods biome.

You have to change the biome_name line:

For example to:

biome_name = "modid:name_of_the_biome"

To let it spawn in more biomes you have to put a comma (,) between the biome names like this:

biome_name = "modid:name_of_the_biome,minecraft:desert"

The 1.19 version doesn't have a spawn config.

The biome world generation changed a bit and now the spawn settings will be editable in json files.

To select the desired biomes for the mob you have to edit the biome tags.

(/data/scorpions/tags/worldgen/biome/...)

To edit the spawn settings you have to edit the biome_modifier

(/data/scorpions/forge/biome_modifier/...)

Suggested by: gohkenytp Thanks for downloading this mod!

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~310,000
Total Downloads
CurseForge
~310,000
Modrinth
~7,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works