Modpack
Blood and Steel
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Blood and Steel is a 1.10 modpack based around Immersive Engineering.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Focuses on zombie mobs, often with new types and mechanics.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The dead walk the world, slaying all in there path. Few colonies managed to escape the horde. Mankind used to live in underground cities. The surface held the dangers of creepers and endermen. The humans response was the zombie virus. A reanimation serum, it would make its subjects stronger, tougher, and even immortal. So long as a skin cell remained, the zombie would live on. The serum backfired, making mindless beast, and skeletons. A mutation in the virus caused one zombie to regain its old memories as a beekeeping engineer. You are the engineer.
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Blood and Steel is a 1.10 modpack based around Immersive Engineering, Forestry, and AE2. There is no quest, as i tried to keep the modpack as small as possible but fun. Recurrant Complex and Roguelike dungeons make sure you will want to explore.Only immersive engineering can generate RF, and regular tools can't bee crafted. Tinker's tools WILL BE required UNLESS you find other tools in a dungeon. The Spice of Life is in his pack but is disabled by default.
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