Modpack
Armageddon: Final Days
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Hardcore survival pack
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Emphasizes combat mechanics and fighting gameplay.
Ideal for small groups of players or cooperative gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
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Description
The world has gone mad. Evil has arisen. Creatures of darkness that understand only destruction roam the land leaving ruin behind them. You have awoken into this nightmare as a lone survivor of disaster. If this is going to end, it is up to you. Find the merciless source of this chaos and finish it. Bring the battle to him. The last battle to save the world. Armageddon.
Armageddon: Final Days is a hardcore pack pitting players against the worst that mod authors have to offer. It is a low-magic (AbyssalCraft), low-tech (Immersive Engineering) pack that has been significantly tweaked to create an integrated experience. Milestones are gated behind one another to create a story-line from awakening to the final task that ends the nightmare. A quest-line guides the players to this finale while making them aware of recipe changes. Multi-player is encouraged.
Disclaimer: This pack is still in beta. It will be updated frequently over the next few weeks as changes are made. Any changes that affect world gen will not be made, but updates to the questbook, item recipes, mob spawning, and other resources should be expected.
Watch as the BLAMMCraft team fails horribly playing our own creation.
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