Fear Nightfall: Remains of Chaos
Rank 1,686
Rank 389 among modpacks

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Fear Nightfall: Remains of Chaos

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Made for CO-OP. A unique, immersive and difficult horror modpack with a campaign and tons of custom content.

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Minecraft

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1.5
glowsys32

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
Gameplay
0.5
Aesthetics
3.0
Performance
3.0

the only reason you should fear the nightfall in this modpack is because night-time means you sit inside your house for twenty minutes doing nothing or go outside and die instantly.

gameplay was mildly spooky for about three hours before i realized that the exact same 'scary' noises play everyday at the same time in the same orders. i don't have much to say about that because i think you, the reader, can employ your brain to deduce that's stupid and ruins any tension that was had.

there's also some hyper-OP status effect(?) mobs can get that lets them break blocks and one tore through my house just to kill me while i was sitting around doing nothing. and creepers can explode through walls. so you have to make your walls extra thick or construct a lava moat else you'll get to experience all the fun of tinnitus streamed directly into your ears via mp3 file.

the sanity system is the bane of my existance. why does getting wet make your sanity go down? it's rain it's not going to kill you. sorry to anybody who's afraid of water but i am not. i'd die without water. haha funny joke. being in the dark also makes your sanity go down, which is more understandable, but this doesn't seem to account for handheld light sources (or maybe i set it up wrong?) so if you're strip-mining while holding a lantern your player character will start freaking out even though you can see everything perfectly.

speaking of darkness, if you want to play this you better have a HDR OLED display, because it's impossible to see anything on a regular SDR LCD monitor because of how dark everything is. or just turn off the shader. but that'll make the game even less scary so you might as well just go play a different modpack. i think the average "dweller" or "man from the scary hell biome" mods are actually scarier than this.

if you want to be scared while playing minecraft, add one of those "1/1000 chance for fnaf jumpscare" mods to your game. way scarier than this.

1
0
1.5
glowsys32

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
Gameplay
0.5
Aesthetics
3.0
Performance
3.0

the only reason you should fear the nightfall in this modpack is because night-time means you sit inside your house for twenty minutes doing nothing or go outside and die instantly.

gameplay was mildly spooky for about three hours before i realized that the exact same 'scary' noises play everyday at the same time in the same orders. i don't have much to say about that because i think you, the reader, can employ your brain to deduce that's stupid and ruins any tension that was had.

there's also some hyper-OP status effect(?) mobs can get that lets them break blocks and one tore through my house just to kill me while i was sitting around doing nothing. and creepers can explode through walls. so you have to make your walls extra thick or construct a lava moat else you'll get to experience all the fun of tinnitus streamed directly into your ears via mp3 file.

the sanity system is the bane of my existance. why does getting wet make your sanity go down? it's rain it's not going to kill you. sorry to anybody who's afraid of water but i am not. i'd die without water. haha funny joke. being in the dark also makes your sanity go down, which is more understandable, but this doesn't seem to account for handheld light sources (or maybe i set it up wrong?) so if you're strip-mining while holding a lantern your player character will start freaking out even though you can see everything perfectly.

speaking of darkness, if you want to play this you better have a HDR OLED display, because it's impossible to see anything on a regular SDR LCD monitor because of how dark everything is. or just turn off the shader. but that'll make the game even less scary so you might as well just go play a different modpack. i think the average "dweller" or "man from the scary hell biome" mods are actually scarier than this.

if you want to be scared while playing minecraft, add one of those "1/1000 chance for fnaf jumpscare" mods to your game. way scarier than this.

1
0
1.5
glowsys32

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
1
0
4.0
p3ldo

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

I have played with 3 friend in a hardcore world, it was very fun and imessive, have only one try helps a lot with the "terror" part of the modpack, each of us experimented with playing a different role. I used the Born in Chaos mod quite a bit, while my friends used Hexerei and Biomency. We spent a lot of time playing that mod pack.

1
0
4.0
p3ldo

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

I have played with 3 friend in a hardcore world, it was very fun and imessive, have only one try helps a lot with the "terror" part of the modpack, each of us experimented with playing a different role. I used the Born in Chaos mod quite a bit, while my friends used Hexerei and Biomency. We spent a lot of time playing that mod pack.

1
0
4.0
p3ldo

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs
1
0
2.0
Playable-Character

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs MC 1.19
Gameplay
1.0
Aesthetics
4.0
Performance
3.0

This is some sort of "vanilla+" modpack with custom textures, shaders and a lot of "scary" stuff like cave dweller. It has only a few major mods: Immersive Engineering, Hexerei, Biomancy 2 and The Aether. The first two can be skipped, to be honest I don't even know what IE is doing there (it doesn't really fit in this modpack anyway). The goal of the modpack is to defeat Herobrine, the villain who is the reason why all the scary stuff happens. Quite basic lore, you can sometimes find a few notes of what happened in some structures, but they are all very basic and not that interesting.

Gameplay. The game feels very unbalanced. Anyone can kill you at anytime with a few shots. I remember trying to use shield once to deflect an attack and just died, because the mob just ignored it for some reason. So it means you have to be very prepared and also skilled to not die that easily. The spawn rates of mobs are so boosted you can't explore the caves easily. You have to dig tunnels or just hope you light the area and not die in the process. The sea creatures are insanely fast and deal high damage. You can't really explore the world at night. I don't wish to sit only at my base at nights doing nothing. The hard difficulty is not the problem here, the gameplay just becomes very and very annoying and not challenging. And remember, nothing here is scary. The sanity system is also annoying: every time you fight monsters or get wet, it decreases. You have to sit at campfires for minutes to restore it. Reaching the low sanity will spam a huge text on your screen and play loud sounds. It becomes almost impossible to play. So it's just another annoying aspect of the gameplay: you have to sit at your campfire for 5 minutes before continuing surviving at these times.

Performance. When I tried to make candles with effects, I accidentally corrupted the world and now can't join it without a crush. I don't know why it happened, so always make sure to do backups to not lose the world. Good it was just a test world but it'd be very unsatisfying to see it happen in my actual world. Also, the modpack sometimes lags for no reason and you have to restart the game. In general, the performance is okay, I haven't seen lagspikes and my fps was optimal. It is not surprising though, there are not many mods.

In conclusion, the modpack is very boring. It is probably the best attempt to create a horror modpack and it is still not scary at all. The lore is quite basic. There's not much to explore, and also it has only a few interesting mods. And in my opinion the aesthetics are unpleasant (I don't feel Minecraft should be played that way, it is not designed to be a horror at all). Just take vanilla with all the major mods, remove all the scary stuff and it becomes infinitely better, because there will be nothing to annoy you.

1
0
2.0
Playable-Character

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs MC 1.19
Gameplay
1.0
Aesthetics
4.0
Performance
3.0

This is some sort of "vanilla+" modpack with custom textures, shaders and a lot of "scary" stuff like cave dweller. It has only a few major mods: Immersive Engineering, Hexerei, Biomancy 2 and The Aether. The first two can be skipped, to be honest I don't even know what IE is doing there (it doesn't really fit in this modpack anyway). The goal of the modpack is to defeat Herobrine, the villain who is the reason why all the scary stuff happens. Quite basic lore, you can sometimes find a few notes of what happened in some structures, but they are all very basic and not that interesting.

Gameplay. The game feels very unbalanced. Anyone can kill you at anytime with a few shots. I remember trying to use shield once to deflect an attack and just died, because the mob just ignored it for some reason. So it means you have to be very prepared and also skilled to not die that easily. The spawn rates of mobs are so boosted you can't explore the caves easily. You have to dig tunnels or just hope you light the area and not die in the process. The sea creatures are insanely fast and deal high damage. You can't really explore the world at night. I don't wish to sit only at my base at nights doing nothing. The hard difficulty is not the problem here, the gameplay just becomes very and very annoying and not challenging. And remember, nothing here is scary. The sanity system is also annoying: every time you fight monsters or get wet, it decreases. You have to sit at campfires for minutes to restore it. Reaching the low sanity will spam a huge text on your screen and play loud sounds. It becomes almost impossible to play. So it's just another annoying aspect of the gameplay: you have to sit at your campfire for 5 minutes before continuing surviving at these times.

Performance. When I tried to make candles with effects, I accidentally corrupted the world and now can't join it without a crush. I don't know why it happened, so always make sure to do backups to not lose the world. Good it was just a test world but it'd be very unsatisfying to see it happen in my actual world. Also, the modpack sometimes lags for no reason and you have to restart the game. In general, the performance is okay, I haven't seen lagspikes and my fps was optimal. It is not surprising though, there are not many mods.

In conclusion, the modpack is very boring. It is probably the best attempt to create a horror modpack and it is still not scary at all. The lore is quite basic. There's not much to explore, and also it has only a few interesting mods. And in my opinion the aesthetics are unpleasant (I don't feel Minecraft should be played that way, it is not designed to be a horror at all). Just take vanilla with all the major mods, remove all the scary stuff and it becomes infinitely better, because there will be nothing to annoy you.

1
0
2.0
Playable-Character

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs MC 1.19
1
0
2.0
Gasagronny

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs MC 1.19
Gameplay
2.0
Aesthetics
5.0
Performance
5.0

Maybe scary for the first 10 minutes of playing, then all the different sounds and texture changes become annoying. Couldn't play this modpack any longer because I just found myself digging inside the ground, progressing through mods and making easiest traps to trap so-called "scary" mobs with "improved" ai

Turn off shaders and texturepack, and play vanilla minecraft with moderately harder mobs and immersive engineering.

1
0
2.0
Gasagronny

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs MC 1.19
Gameplay
2.0
Aesthetics
5.0
Performance
5.0

Maybe scary for the first 10 minutes of playing, then all the different sounds and texture changes become annoying. Couldn't play this modpack any longer because I just found myself digging inside the ground, progressing through mods and making easiest traps to trap so-called "scary" mobs with "improved" ai

Turn off shaders and texturepack, and play vanilla minecraft with moderately harder mobs and immersive engineering.

1
0
2.0
Gasagronny

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs MC 1.19
1
0