Modpack
Falloutcraft
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Welcome to the Apocalypse
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Fast paced gameplay that involves guns, with a focus on combat.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces player leveling systems with skills and abilities.
Introduces modern weaponry and combat mechanics.
Emphasizes combat mechanics and fighting gameplay.
Adds parasitic or alien creatures with unique behaviors.
Focuses on zombie mobs, often with new types and mechanics.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
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About
Description
Falloutcraft is a Fallout inspired modpack with the goal to make the game as post-apocalyptic/Fallout-like as possible, while improving on the base Minecraft experience. Survival in this new world is extremely hostile with new weather effects, enemies and environmental status. You aren’t powerless however because you can craft/enchant yourself powerful guns, melee weapons and armor suits which will give you a significant leg-up in this unforgiving world. This modpack includes significant changes to the overworld, nether and adds a few other dimensions.
Lore:
The world has been torn apart by nuclear warfare between humans and demon invaders. As a result, the world is now an irradiated wasteland filled with abandoned cities, raiders, monsters, demons and aliens. Your goal is to survive and thrive in the wastelands of earth and eventually storm the nether and defeat the demon lords who caused earth’s catastrophe.
Mod List:
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The_Wabbit0101 |
armorunder-mc1.12.2-1.0.0.jar |
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atomicstrykergrumpy |
InfernalMobs-1.12.1.jar |
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Vazkii |
AutoRegLib-1.3-32.jar |
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octarine_noise |
BetterFoliage-MC1.12-2.2.0.jar |
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Forstride |
BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar |
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DarkhaxDev |
Bookshelf-1.12.2-2.3.585.jar |
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The_Wabbit0101 |
carrotslib-mc1.12.2-1.0.0b1.jar |
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covers1624 |
CodeChickenLib-1.12.2-3.2.3.358-universal.jar |
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TeamCoFH |
CoFHCore-1.12.2-4.6.3.27-universal.jar |
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TeamCoFH |
CoFHWorld-1.12.2-1.3.1.7-universal.jar |
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Corosus |
coroutil-1.12.1-1.2.37.jar |
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CreativeMD |
CreativeCore_v1.10.5_mc1.12.2.jar |
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DarkhaxDev |
DarkUtils-1.12.2-1.8.230.jar |
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OreCruncher |
DynamicSurroundings-1.12.2-3.6.0.2.jar |
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ferreusveritas |
DynamicTrees-1.12.2-0.9.7.jar |
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CrazyPants_MC |
EnderIO-1.12.2-5.1.55.jar |
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tterrag1098 |
EnderCore-1.12.2-0.5.73.jar |
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Lellson8 |
FoodExpansion1.3.3-1.12.2.jar |
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yyonne |
grapplemod-v11.1-1.12.2.jar |
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CreativeMD |
ItemPhysic_Full_1.4.32_mc1.12.2.jar |
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mezz |
jei_1.12.2-4.15.0.293.jar |
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BeetoGuy |
levelup2-1.2.4.jar |
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LogicTechCorp |
LibraryEx-1.12.2-1.1.1.jar |
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Lycanite |
lycanitesmobs-1.12.2-2.0.6.6.jar |
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XxRexRaptorxX |
MineTraps-1.12.2-(v.1.0.4).jar |
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LogicTechCorp |
NetherEx-1.12.2-2.1.1.jar |
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OreCruncher |
OreLib-1.12.2-3.6.0.1.jar |
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Vazkii |
Quark-r1.6-178.jar |
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CweLTH |
radiateemall-1.0.jar |
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TeamCoFH |
RedstoneFlux-1.12-2.1.0.6-universal.jar |
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ShadowfactsDev |
Forgelin-1.8.4.jar |
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ObliviousSpartan |
SpartanWeaponry-1.12.2-beta-1.3.8.jar |
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pWn3d_1337 |
techguns-1.12.2-2.0.2.0_pre3.1.jar |
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GildedGames |
aether_ii-1.12.2-0.2.7+build224-universal.jar |
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McJty |
lostcities-1.12-2.0.22.jar |
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TeamCoFH |
ThermalExpansion-1.12.2-5.5.4.43-universal.jar |
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TeamCoFH |
ThermalFoundation-1.12.2-2.6.3.27-universal.jar |
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wiresegal |
thiccentities-1.4.jar |
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TheAdubbz |
ToughAsNails-1.12.2-3.1.0.139-universal.jar |
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tiviacz1337 |
TravellersBackpack-1.12.2-1.0.22.22.jar |
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MrDuchy |
TreeChopper-1.12.2-1.2.4.jar |
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PuppetzMedia |
twistedtweaks-1.12.2-0.5.2.jar |
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super_fluke |
worleycaves-1.5.1.jar |
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Corosus |
zombieawareness-1.12.1-1.11.16.jar |
Suggested tweaks:
- lost cities mod: generate singleplayer worlds with wasteland preset
- download the sound physics mod and change global reverb gain to: 1.5
- thicc entities: change all zombies-based mobs’ speed to 1.5 (makes zombies scarier)
- install optifine
- use shaders with heavy fog
- lower render distance to 8 chunks (anything higher is not necessary if you are using fog. Also keeps framerate good)
- recommended 4gb of ram
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