Modpack

The Winter Rescue
Rank 248
Rank 93 among modpacks

Quick rating

The Winter Rescue

Overall rating distribution
0.5★ (no ratings)
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1 rating (50%) · 4.0★
4.5★ (no ratings)
1 rating (50%) · 5.0★
0.5★ 5★
Gameplay rating distribution
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3.5★ (no reviews)
2 reviews (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
Aesthetics rating distribution
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3.5★ (no reviews)
1 review (50%) · 4.0★
4.5★ (no reviews)
1 review (50%) · 5.0★
0.5★ 5★
Performance rating distribution
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3.5★ (no reviews)
1 review (50%) · 4.0★
4.5★ (no reviews)
1 review (50%) · 5.0★
0.5★ 5★

Survive the Blizzard, Uncover the Secret to the Great Winter, and Rekindle Humanity's Last Hope

Sci-Fi & Futuristic
Steampunk/Dieselpunk
Post-Apocalyptic
Arctic/Cold
Tech
Adventure/Exploration
Survival
Primitive Tech
Questing
Storyline
Lore
City & Town Building
Small Group & Co-op Play
Public Servers
Difficulty: Challenging
Realism & Immersion
Mod Loaders
Forge
Minecraft

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4.0
jamez28

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Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Posted: May 30, 2026 at 5:28:34 PM UTC
20 hrs
Total hours played at time of review
MC 1.20 Paused
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.0
Performance
4.0

The Winter Rescue, extremely Ambitious and sadly unfinished. Dumped onto a hostile frozen planet, your goal is to survive, thrive and industrialize. But just how well did this work as a concept? Managing hunger, thirst, and temperature right from the start poses a challenge as every expenditure has a cost and finding food in the barren wastes is not easy. But after following the first chapter in the questbook you can set yourself up for greatness early on and start to thrive.
The early game is where I had the most fun with this pack. Its unforgiving but has so much sauce. Getting wet makes you cold but staying near campfires dry you off and keep you warm. River water will make you sick, so boil it first before consumption. And turning logs into charcoal doesnt exist so instead we have Terrafirmacraft adjacent charcoal pits to get us early game fuel. If thats not enough, Caupona has you covered with an extremely intricate set of ways to make a variety of soups that will not only fill your belly but keep you warm as well. I generally dont like cooking mods as a tech player since cooking mods generally only add aesthetic but Caupona breaks the mold by allowing you to make a variety of soups with higher efficiency and stacking potion effects into them while also being quite portable. This lets you stretch your food reserves and makes exploration much easier which is quite important because foraging for wild mushrooms and hunting animals is the only way youll obtain food outside of limited quests as farming is a very long ways away.
Now lets talk about the most interesting part of this pack in the mid-game. The Heat Generator is the cornerstone of this modpack. It does it all, makes heat, makes power, and keeps you alive whatever more could you want. But the journey to build it is quite a long one. One of the main mechanics you'll utilize before you can craft it is the research tree. All research is done via a resource collection, insight and puzzle minigame in order to unlock more and more tech. Insight is earned via quest completion and exploration and is spent unlocking new tech. Most tech requires resources to be turned in along with research papers being completed. Which while not too difficult does tend to get a tad tedious after you've been doing the same research puzzle over and over and over again. But it does lead to one big problem, there is a bug that completely resets research completion and if it happens to you then you better hope that you have a backup because having to redo hours of research is a major morale killer.
Anyways, the Tier 2 generator is when the gameplay really starts to take off. With it you can finally make SU in a manageable way, prior to this you generate thousands of SU via the Steam Engines and Flywheels which while powerful are massive fuel consumers which makes running them 24/7 unfeasible And at this point you also run into the biggest hurdle of the pack. Fully automating fueling of the Generator. Something this pack does very poorly is letting you understand when you can actually start doing some automation. The questbook will make you think that a tier 1 generator suffices for growing trees and crops but with its poor efficiency and high fuel costs the best a tier 1 generator can do is keep you from freezing to death during a blizzard. Once you unlock the Tier 2 generator and auxiliary heat units you can actually do some automated tree and crop farming.
This is where managing SU becomes important. Unique to The Winter Rescue, all Create Contraptions use SU based on rpm and number of attached items which means that you cannot design large automated farms without running out of SU very quickly. A solution for this is lowering the RPM down until the SU needs are just barely met. Normally this wouldnt be an issue as SU is easy to come by but you become extremely limited in how much available SU can be drawn from the Tier 2 generator. When I finished what was available, the tier 2 generator could sustain a tree farm, fuel farm, and steel making machine without room for much else, let alone crop farming. At that point what was supposed to happen is that you continue to upgrade the generator with Steam to support more SU production but I for the life of me couldnt figure out how to keep up steam production at the rate we burned fuel. Perhaps with later research fuel efficiency would increase to support it but as it stands the other systems in the modpack dont exist.
The Winter Rescue was being developed by a team but at the time of this video, development has been stalled for over a year and there isnt much hope that it will get any further development. They have great ideas and an amazing theme but for now this modpack will have to stay on the backburner until it gets a few more key updates to really push it over the edge and unto greatness.
If youre looking for a challenging modpack with interesting tech then definitely keep the Winter Rescue on your watch list because if it is finished one day, I think it will be great.

