Modpack

Over Stars
Rank 726
Rank 208 among modpacks

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Over Stars

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Challenging Tech-RPG Progression Pack, Unique Quests & Storyline, Tech Ages, Ferocious Bosses, Detailed Worlds, Limitless Adventures

No Theme
Tech
Magic
Adventure/Exploration
RPG
Advanced Tech
Questing
Storyline
Space Exploration
Player Leveling
Skills & Abilities
Combat Focused
Small Group & Co-op Play
Gated Progression & Stages
Mod Loaders
Forge
Minecraft

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4.0
deuce8

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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Posted: April 22, 2026 at 6:00:41 PM UTC
100 hrs
Total hours played at time of review
MC 3.3
Gameplay
4.0
Aesthetics
3.0
Performance
3.0

(Played this pack on Cosmo's CSMP in August of 2025)
There's a few ways to make an exciting pack, and having lots of content is one way to stay entertained. Over Stars certainly has content, but unlike a pack haphazardly thrown together in an afternoon, OS distinguishes itself by trying to tie much of that content together. It has questing where you need to complete quests and build manufacturing to enter the next technological age. Really the main content was powering up though, and much of the manufacturing was a means to an end. There's a lot of bosses in this pack from the usual suspects like Cataclysm and Bosses of Mass Destruction and that was neat since I haven't tried fighting them in a multiplayer setting. The scaling did get quite absurd (in a fun way), and while the balancing was... limited and the end game gear involving the void was honestly boring after an afternoon, it was still novel and I'm glad to have played through it. I haven't been keeping up with active development but if some of the rougher edges in tech integration were smoothed over and there was a boss at the end of it all (There might've been, I didn't reach beyond IE personally and tagged along another group but I don't think there was one in space when I played)
It's just sort of a boss pack that petered out for me and didn't inspire me to build anything in particular.
There was however lots of player interaction, from exploring weird structures to melting a boss and comparing damage numbers, this pack had a fun amount and since loot was instanced and bosses (usually) had immediately easy respawn mechanics, we did stack up to fight them often. Oh and also spawn got nuked on launch with a curious spawn egg or something.
The most memorable thing though has to be observing the island group failing to contain their nuclear reactor and watching all their livestock melt into ash :]
I think this pack especially could benefit from something like a set dimension or large structure that can easily act as a questing hub, since it feels a bit strange having the floating villages without a origin or capital to like, protect or something. That might be plagiarizing from Waccy's Fantasia though...
Overall I liked the pack enough but wouldn't necessarily play it again without having something besides content or polish. It needs some sauce and not necessarily more main course you know? I can recommend it if you aren't afraid of the popular tech mods and like boss content and powerscaling. Just play with under 8 people since this is a chunky pack, TPS was NOT good at peak hours compared to every other pack we played so far. It's a good time otherwise, I recommend it but might be too familiar if you've tried these mods before.
(images tba)

0
0
4.0
deuce8

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: April 22, 2026 at 6:00:41 PM UTC
100 hrs
Total hours played at time of review
MC 3.3
Gameplay
4.0
Aesthetics
3.0
Performance
3.0

(Played this pack on Cosmo's CSMP in August of 2025)
There's a few ways to make an exciting pack, and having lots of content is one way to stay entertained. Over Stars certainly has content, but unlike a pack haphazardly thrown together in an afternoon, OS distinguishes itself by trying to tie much of that content together. It has questing where you need to complete quests and build manufacturing to enter the next technological age. Really the main content was powering up though, and much of the manufacturing was a means to an end. There's a lot of bosses in this pack from the usual suspects like Cataclysm and Bosses of Mass Destruction and that was neat since I haven't tried fighting them in a multiplayer setting. The scaling did get quite absurd (in a fun way), and while the balancing was... limited and the end game gear involving the void was honestly boring after an afternoon, it was still novel and I'm glad to have played through it. I haven't been keeping up with active development but if some of the rougher edges in tech integration were smoothed over and there was a boss at the end of it all (There might've been, I didn't reach beyond IE personally and tagged along another group but I don't think there was one in space when I played)
It's just sort of a boss pack that petered out for me and didn't inspire me to build anything in particular.
There was however lots of player interaction, from exploring weird structures to melting a boss and comparing damage numbers, this pack had a fun amount and since loot was instanced and bosses (usually) had immediately easy respawn mechanics, we did stack up to fight them often. Oh and also spawn got nuked on launch with a curious spawn egg or something.
The most memorable thing though has to be observing the island group failing to contain their nuclear reactor and watching all their livestock melt into ash :]
I think this pack especially could benefit from something like a set dimension or large structure that can easily act as a questing hub, since it feels a bit strange having the floating villages without a origin or capital to like, protect or something. That might be plagiarizing from Waccy's Fantasia though...
Overall I liked the pack enough but wouldn't necessarily play it again without having something besides content or polish. It needs some sauce and not necessarily more main course you know? I can recommend it if you aren't afraid of the popular tech mods and like boss content and powerscaling. Just play with under 8 people since this is a chunky pack, TPS was NOT good at peak hours compared to every other pack we played so far. It's a good time otherwise, I recommend it but might be too familiar if you've tried these mods before.
(images tba)

0
0
4.0
deuce8

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: April 22, 2026 at 6:00:41 PM UTC
100 hrs
Total hours played at time of review
MC 3.3
0
0

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Project Details

Type
Modpack
Pack Size
Extra Large 362 mods
Latest Version
Over Stars-v5.13
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About

Description

Over Stars is an immersive and challenging Technology-RPG modpack, merging these 2 themes together through a unique progression system, topped off with a new tough endgame.

