Craft to Exile 2 (VR Support)

Previously quite fun, what happen now?

Craft to Exile 2 (VR Support)

Review for

Craft to Exile 2 (VR Support)

2.0

Previously quite fun, what happen now?

aongreyfox

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Posted: June 6, 2025 at 10:48:26 AM UTC
20 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
Gameplay
1.0
Aesthetics
4.0
Performance
4.0

ARPG in minecraft is quite refreshing to be honest. Crafting your skill tree in PoE style is something I really like. Still, they need a bit more experience with this in minecraft and their weapon skill set through. Many support gem are not even useful than PoE itself.

The downside is the tedious grind 1000 gear for single useful piece is also fit perfectly into C2E. It's fun when you can keep progressing, even by a little. But it drop to dead once you stuck for hour and hour. Author also put a lot of effort to penalty mob grind and automate as much as they can.

After recent change that gate spawn every where every time, result in clutter mob / item management a lot - make it a totally mass. I try new save after update for better experience.... and I spend 2 in-game day just to deal with them one after another while my base have a single bed, chest here and there on the half dig dirt hill... because killing a zombie or two result in chaos. While I'm being penalty for killing them around my base all the time because they spawn non stop?

Remove of create into botania for power generation shut me down. I not a create person, but botania is a big no for me. It also look mass up in general compare to any tech, magic or create when you try to integrate into base.... at least for non-builder like me.

Force change vanilla villager to a new one? ..... no, a choice would be best.

Overall, if you like unique experience, sure C2E can give you that. One way or another. Just like PoE, you'll love it or hate it. Sadly, recent update make me the later.

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