Modpack
Cthulhu Awakens
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The Elder gods have awoken, can you keep them from reclaiming the land?
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Themed around various myths and legends, featuring gods, mythical creatures, and ancient lore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features tech with a primitive, prehistoric, or medieval theme, reminiscent of machines from pre 15th century eras.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The Ancient gods have awoken, Cthullhu calls to them and beckons them to render the world as their own. Already the Shoggoth have arrived and are wrecking the land, darkland spreads through the meadows, forests and mountains. Can you use the limited technology of the age and magic combined to turn back the tide of the ancient ones or will you fall into madness as all other worlds before have?
This pack is in early alpha, quests are not written. We are mainly testing the modlist and working recipes changes for progression and integration.
Be sure to set world generation to Alternate Terrain Generation to get the full mood of the mod :D

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