My Experience, 30 Hours In (As a noobie)
Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksTo say that this is a modpack is honestly an understatement, this plays and feels like a whole new game. Completely custom aesthetics, progression, difficulty, and much more. However, not all the aspects of this new game are perfect. The difficulty and tedium of death, even though its meant to be not much of an inconvenience- is excruciatingly annoying. The most prevalent of these examples would be how it's' 'grave' system works. It uses Quark's totem of holding system- but set to the Dark Souls mode. Basically, after you've died once, your last totem will be destroyed. So if you're ever caught in a death loop due to something tedious or annoying (cough cough GOBLIN SCAVENGERS) all of your items are as good as gone. Another issue is its Onslaughts, though its a problem they've already addressed, the mod just... don't work. Mobs wont spawn, they'll spawn in stupid places, they won't end and the progress bar will just continue on past its endpoint, ect ect ect... Also the load times though no fault of the developer are kinda brutal. (Then again I'm used to more modern packs that have very few small load times soooo zoomer brain I suppose lmao)
TL:DR Great pack but not without its flaws, has potential to become amazing.