Modpack
Brutal Ascension
No reviews yet
A Modpack that tries to feel like Skyrim, with the freedom to choose how you play it.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Focuses on zombie mobs, often with new types and mechanics.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
[ALL OF THIS DESCRIPTION IS OUTDATED, WILL BE UPDATED NEXT UPDATE]
Brutal Ascension is a modpack inspired by games like Bethesda's Skyrim. If you're looking for a smaller modpack that still adds a decent amount of content, you'll enjoy this one. A big theme with this pack is freedom to do what you want (that, and undead hunting). It has quests and some complicated machinery, but both are completely optional in terms of progression. Below is a list of some of the features in this modpack:
- a roster of new undead mobs
- headshot mechanics
- almost a dozen new armor sets, and tons of new weapons with special abilities or mechanics
- a fully developed spellcasting system, with different elements of magic
- some quests (only a few in the initial release, total amount will probably change)
- a new dodging mechanic
- a Hollow Knight-esque death system that summons an enemy version of the player upon death to hold inventories
- and much more! either check the Relations page, or go into the pack blind! It's up to you!
(Warning: using Optifine may cause issues with the pack unless you have settings such as Fast Render turned off. Please refer to the separate mod pages and tell me if you find any bugs while playing)
Credits (Not Complete, will update when I have time):
Guard Illagers by Farcr
Harvester's Night by Lykrast
Immersive Engineering by BluSunrize
Biomes O' Plenty by Forstride
Dynamic Trees by ferreusveritas
Dynamic Trees - Biomes O' Plenty by cadaverous_queen
Quark/Quark Oddities by Vazkii
Baubles by Azanor13
Bountiful Baubles by Cursed1nferno
Extra Alchemy by zabi94
Better Questing by Funwayguy
Artifacts by ochotonida
Electroblob's Wizardy by Electroblob
The Betweenlands by Angry Pixel
(Relations Page is missing a few mods, so here they are: Souls by chaosyr, Better Burning by Darkhax Dev, and Tips by Darkhax Dev.)
Versions
Files
Relations
Project Relations
More like this
Similar Modpacks
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources