Modpack

The Philosophy of Nothing (Skyblock)

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The Philosophy of Nothing (Skyblock)

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Skyblock Modpack. Start from standing on a single piece of bedrock in a void and somehow get resources to thrive! NO EX NIHILO! Modpack heavily based on ProjectE. Main mods also include Nyx and LightningCraft

Fantasy
RPG
Skyblock
Custom Maps & Worlds
Questing
Combat Focused
QoL & Tweaks
Difficulty: Challenging
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Forge
Minecraft

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Modpack
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Medium 102 mods
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Philosophy of Nothing

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About

Description

You are standing on a single piece of bedrock, with nothing but a Philosopher's Stone and all the Glass you can hold. Can you get to thrive in this world or will you succumb to its emptiness?

 The modpack


The Philosophy of Nothing is a light, quest-basedskyblock modpack. I tested it with 3GB of ram and it worked without a problem, but it might be able to go even lower. It takes the setting of Skyblock, starting in a void with minimal resources, and then takes it to an extreme. It is up to you to figure out how to get resources from nothing. The main mods of this modpack are:

ProjectE

Nyx

Better Questing

LightningCraft

WARNING! Optifine might (and will) break some mods, use at your own risk!
You start on Peaceful, change difficulty when you are ready to have mobs spawning on your platform!

 Additionaly, now the modpack includes a LOT of parkour maps as separate dimensions. Tired of waiting for rain or meteors? Put down a Weirding Gadget and go parkour to your heart's content! Completing maps will also yield rewards, so even less waiting!

It also comes with a default Resource Pack. Feel free to disable it if it is not to your liking.

 

There are default keybindings on a QWERTY keyboard in the modpack, feel free to change them using Controlling. The important ones are:
- ; for the Philosopher's Stone Crafting Grid

- [ for the quests (you also have QuestBook)

- Z to shoot a projectile from the Philosopher's Stone to transmute entities (consumes fuel, usually coal/charcoal)

 

Walkthrough (with pictures) if you cannot figure out how to progess (there are also in-game quests to guide you):

Make a glass platform as big as you can and wait for the night. Mobs don't spawn on glass. At night, stars will start falling and you can pick them up and make blocks with them. 
Make a mob spawner until you get enough iron (better quests gives you some iron to ease grinding), then make a cauldron, then a bucket.
Put the cauldron anywhere to get some water (after some rain). To get lava, you have to hop into the end portal below the starting bedrock, and use the Philosopher's Stone on the obsidian to make into lava. The dragon will die upon entering the End. Now you have a cobblestone generator.
You can get wood from the Underworld Dimension from LightningCraft, but it will be a while.


Platform

Platform at night with stars
Mob Spawner Example

The End Portal below the bedrock

Getting Lava
From here, you can do whatever you want. You can grind for iron to turn into diamonds to make a pickaxe to mine obsidian to get to the Nether. Or you can take lava from the End one bucket at a time and convert it back to obsidian. It is up to you to figure out.

Underworld Tree guarded by Demon Soldiers:
Tree guarded by Demon Soldiers
Another Underworld Tree guarded by Cursed Armors:





 

 

Also, here are some things that you would find out normally in the game, but you can read them now if you don't want to experiment:

- Armors have almost 0 durability. This encourages the player to actually be careful around mobs and not just armor their way around.
- Vanilla shields are disabled. Hopefully I got all the ways. Again, it encourages the player to be careful.
- Most LightningCraft and ProjectE tools can't be crafted, since they kind of break balance. Avaritia is also completely disabled except for Neutronium.
- Guardian Skeletons from LightningCraft drop sapphires. This makes them renewable without the designated quest. Edit: now Sapphire Ores also spawn in the Underworld, but sometimes not the first time you visit a Stone area.
- Scaling Health is on, therefore the world will get harder as time passes. However, this only affects the Underworld and the Arcane World's Dungeon DImension

- I disabled all wood except for Underwood, it's possible to get leaves because BlockReplacer sometimes gets bugged, but I disabled both sapling growth and dropping.

- I added ores to the Underworld, Sapphire and Rock Candy, but sometimes the BlockReplacer mod doesn't work the first time you generate a new chunk and have to leave the dimension then come back for the ores to actually spawn.

- The quarry can mine mycelium (without silk touch) if the player uses a biome marker with a Mushroom biome on it

- Demon Soldiers no longer spawn in the Nether, but recipes were adjusted so you can still reach the Underworld no problem (with still 2 ways to get Demonstone and Underworld Charge)

 

 

Screenshots

Gallery

  • Questlines
    Questlines
  • The Starting Point
    The Starting Point The initial state of the map
  • Portal to the Underworld
    Portal to the Underworld Portal frame made out of Demonstone. Light it with an Underworld Charge
  • I'm not telling you what this is
    I'm not telling you what this is You have to discover it for yourself. HINT: Sticks
  • Infinite Parkour
    Infinite Parkour In case you are bored
  • Pure5
    Pure5 Another one of the Easy maps
  • Wither Arena
    Wither Arena It's a loooong way until this.
  • B Jumps
    B Jumps One of the Easy maps
  • ParkourUP
    ParkourUP One of the Hard maps
  • Main Menu
    Main Menu

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