0
0
4.0
jamez28

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 30, 2026 at 5:28:34 PM UTC
20 hrs
Total hours played at time of review
MC 1.20 Paused
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.0
Performance
4.0

The Winter Rescue, extremely Ambitious and sadly unfinished. Dumped onto a hostile frozen planet, your goal is to survive, thrive and industrialize. But just how well did this work as a concept? Managing hunger, thirst, and temperature right from the start poses a challenge as every expenditure has a cost and finding food in the barren wastes is not easy. But after following the first chapter in the questbook you can set yourself up for greatness early on and start to thrive.
The early game is where I had the most fun with this pack. Its unforgiving but has so much sauce. Getting wet makes you cold but staying near campfires dry you off and keep you warm. River water will make you sick, so boil it first before consumption. And turning logs into charcoal doesnt exist so instead we have Terrafirmacraft adjacent charcoal pits to get us early game fuel. If thats not enough, Caupona has you covered with an extremely intricate set of ways to make a variety of soups that will not only fill your belly but keep you warm as well. I generally dont like cooking mods as a tech player since cooking mods generally only add aesthetic but Caupona breaks the mold by allowing you to make a variety of soups with higher efficiency and stacking potion effects into them while also being quite portable. This lets you stretch your food reserves and makes exploration much easier which is quite important because foraging for wild mushrooms and hunting animals is the only way youll obtain food outside of limited quests as farming is a very long ways away.
Now lets talk about the most interesting part of this pack in the mid-game. The Heat Generator is the cornerstone of this modpack. It does it all, makes heat, makes power, and keeps you alive whatever more could you want. But the journey to build it is quite a long one. One of the main mechanics you'll utilize before you can craft it is the research tree. All research is done via a resource collection, insight and puzzle minigame in order to unlock more and more tech. Insight is earned via quest completion and exploration and is spent unlocking new tech. Most tech requires resources to be turned in along with research papers being completed. Which while not too difficult does tend to get a tad tedious after you've been doing the same research puzzle over and over and over again. But it does lead to one big problem, there is a bug that completely resets research completion and if it happens to you then you better hope that you have a backup because having to redo hours of research is a major morale killer.
Anyways, the Tier 2 generator is when the gameplay really starts to take off. With it you can finally make SU in a manageable way, prior to this you generate thousands of SU via the Steam Engines and Flywheels which while powerful are massive fuel consumers which makes running them 24/7 unfeasible And at this point you also run into the biggest hurdle of the pack. Fully automating fueling of the Generator. Something this pack does very poorly is letting you understand when you can actually start doing some automation. The questbook will make you think that a tier 1 generator suffices for growing trees and crops but with its poor efficiency and high fuel costs the best a tier 1 generator can do is keep you from freezing to death during a blizzard. Once you unlock the Tier 2 generator and auxiliary heat units you can actually do some automated tree and crop farming.
This is where managing SU becomes important. Unique to The Winter Rescue, all Create Contraptions use SU based on rpm and number of attached items which means that you cannot design large automated farms without running out of SU very quickly. A solution for this is lowering the RPM down until the SU needs are just barely met. Normally this wouldnt be an issue as SU is easy to come by but you become extremely limited in how much available SU can be drawn from the Tier 2 generator. When I finished what was available, the tier 2 generator could sustain a tree farm, fuel farm, and steel making machine without room for much else, let alone crop farming. At that point what was supposed to happen is that you continue to upgrade the generator with Steam to support more SU production but I for the life of me couldnt figure out how to keep up steam production at the rate we burned fuel. Perhaps with later research fuel efficiency would increase to support it but as it stands the other systems in the modpack dont exist.
The Winter Rescue was being developed by a team but at the time of this video, development has been stalled for over a year and there isnt much hope that it will get any further development. They have great ideas and an amazing theme but for now this modpack will have to stay on the backburner until it gets a few more key updates to really push it over the edge and unto greatness.
If youre looking for a challenging modpack with interesting tech then definitely keep the Winter Rescue on your watch list because if it is finished one day, I think it will be great.