This modpack is designed for players seeking a more complete and expansive minecraft experience.

The dynamic technology evolution path will take you through 5 exciting stages of tech including steampunk, advanced steampunk, engineering, space and sci-fi as you also progress through the 4 chapters of the main campaign.

Embark on a journey with the unique RPG questing system, taking you through breathtaking new biomes and structures, tackling puzzles, challenges, and tasks in overhauled combat to earn the ultimate rewards and enhance your attributes.

With over 1000 engaging quests to delve into solo or with friends, near-limitless exploration and innovations await with countless new bosses, mobs, magic, dimensions/planets, building blocks, tools & weaponry, food & items, and much more! This pack ensures to cater to a variety of playstyles.

RENT-A-SERVER

Want to play this modpack with friends? I recommend hosting it with BisectHosting. I’ve been using them for this pack and setup is quick, performance has been solid, and their support really knows modded Minecraft.
 
Using my link also helps support me and the continued development of this modpack. Thanks!

⭐ Not a kitchen sink pack! Complete and custom main questline campaign, featuring 4 chapters and proper endgame, taking advantage of all the quality mods added

⭐ Challenging 5-stage technology progression system, using create, immersive engineering, ad astra and mekanism mods, fully integrated into the content of the modpack and the main questline campaign

⭐ Unique RPG questing system through villagers, featuring side quests and dungeon-busting scroll quests

⭐ 300+ quality mods with 1000+ custom-made quests

⭐ 5 new planets and 1 new dimension to explore, along with overhauled overworld, nether and end feauturing 80+ new biomes

⭐ New custom recipes and mechanics to enhance content cohesion, ensurings mods don't feel out of place in the modpack

⭐ Over a dozen new bosses, countless new mobs, animals and enhanced vanilla ones with complete farming and butchery system

⭐ Better combat and support with weaponry and bosses, along with new player skill tree, upgradable through scroll quests

⭐ Hundreds of new structures integrated with the world and mods including overhauled villages, strongholds, base vanilla structures and modded strucutures

⭐ Magic with Irons Spells n' Spellbooks and Ars Noveau

⭐ Revamped vanilla features

⭐ Fully optimised with built-in shaders for various PC's, DH can be added manually if desired

⭐ Built for both solo and multiplayer with friends

AND HEAPS MORE

Not everything has been mentioned here!
- Vanilla bosses have all been upgraded and are tougher
- Journey to the end is overhauled, guided in Chapter 1
- New villager professions and trades, as well as overhauled villages
- Quest Master villager profession is where to trade for Quest Scrolls, right click to begin one
- Use Nature's Compass to easily find any biome
- New enchanting table, Enchanting Infuser allows you to select enchantments
- Vanilla recipes for armors and some tools has been changed, use JEI for guidance
- No more losing items, recover your gravestone at the location of your death when you die
- Right-click to harvest crops
- One hit kills be gone, instead you will be left on half a heart
- World difficulty increases as you enter new dimension, and further increases when defeating the Ender Dragon
- Overhauled 3rd person camera, adjust with arrow keys and Page Up & Down keys
- All vanilla features from future versions beyond 1.20.1 are added
- 3D Skins

Client Requirements
Reccomended to allocate 6GB for best performance, Minimum of 4GB
Do not use shaders if you're getting low FPS, and lower your render distance

Modpack Info
Give time for the modpack to launch, even if not responding
Ensure GPU Drivers and Minecraft Launcher is up to date
K to open skill tree
, to toggle shaders
E to open inventory
Z to zoom
Q to throw, hold for more power
R to roll
Left CTRL to sprint
Left SHIFT to sneak and carry entity
F5 to toggle perspective
Quests and JEI are accessed through inventory
Custom music maker! Add any song you like using the Etched mod

Credits

- Navigate to Relations tab for CurseForge Authors
- Big thanks to GFX Artist Ashley for logo and designs

Screenshots

Gallery

  • Mossy Village Sunrise
    Mossy Village Sunrise
  • Village
    Village
  • Remote Cabin Structure
    Remote Cabin Structure
  • Quest Book
    Quest Book
  • Void Dimension
    Void Dimension
  • Pirate Village
    Pirate Village
  • Beautiful Terrain
    Beautiful Terrain

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