0
0
4.0
jamez28

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 30, 2026 at 5:28:34 PM UTC
20 hrs
Total hours played at time of review
MC 1.20 Paused
The version(s) the reviewer played
0
0
5.0
yuesha

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 14, 2024 at 8:06:56 PM UTC
100 hrs
Total hours played at time of review
MC 1.16
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

The modpack is decently immersive and challenging. Many aspects need more balancing.

0
0
5.0
yuesha

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 14, 2024 at 8:06:56 PM UTC
100 hrs
Total hours played at time of review
MC 1.16
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

The modpack is decently immersive and challenging. Many aspects need more balancing.

0
0
5.0
yuesha

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: November 14, 2024 at 8:06:56 PM UTC
100 hrs
Total hours played at time of review
MC 1.16
The version(s) the reviewer played
0
0

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Project Details

Type
Modpack
Pack Size
Small / Light 60 mods
Latest Version
The-Winter-Rescue-0.6.0-rc8.zip

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About

Description

TWR 0.5 Update

The Winter Rescue

Survive, Rebuild, Thrive

In the Mid Twenty-First Century, an unexpected Long Winter forced humanity into a halt.

Forty years after The Winter began, you—raised in the Spaceport Columbiat—discover a mysterious temperature-encoded Message from a long-lost relative.

Amidst the growing political division and resource tension between Earth and Columbiat, you decide to return to the frozen planet.

Deep in your heart, you believe that the Message is inviting you to unveil how The Winter started, and how to revive and re-understand The Life of the World.

As you set foot in this familiar but foreign world, you will initiate humanity's final rescue plan.

This is an unprecedented rescue, and the mysteries will gradually unfold…

Features

🎬 Immersive Scenarios & Lores Dive into an original lore based on science fictional realism and embark on epic adventures.

scenario_cg-png.png

❄️ Realistic Winter Survival
Adapt to harsh temperatures and dynamic weather systems to maintain your body temperature and survive in a beautiful yet unforgiving winter landscape.

winter_hud-jpeg.jpeg

🔥 Steam-powered Technology
Harness high-temperature steam energy to power intricate machinery, build industrial bases, and unlock new knowledge through exploration and research.

steam_tech-jpeg.jpeg

🗺️ Deep Exploration & Storyline
Delve into handcrafted frozen worlds, encountering unique creatures, uncovering hidden truths, and advancing the storyline to restore vitality to the world.

landscape-png.png

🗺️ Heat & Revive Your Base
Build a Generator to create an expansive Heat Network to dwell safely, generate power, cook food, and transform landscapes.

plantation-png.png

🌨️ Dynamic Climate Events
Navigate challenging blizzards, cold fronts, and occasional warm spells, each altering your strategy and pushing your adaptability to the limit.

body_temperature-jpeg.jpeg

🛠️ Immersive Machinery & Research
Progress through a detailed technological tree, discovering and mastering steam-based equipment essential for survival and development.

research_ui-png.png

🏘️ Town Building & Management (Upcoming, work in progress)
Rescue exiled refugees, provide warmth and sustenance, and construct a thriving, self-sufficient town amidst the harsh conditions.

refugee-jpeg.jpeg

🍲 Comforting Winter Cooking
Create nourishing meals using custom cooking mechanics to sustain your health, morale, and the well-being of your community.

cooking-jpeg.jpeg

🌐 Solo & Multiplayer Ready
Experience immersive survival, exploration, and community building alone or collaboratively with friends.

multiplayer-jpeg.jpeg

Lightweight & Performant
Built around only three core mods—Create, Immersive Engineering, and Frosted Heart—everything is streamlined and optimized for smooth performance and minimal overhead.

base_in_forest-jpeg.jpeg

Gameplay

In The Winter Rescue, your goal is simple but challenging: survive, rebuild, and rescue. Explore a harsh, snow-covered world, facing relentless cold, dangerous wildlife, and limited resources. Through careful planning and bold action, build shelters, manage resources, and discover survivors waiting for rescue.

Can you bring warmth back to a frozen world?

A Fireplace melting a snow patch in a Blizzard.

fireplace_melting_snow-jpeg.jpeg

A Typical Early Base: Stone Chests, Workbench, Drying Rack, Tree Stump, Drawing Desk, and a Stove-Pot companion.

early_base-jpeg.jpeg

A man under Generator smoke, tinkering with his spruce.

man_under_gen-jpeg.jpeg

A Steam Generator heating a Birch Plantation.

birch_plantation-jpeg.jpeg

Original UI, Model, and Building Art

Generator UI

generator_ui-png.png

Wooden Cabin

wooden_cabin-jpeg.jpeg

Server

Join our Official Server through the latest release to play fully-supported and tested multiplayer experience.

Setting up private server?

Tutorials

Check out and contribute to the vibrant Official Wiki!

Community

Join our Discord community to share your stories, get updates, and participate in shaping the future of the modpack.

  • We are actively recruiting Contributors! Talk to a TeamMoeg Member in #twr-development.

Join our QQ Channel or QQ Groups if you speak Chinese!

  • Latest QQ Group (5): 1014376904
  • This opens up opportunities for closed-beta testing.

Join our TeamMoeg Forums to post your gameplay experience.

Feedback

Enjoying The Winter Rescue? Please consider leaving a review—it helps us improve and keeps the community growing!

Really like us? Wanna keep our budget running? Become a TeamMoeg patron on

In addition to our heartfelt gratitude, here are some perks you can get:

  • Membership permanently shown on our official websites and in-game credits list.
  • All donors receives special Discord roles and are accessible to preview contents.
  • More details on the Patreon pages.

Why Support TeamMoeg?

  • Your donations help cover monthly operational costs:
  • Hosting for our four official servers across two modpacks, including our official testing server for ensuring pack stability.
  • A download server, ensuring easy access to our pack instances.
  • Servers for our development tools, Jenkins, and Maven.
  • Hosting our discord bots.
  • Annual costs, including domain registration.

Credits

(In the order of first joining, not contribution size.)

We are TeamMoeg, a non-profit Minecraft Mods & Modpacks Development team, founded in 2018, aimed to deliver high-quality, imaginative game experience and worlds unseen.

  • Progamming: YueSha, khjxiaogu, duck_egg, dashuaibia, goumo_g, yuqijun
  • Art: Lyuuke, gomou_g, Dsanilin
  • Building: Fu_Yang, OEIIO
  • Design: YueSha, duck_egg, dashuaibia, khjxiaogu, Lyuuke, alphaGem, JackyWangMislantiaJnirvana
  • Writing: YueSha
  • Quality Assurance: asdfghjkl, shidi
  • Operation: Evan, YueSha, khjxiaogu

Localization:

  • Chinese: TeamMoeg
  • English: TeamMoeg, Jerzerak, AGmouse, sayyidyofa, alyashour, collin-marando
  • Russian: Whitealbum0, EvilToasterDBU

Contributors:

  • Programming: LetterN, Huaji_Qinmi, ceary741, Gugusb, Winged-Hussars, ewoudje, IBlessus, Qi-Month, KilaBash, xkball
  • Art: Heitao
  • Building: nekocrane, GuardianWorld, Keisari, Lanshan
  • Design: Lanshan
  • Writing: ZXCZST, xxy, Lanshan
  • Quality Assurance: Lethium, AiseyFox, Do_zi, YunYuewenwen, huntunbushihundu, SkySunshine

Special Thanks:

  • The Mojang Team for the game itself.
  • The Forge & NeoForge Team for the modding platform.
  • The TeamMoeg Community (www.teammoeg.com) for support and feedback.
  • OpenGameArt (opengameart.org) for sound effects.
  • Matthew Pablo (www.matthewpablo.com) for music.
  • alcatraz (github.com/alcatrazEscapee) for Primal Winter inspiration.
  • ChatGPT (openai.com) for certain illustrations.

Copyright

Our original code is licensed under GNU General Public License 3.0.

The Mods used in the projects are selected to be as open source as possible, but please check respective licenses. a The original assets are All Rights Reserved unless otherwise stated.

Statement on the use of AI-generated work

The Winter Rescue is a hobbyist, non-profit, free and open source software. All support to the project is assumed to be directed towards the original content of the project, excluding any AI-generated work. The use of AI-generated work is never commercialized and solely accounts for the lack of manpower. You are welcome to avoid this modpack if you are uncomfortable of playing AI-generated work. We are not liable to any such complaints, but we respect your decision. For us, AI is a tool to create. We value any tool that allows us create contents with quality.

[Screenshots, GIFs, and Trailer Below]

Screenshots

Gallery

  • Landscape.png
    Landscape.png Landscape.png
  • Banner Night 1
    Banner Night 1
  • Banner 0.5 Update - Day
    Banner 0.5 Update - Day
  • Main Page 0.3
    Main Page 0.3
  • TWR Logo Square
    TWR Logo Square
  • TWR Logo
    TWR Logo
  • Devs
    Devs
  • Scenario_CG.png
    Scenario_CG.png Scenario_CG.png
  • Winter_HUD.jpeg
    Winter_HUD.jpeg Winter_HUD.jpeg
  • Steam_Tech.jpeg
    Steam_Tech.jpeg Steam_Tech.jpeg
  • Body_Temperature.jpeg
    Body_Temperature.jpeg Body_Temperature.jpeg
  • Research_UI.png
    Research_UI.png Research_UI.png
  • Refugee.jpeg
    Refugee.jpeg Refugee.jpeg
  • Cooking.jpeg
    Cooking.jpeg Cooking.jpeg
  • Multiplayer.jpeg
    Multiplayer.jpeg Multiplayer.jpeg
  • Base_In_Forest.jpeg
    Base_In_Forest.jpeg Base_In_Forest.jpeg
  • Fireplace_Melting_Snow.jpeg
    Fireplace_Melting_Snow.jpeg Fireplace_Melting_Snow.jpeg
  • Early_Base.jpeg
    Early_Base.jpeg Early_Base.jpeg
  • Man_Under_Gen.jpeg
    Man_Under_Gen.jpeg Man_Under_Gen.jpeg
  • Birch_Plantation.jpeg
    Birch_Plantation.jpeg Birch_Plantation.jpeg

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